is there any way to turn that back on?????????????????????????????????
I love there being no enemy tags, but I havenot heard from anyone who likes not being able to see who they killed, especialy, our server admins..
Please HELP
I perfer no kill indicator also, it does make it more real, BUT, how real is it when smacks come in and figure out that NO ONE will know that THEY TKed you, and start running around shooting thier team mates for fun???'[R-DEV wrote:AiRfOrCe']I prefer no kill indicator thing - makes it more 'Realistic'
I'm not sure how you should deal with you problem though. I'm not entirely sure this is something we had anticipated when removing kill indicators.

good point. all it takes are a few bad apples. would probably help if admins could see kill message history. on the other hand, as this mod gains popularity, and i have no doubt it will, there'll be more and more servers, many of which may not be admined well, and the 'smacks' will reign. how about kill message ONLY for team killing and kicked for >3 tk's. what i'd really like to see is some way to reverse team damage. for example, shoot your team mate (intentionally or not) and you take the damage, not him. that'd fix that problem right up.~WPN~JB wrote:I'm not talking about cheaters, I'm talking about smacks, by time the round ends the damage is done. People playing, and getting TKed, will not stay, if it's allowed to continue. There must be immediate action taken.
As for this, well, its either luck, or hacks. I'm never one to point the "You are a hacker" finger at anyone, so consider that these guys are really good. What were their names?Major Ursa Norte wrote: The real problem are the smacktards. I am not an elite gamer and I know that there are people that have nothing better to do than hone their gaming skills to that razor's edge, but I find it incredibly hard to belive that two players out of 15 can absolutely own the entire opposing team.