[VEHICLE]ANA police technical

Discussion pertaining to the PR Dutch Forces faction.
$pyker
Posts: 623
Joined: 2007-12-27 18:49

Re: [VEHICLE]ANA police technical

Post by $pyker »

love your room clearance skills :p
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Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [VEHICLE]ANA police technical

Post by Glimmerman »

Yep, would be better if you had flashbangs and arrested everyone, since you are driving a cop car ;)
Sizum85
Posts: 669
Joined: 2008-03-18 10:51

Re: [VEHICLE]ANA police technical

Post by Sizum85 »

are we going to get ANA on one map with the dutch then?
hoe dan ook,netjes werk jongens (please dont ban me for speaking dutch)
Rangu
Posts: 843
Joined: 2007-02-08 14:34

Re: [VEHICLE]ANA police technical

Post by Rangu »

I like it very much! ...though it would have been even more awesome without a broken front-window and a RPK attached in it! ;)
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FastWinston
Posts: 265
Joined: 2008-05-15 07:37

Re: [VEHICLE]ANA police technical

Post by FastWinston »

But why would the ANA use a Afghan Police vehicle?
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [VEHICLE]ANA police technical

Post by Glimmerman »

The difference between ANA and police in the rural area of Uruzgan, South Afghanistan is very small, the ANA is the Army but also the police there.
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [VEHICLE]ANA police technical

Post by Glimmerman »

Sizum85 wrote:are we going to get ANA on one map with the dutch then?
hoe dan ook,netjes werk jongens (please dont ban me for speaking dutch)
ANA wil be a infantry kit you can spawn with. so yes you will have the ANA and Dutch Army fighting against the Taliban on the same map.
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