[Help!] Muzzel thingy

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Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

[Help!] Muzzel thingy

Post by Tomato-Rifle »

How do you guys do the holes in the end of the muzzle, i am working on a famas but i dont know how to do it.


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btw can anyone find nice pictures of the iron sights?

thanks
Last edited by Tomato-Rifle on 2008-10-11 13:31, edited 1 time in total.
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-CJ-
Posts: 207
Joined: 2007-09-22 19:18

Re: [Help!] Muzzel thingy

Post by -CJ- »

hey, great update dude !! For the iron sight, I only found one pic, don't know if it will help you.
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EDIT:
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Sorry for my english :o ops:

#!
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Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: [Help!] Muzzel thingy

Post by Tomato-Rifle »

Thanks, woah the iron sights on the famas are complicated lol :O .

But i will give it a try
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motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: [Help!] Muzzel thingy

Post by motherdear »

it seems like a boolean would be the way to go on the muzzle thingy. it can complicate the model alot since it makes some weird edges (sometimes) but it's the easiest way to get uniform holes the 4 places it needs the holes. just make the shape of the holes you need and then use the boolean tool (which i guess you are familiar with)
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: [Help!] Muzzel thingy

Post by Tomato-Rifle »

never used the boolean tool :/
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motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: [Help!] Muzzel thingy

Post by motherdear »

you make a model of the hole you want and then put it so that it sits where the hole is supposed to be. then you go into compound objects (in the same sublist as the create function) and apply this to your hole model. when you have done this choose the the subtract (B-A A being the holes model and B being the Famas itself) and then pick operand B.

(remember to save the holes model since you may need it again to make the holes again)

i hope this makes sense and if not just google it and there should be lots of tuts showing it.
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: [Help!] Muzzel thingy

Post by Tomato-Rifle »

Thank you very much!


it worked!

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Last edited by Tomato-Rifle on 2008-10-11 16:44, edited 3 times in total.
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Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: [Help!] Muzzel thingy

Post by Tomato-Rifle »

Almost finished ! :D

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the butt stock and top sections look flat in the render, but they arent :)
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