PR needs gunship support like this [Video]
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Solid Knight
- Posts: 2257
- Joined: 2008-09-04 00:46
Re: PR needs gunship support like this [Video]
Why would you have to purposely design the helicopter to not hover if it's such a bad idea? Wouldn't the fact that you're likely to get blown out of the sky be enough? In other words, what's the friggin' point? You might as well take away the ability for the tank to stop because the best way to avoid being hit is to keep moving.
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hiberNative
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Cptkanito
- Posts: 384
- Joined: 2008-08-31 12:06
Re: PR needs gunship support like this [Video]
i love the HIND and i hope that it comes into PR in the future, risk of being shot down?...does not bother to me at all, i still love it to bits. It would be awesome if it could have the capacity to carry troops and have retratcable wheels...but we'll w8 and see.
Last edited by Cptkanito on 2008-10-15 16:47, edited 1 time in total.


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markonymous
- Posts: 1358
- Joined: 2007-10-25 05:20
Re: PR needs gunship support like this [Video]
thats why the AAs need to be harder to operate, since its a one man vehicle that you just need to point and click to kill jets attack helos transport helos etc with and the Tunguska can take out tanks for gods sake.[R-CON]Alex6714 wrote:I agree, if anything is put in it should be as realistic as possible.
A helicopter is so easy to shoot down in PR... All this "would make it alot harder and more teamwork" etc inside the copper when on the ground one lone guy can just hop into AA and own them all?

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Polka
- Posts: 6245
- Joined: 2007-07-08 14:18
Re: PR needs gunship support like this [Video]
Russian overkill, accept it and love it.ArPeeGee wrote:I think the HIND would be too overpowered. Ya know, big gunship with all those weapons on it...
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Killer-Ape
- Posts: 387
- Joined: 2007-02-26 16:00
Re: PR needs gunship support like this [Video]
Yea the hind is pretty fast.Spaz wrote:Isn't the hind on of the fastes attack helicopeters in the world?
Anyway I think the hind should be like every attack helicopter in this game, exept it should not have exploading gun round and it should be able to carry troops in the back.
AH-64A Apache: Top Speed 227mph (Dont know about the Longbow)
Mil Mi-24 Hind (D-F): Top speed: 200mph
AH-1 (W-Z) Super Cobra: Top Speed 190mph
Mil Mi-28 Havoc: Top speed: 186-187mph
Source: The International encyclopedia of Aircraft, 1991.
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Hotrod525
- Posts: 2215
- Joined: 2006-12-10 13:28
Re: PR needs gunship support like this [Video]
Killer-Ape wrote:Yea the hind is pretty fast.
AH-64A Apache: Top Speed 227mph (Dont know about the Longbow)
Mil Mi-24 Hind (D-F): Top speed: 200mph
AH-1 (W-Z) Super Cobra: Top Speed 190mph
Mil Mi-28 Havoc: Top speed: 186-187mph
Source: The International encyclopedia of Aircraft, 1991.
According to Global Security, the AH64D is heavier, so slower than the AH64A.
AH64A at sea level 279 KM/H.
AH64D at sea level 273 KM/H.
The difference is barely noticable... but its slower.
AH-64 Apache

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Solid Knight
- Posts: 2257
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Re: PR needs gunship support like this [Video]
The guy who was saying that the HIND shouldn't be able to hover.hiberNative wrote:^ who was that for?
To be honest, it has basically the same thing as every other attack helicopters. ATGM, rockets, and a cannon. Although it does have two unique aspects. Troop transport and it's been known to carry bombs from time to time.
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hiberNative
- Posts: 7305
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Re: PR needs gunship support like this [Video]
all the hind versions doesn't have a movable turretSolid Knight wrote:The guy who was saying that the HIND shouldn't be able to hover.
To be honest, it has basically the same thing as every other attack helicopters. ATGM, rockets, and a cannon.

im just saying that i would be interesting if the pr version didn't.
and wtf is up with you posting your desktop?
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Solid Knight
- Posts: 2257
- Joined: 2008-09-04 00:46
Re: PR needs gunship support like this [Video]
I know. Some have a fixed heavier cannon. This doesn't have much to do with my counter claim of the HIND not being super powerful.hiberNative wrote:all the hind versions doesn't have a movable turret
im just saying that i would be interesting if the pr version didn't.
and wtf is up with you posting your desktop?![]()
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Truism
- Posts: 1189
- Joined: 2008-07-27 13:52
Re: PR needs gunship support like this [Video]
Sure, make AA's harder to operate, but nerf the living **** out of flares. A single flare defeats all AA Missiles in PR. It's absolutely insane.markonymous wrote:thats why the AAs need to be harder to operate, since its a one man vehicle that you just need to point and click to kill jets attack helos transport helos etc with and the Tunguska can take out tanks for gods sake.
Oh, and the Tunguska can kill unmanned tanks. Given that it takes an eternity of fire to kill a tank if everything's hitting, and the tank can kill it in 1 shot. The Tunguska is the most powerful AAA in the game to offset MEC's crappy jets, none of the other AAA is nearly as good as it, and even it isn't any good against air....
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Hotrod525
- Posts: 2215
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Re: PR needs gunship support like this [Video]
Thats wrong, me and my clan mate have already hunted fully crewed tank whit our tanguska it take us 15 seconds to blown it up whit 2 tanguska firin on the engine... we take out countless APCs, Helicopters and Jets whit those freaking fast firin 30mm cannon.Truism wrote:Sure, make AA's harder to operate, but nerf the living **** out of flares. A single flare defeats all AA Missiles in PR. It's absolutely insane.
Oh, and the Tunguska can kill unmanned tanks. Given that it takes an eternity of fire to kill a tank if everything's hitting, and the tank can kill it in 1 shot. The Tunguska is the most powerful AAA in the game to offset MEC's crappy jets, none of the other AAA is nearly as good as it, and even it isn't any good against air....
So if you consider all this, you realise those AAA are not "that weak"

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Truism
- Posts: 1189
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Re: PR needs gunship support like this [Video]
30 seconds of constant gunfire, all onto the engine block? Good luck. You'll overheat at least six times in that time. Moreover, you have to be close to put all those shots in, making it even easier for the tank to ID where you are and take you in 1 shot. 2 tunguskas together might be able to scare a tank, but they won't kill it unless it's crewed by lepers. Two clanmates in tunguskas might be able to take a pub crewed tank with poor comms, but those same two tunguskas are going to be bait for land vehicles in an organised match with skilled crews. Even a single tank decently crewed would mince those two tunguskas, even if they got the drop.Hotrod525 wrote:Thats wrong, me and my clan mate have already hunted fully crewed tank whit our tanguska it take us 15 seconds to blown it up whit 2 tanguska firin on the engine... we take out countless APCs, Helicopters and Jets whit those freaking fast firin 30mm cannon.
So if you consider all this, you realise those AAA are not "that weak"
Also it doesn't fire a 30mm in game (oh how I wish it did) it fires a non-specific round that does a lot less damage than the game's 30mm's do.
The tunguska is, if anything underpowered compared to it's real life counterpart, but more worryingly, it's pretty useless against air units. Flares absolutely own it, and BF2 hitreg is an absolute joke against something moving as fast as a jet - good luck with those "30mm's" you're talking about. IF accurately modelled, it would fire a bit faster if I recall off hand, and would probably fire mixed HE and DU rounds which would make it even more effective against armoured vehicles.
Also, the tunguska is by far the most powerful AAA in the game, other AAAs don't hit nearly as hard as it. Nerfing AAA even more just makes jets even stronger, which they really, really don't need to be. Nerfing the Tunguska specifically just makes the A10 even stronger, which it certainly doesn't need to be.
The MEC AAA is just fine.
Broadly though, AA is not fine. It's too easy to use, but not effective enough.
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: PR needs gunship support like this [Video]
Aircraft more powerful? Right now aircraft in PR are incredibly nefed already respect to their real life counterparts.
I find it very easy to take out jets? Depending on the pilot the cannon works well enough. You have to be a very very good pilot for your flares to work perfectly every time.
In real life not counting infantry AA and aircraft are more or less equal in power.
To be honest, in my opinion anything in game is easier to use than aircraft. I mean, tanks have little to fear and most of the time no need for aa support, the AA is one man and there is plenty of it including manpads and iglas.
If I am in a tank driving across kashan and jet goes overhead I just ignore it, because it simply does not pose a threat whereas in real life, if a tank was caught in the middle of the desert it would be dead 5 times over before the jet or anything gets close.
I am all for everyhting absolutely realistic in PR, but that does include jets unfortunately for some even if most don´t care.
I find it very easy to take out jets? Depending on the pilot the cannon works well enough. You have to be a very very good pilot for your flares to work perfectly every time.
In real life not counting infantry AA and aircraft are more or less equal in power.
To be honest, in my opinion anything in game is easier to use than aircraft. I mean, tanks have little to fear and most of the time no need for aa support, the AA is one man and there is plenty of it including manpads and iglas.
If I am in a tank driving across kashan and jet goes overhead I just ignore it, because it simply does not pose a threat whereas in real life, if a tank was caught in the middle of the desert it would be dead 5 times over before the jet or anything gets close.
I am all for everyhting absolutely realistic in PR, but that does include jets unfortunately for some even if most don´t care.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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gazzthompson
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Re: PR needs gunship support like this [Video]
you of all people should know how effective a CAS craft can be
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Alex6714
- Posts: 3900
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Re: PR needs gunship support like this [Video]
I never really have a spotter unfortunately, but I do know that an real A10 needs no spotter or laser target. 
It can be effective in PR, of course I know that, but it is not realistic and for 20 minutes it isn´t worth it on most games.
It can be effective in PR, of course I know that, but it is not realistic and for 20 minutes it isn´t worth it on most games.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: PR needs gunship support like this [Video]
i had a game today, spotter in my squad (as usual no spots from other squads) got about 40 kills and cleaned the map of there armor and few squads even when our team was shit, we basically turned the game, i was shot down half way through(bailed and made it back to main) 20 mins later back with dominating the map. the CAS craft can turn a game easy and are extremely effective IMO.
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Truism
- Posts: 1189
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Re: PR needs gunship support like this [Video]
Agreed. Effective use of CAS wins battles. It's practically unstoppable. You can bomb from beyond the range of AA, and with flares, dip into AA range. AA has to wait for pilots to make a grievous error, not vice versa.gazzthompson wrote:the CAS craft can turn a game easy and are extremely effective IMO.
I want to see videos of AAA hitting jets before I comment on it. Unless I just have much worse hitreg than most, I'm doing something very wrong.
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: PR needs gunship support like this [Video]
The thing is AAA, just like manpads isn´t really designed for that, its only meant to hit slow and low flying aircraft.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: PR needs gunship support like this [Video]
is sangin still being worked on?

