HK-417 Texturing

Discussion pertaining to the PR Norwegian Forces faction.
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FPaiva
Posts: 667
Joined: 2008-10-02 19:46

HK-417 Texturing

Post by FPaiva »

Yeah, i just entered here as a Texture Artist, here is my updates for the HK-417


Image

Image

Image
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: HK-417 Texturing

Post by KP »

Looks nice! :D

Using reference pics you got from me via Halvor, or do you need some more?
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: HK-417 Texturing

Post by Glimmerman »

OOOOoooo, looks nice
sakils2
Posts: 1374
Joined: 2007-07-14 23:15

Re: HK-417 Texturing

Post by sakils2 »

Keep up the AWESOME work :thumbsup:
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: HK-417 Texturing

Post by halvor1 »

Sweet work mafia :P Get on msn will ya :P
Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: HK-417 Texturing

Post by Polka »

You gtfo msn Halvor :p

Looking good there.
Image
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: HK-417 Texturing

Post by halvor1 »

Polka wrote:You gtfo msn Halvor :p

Looking good there.

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FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

Thanks, i was afraid that you guys will not like my style.
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: HK-417 Texturing

Post by marcoelnk »

i especially like the "made in germany" part of the texture :D
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hall0
Posts: 1700
Joined: 2007-06-09 17:20

Re: HK-417 Texturing

Post by hall0 »

Yes me too :D
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

lol thanks, but everthing is allright? Any cons?
jbgeezer
Posts: 908
Joined: 2008-06-10 15:30

Re: HK-417 Texturing

Post by jbgeezer »

OHHHHHHHHH nice!
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Rangu
Posts: 843
Joined: 2007-02-08 14:34

Re: HK-417 Texturing

Post by Rangu »

Look at that, ...look at that. Nice isn't it, yes...it is!
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Lorfah
Posts: 78
Joined: 2007-10-09 14:59

Re: HK-417 Texturing

Post by Lorfah »

Looks very good, but are you sure about the ammo size you put on the mag? I thought they used the 5.56 for the new rifles :? :
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: HK-417 Texturing

Post by KP »

The HK417 uses 7.62 NATO rounds.
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

Update #1 [Stock UV map]
NOTE: This isn't the texture, is just the uv, i'll use this "look" as a base to create textures.

Image
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: HK-417 Texturing

Post by KP »

Remember to put all the textures on one texture sheet, eh? :)
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

lol, halvor told me that i can use multi-groups to create the texture.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: HK-417 Texturing

Post by KP »

One texture sheet means fewer texture sheets to load for the model. Better for the player, from what I can understand.
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
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