Block attack chopper at CARRIER from direct HAT fire
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Vege
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Block attack chopper at CARRIER from direct HAT fire
Could we have some cover to the thing as it seems to be starting trend in Mutrah that some HAT man takes down the Cobra before it gets into air.
BF universe: Jorma[fIIn], Tahanmikaansovi, Vge, Lou Bang, Marjapiirakka
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Solid Knight
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Re: Block attack chopper at CARRIER from direct HAT fire
No. In real life if you know where a helicopter is at you'll blow it up on the ground.
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Rudd
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Re: Block attack chopper at CARRIER from direct HAT fire
Are you sure it was HAT? afaik you cant see the carrier, at least not enough to aim properly
it might be AA who's missiles are not locked until they get near the Carrier, if that is the case, the Devs are aware of that problem and I'm not sure of what solutions they came up with, there is a thread around here someplace
it might be AA who's missiles are not locked until they get near the Carrier, if that is the case, the Devs are aware of that problem and I'm not sure of what solutions they came up with, there is a thread around here someplace
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ReconAus
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Re: Block attack chopper at CARRIER from direct HAT fire
IRL carriers are armed with some kind of defense against incoming missiles e.g. the Close-In Weapons System (CIWS)or the sea sparrow to name a few.
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AREM117
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Re: Block attack chopper at CARRIER from direct HAT fire
They should make it like the Essex in the Iron Gator BFSF map. With the bay open and the elevator. Keep the deck clear for incoming aircraft.
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victor_phx
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Re: Block attack chopper at CARRIER from direct HAT fire
But in real life you don't defend the same city (Muttrah) five times a week, knowing exactly where the Cobra will be, at the exact aircraft carrier - which you can't even see.Solid Knight wrote:No. In real life if you know where a helicopter is at you'll blow it up on the ground.
rakowozz
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Solid Knight
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Re: Block attack chopper at CARRIER from direct HAT fire
You do if the place your attacking is Osan.
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Truism
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Re: Block attack chopper at CARRIER from direct HAT fire
I'm in favour of using the BF:SF Iron Gator model.
It's freaking sweet anyway.
It's freaking sweet anyway.
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unrealalex
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Re: Block attack chopper at CARRIER from direct HAT fire
I'm sure it will cause a tremendous amount of lag. Maybe if the inside could be simplified but I dont think it can.Truism wrote:I'm in favour of using the BF:SF Iron Gator model.
It's freaking sweet anyway.
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Solid Knight
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Re: Block attack chopper at CARRIER from direct HAT fire
Who cares about lag. Lag is for wimps with wimpy PCs. PR is a man's game.
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IAJTHOMAS
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Re: Block attack chopper at CARRIER from direct HAT fire
Can we have the rest of the 7th fleet in game to protect us then? I'm sure they lend us a few escorts IRL...Solid Knight wrote:No. In real life if you know where a helicopter is at you'll blow it up on the ground.



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pureperversions
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Re: Block attack chopper at CARRIER from direct HAT fire
is there a way to get an automated flare launching system built on to the carrier that fires a flare once a every 10/20 seconds or put heat source on the carriers funnels, with the hat put some blast deflectors on the side of the carrier
C'est magnifique, mais ce n'est pas la guerre. C'est de la folie
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arjan
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Re: Block attack chopper at CARRIER from direct HAT fire
In SF it didnt lag?unrealalex wrote:I'm sure it will cause a tremendous amount of lag. Maybe if the inside could be simplified but I dont think it can.
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smee
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Re: Block attack chopper at CARRIER from direct HAT fire
IRL you would cruise missle the MEC base. and be another mile off land.
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Rudd
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Re: Block attack chopper at CARRIER from direct HAT fire
in SF it was a smaller map with a island with nothing on it apart from some crappy shedsarjan wrote:In SF it didnt lag?
I think its pretty obvious the Carrier wouldn't be in such a risky position IRL
escorts, realistic distance for choppers to travel, even if it was that close it has goalkeeper systems etc etc etc etc etc etc etc etc
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ReconAus
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Re: Block attack chopper at CARRIER from direct HAT fire
This has been suggested before. Yes it would be nice but the whole idea of this map is to fight in the city not mess round in the carrier running through it. even though that would be funTruism wrote:I'm in favour of using the BF:SF Iron Gator model.
It's freaking sweet anyway.
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A man can change the world with a single bullet in the right place
Tonnie15 10 - ReconAus 3
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Vege
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Re: Block attack chopper at CARRIER from direct HAT fire
No, im pretty sure it was a hat as it was done twice as soon as chopper spawned and noone was inside the cobra at those times.Dr2B Rudd wrote:Are you sure it was HAT? afaik you cant see the carrier, at least not enough to aim properly
it might be AA who's missiles are not locked until they get near the Carrier, if that is the case, the Devs are aware of that problem and I'm not sure of what solutions they came up with, there is a thread around here someplace
If someone has the time to find the correct place to aim the hat (by lining up the cursor with some buildings for example) it's pretty easy to do.
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Rhino
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Re: Block attack chopper at CARRIER from direct HAT fire
sounds to me more like a fog/view distance hack more than some one spending ages to get it just right.Vege wrote:No, im pretty sure it was a hat as it was done twice as soon as chopper spawned and noone was inside the cobra at those times.
If someone has the time to find the correct place to aim the hat (by lining up the cursor with some buildings for example) it's pretty easy to do.
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Outlawz7
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Re: Block attack chopper at CARRIER from direct HAT fire
Wouldn't be surprised with all the weird **** going on all the time... ^

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BattleArena4
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Re: Block attack chopper at CARRIER from direct HAT fire
I've seen it, it's not a hack, it's alot of practice.[R-DEV]Rhino wrote:sounds to me more like a fog/view distance hack more than some one spending ages to get it just right.
Typically by the time the cobra spawns you should have an FOB or two in the city as well as most of the team to hunt that crafty goon. Problem solved.




