30s warm up on helicopter armament

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

30s warm up on helicopter armament

Post by Outlawz7 »

Tanks have it, APCs and Anti-air does, even the stationary ones, but why don't the attack choppers?
For one they have weapons powerful enough to deserve a delay instead of just hopping in and firing off all Hellfires and Hydras.

It would make them sort of equal to other assets which have a use delay and would certainly fix the issue with people parking a helicopter on a hill and immediately switch to the gunner and start killing everything on the Training mode :evil:

Discuss
Image
mustardParty
Posts: 10
Joined: 2008-10-11 22:53

Re: 30s warm up on helicopter armament

Post by mustardParty »

i thought the main reason MBT's and APC's had the warm-up time on their turrets was to prevent soloing - soloing is pretty much impossible in chopper.

i guess you could, like, land an attack chopper somewhere and use the gunner position, that really seems like more trouble than it's worth, and probably you would die to enemy fire trying to make that maneuver.

personally i think the wait on stationary assets kinda blows. i mean, maybe put a 5 second warm up time, but really, especially on the .50 cals on turrets and emplacements what is there to warm up but to grab the thing and start firing?
random pants
Posts: 205
Joined: 2007-04-21 21:48

Re: 30s warm up on helicopter armament

Post by random pants »

- snip -

mustardParty wrote:i thought the main reason MBT's and APC's had the warm-up time on their turrets was to prevent soloing - soloing is pretty much impossible in chopper.

i guess you could, like, land an attack chopper somewhere and use the gunner position, that really seems like more trouble than it's worth, and probably you would die to enemy fire trying to make that maneuver.

personally i think the wait on stationary assets kinda blows. i mean, maybe put a 5 second warm up time, but really, especially on the .50 cals on turrets and emplacements what is there to warm up but to grab the thing and start firing?

That's the real issue, you should be able to fire from a fixed .50 in 3 seconds MAX.
Last edited by Saobh on 2008-10-18 10:49, edited 3 times in total.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: 30s warm up on helicopter armament

Post by Rudd »

I agree with outlawz, on training mode people do do the vBF2 tactic of park and shoot.

training is indeed a lol-fest atm, but training mode is a WIP I guess; servers restricting player slots etc would help alla the iGi community server.

This would be a small step in making the training mod more about training and less about playing PR with spamzors and tiny spawntimes.
Last edited by Saobh on 2008-10-18 10:50, edited 1 time in total.
Image
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: 30s warm up on helicopter armament

Post by Outlawz7 »

soloing is pretty much impossible in chopper.
No it isn't, people still do it, I've seen an attack chopper being solo'ed in a public game a lot of times, people would just randomly grab it when it spawned and went flying around trying to strafe enemies with Hydras and got shot down, I even had a WZ10 on Qinling in 0.75 trying to destroy me in a Linebacker by flying low and firing Hydras at me. :rolleyes:

Of course it isn't effective, but that doesn't mean it doesn't happen.

If anything, the weapon usage delay could at least be there to simulate the fact that in RL pilots don't just jump in and start firing their weapons.

And I like the 4 second delay on .50s tbh, I know that sometimes you can be really devastating parking a jeep somewhere and hop onto the mg and rip apart everything, but people that drive around alone in a jeep and immediately switch seats when they see an enemy really piss me off.
Image
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: 30s warm up on helicopter armament

Post by Waaah_Wah »

random pants wrote:Really couldn't give a rats *** about a heli weapon warm-up time, totally unnecessary,
It prevents one guy jumping in the chopter, taking off and using both seats for full effect ;)
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
evya
Posts: 207
Joined: 2008-08-17 11:21

Re: 30s warm up on helicopter armament

Post by evya »

Outlawz wrote:No it isn't, people still do it, I've seen an attack chopper being solo'ed in a public game a lot of times, people would just randomly grab it when it spawned and went flying around trying to strafe enemies with Hydras and got shot down, I even had a WZ10 on Qinling in 0.75 trying to destroy me in a Linebacker by flying low and firing Hydras at me. :rolleyes:

Of course it isn't effective, but that doesn't mean it doesn't happen.

If anything, the weapon usage delay could at least be there to simulate the fact that in RL pilots don't just jump in and start firing their weapons.

And I like the 4 second delay on .50s tbh, I know that sometimes you can be really devastating parking a jeep somewhere and hop onto the mg and rip apart everything, but people that drive around alone in a jeep and immediately switch seats when they see an enemy really piss me off.
sadly, its wont help... there allready 30 seconds of takeoff, so its dont going change anything about solo the chopper, as till the chopper takeoff its could fire, which is allrdy now almost always if no baserape...
and if they land and switch to gunner they are dead meat... and in training you got enough AA, tanks and inf kits to easly take them out before they do real damage...
Solid Knight
Posts: 2257
Joined: 2008-09-04 00:46

Re: 30s warm up on helicopter armament

Post by Solid Knight »

So you get in the helicopter and you rotor warms up then your weapons warm up at the same time so by the time you start flying everything is warmed up? What's the point? You can't even get off the damn ground without waiting a while anyway.
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: 30s warm up on helicopter armament

Post by Spec »

Edit: I've just been double-ninja'd.

Well, the 30 secound warm up delay would not stop anyone from just taking off and using hydras, or am i missing something?

The warm up before you can take off is 30 seconds anyway, and another 30 seconds wouldnt really stop anyone from waiting a bit and then hydra-rush the enemy alone?

Other than stopping (well, delaying) people from landing and switching seats, that wouldnt do much?

Again, maybe i miss the point, but that landing thing doesnt sound like a good tactic anyways...
Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: 30s warm up on helicopter armament

Post by Hotrod525 »

Outlawz wrote:No it isn't, people still do it, I've seen an attack chopper being solo'ed in a public game a lot of times, people would just randomly grab it when it spawned and went flying around trying to strafe enemies with Hydras and got shot down, I even had a WZ10 on Qinling in 0.75 trying to destroy me in a Linebacker by flying low and firing Hydras at me. :rolleyes:

Of course it isn't effective, but that doesn't mean it doesn't happen.

If anything, the weapon usage delay could at least be there to simulate the fact that in RL pilots don't just jump in and start firing their weapons.

And I like the 4 second delay on .50s tbh, I know that sometimes you can be really devastating parking a jeep somewhere and hop onto the mg and rip apart everything, but people that drive around alone in a jeep and immediately switch seats when they see an enemy really piss me off.
Yeah but, most of the time,they are 2 crewed every one wan to be you're gunner when you got it and people got kicked realy quick for soloing attack helicopter.

Any experienced vanilla and/or P.R. player known they are inneffective alone so that also help a little bit... infact IMO only Smacktard do this intentionaly to waste this precious asset. A Good crewed A.H. is devastating.
Image
markonymous
Posts: 1358
Joined: 2007-10-25 05:20

Re: 30s warm up on helicopter armament

Post by markonymous »

Outlawz wrote:No it isn't, people still do it, I've seen an attack chopper being solo'ed in a public game a lot of times, people would just randomly grab it when it spawned and went flying around trying to strafe enemies with Hydras and got shot down, I even had a WZ10 on Qinling in 0.75 trying to destroy me in a Linebacker by flying low and firing Hydras at me. :rolleyes:

Of course it isn't effective, but that doesn't mean it doesn't happen.

If anything, the weapon usage delay could at least be there to simulate the fact that in RL pilots don't just jump in and start firing their weapons.

And I like the 4 second delay on .50s tbh, I know that sometimes you can be really devastating parking a jeep somewhere and hop onto the mg and rip apart everything, but people that drive around alone in a jeep and immediately switch seats when they see an enemy really piss me off.
i've probably flown choppers more in PR then all the people in this thread combine and i can tell you it just doesn't happen in normal public games that people park the choppers on hills and start firing from the gunners seat. What does happen though is soloing using hydras but putting warm-up time on them would be utterly pointless since it takes 30 sec to even get of the ground. Putting warm-up time on the gunners seat would be equally pointless since the nature of PR doesn't allow for single-choppering like in the training mode.

to sum it up i do not feel this suggestion is necessary nor will bring anything to PR.
Image
Cptkanito
Posts: 384
Joined: 2008-08-31 12:06

Re: 30s warm up on helicopter armament

Post by Cptkanito »

I myself think its pointless like markonymous because even if they try to aim at anything they cant, or at least if they try most likely they will tip over and die...which we dont want. I dont even see why someone would fire hydras or AA on the helipad (or where the heli landed anyway) just wastes ammo, or if they are firing at an enemy, it would give their position away then their a bit screwed because their still in warmup...
Image
Image
gclark03
Posts: 1591
Joined: 2007-11-05 02:01

Re: 30s warm up on helicopter armament

Post by gclark03 »

Timers, timers everywhere...

Give it a break. A warm-up time on gunner weapons is absolutely superfluous, and all of you know it.
waldo_ii
Posts: 961
Joined: 2008-04-30 22:58

Re: 30s warm up on helicopter armament

Post by waldo_ii »

I honestly do not see why not. It takes thirty seconds for a chopper to warm up anyways. A gunner really doesn't have a reason to jump out.

It wouldn't solve anything either, save for the problem of smacktards hopping in and TKing at base. It would give time to kick them from the squad so they die in the asset.

One honest problem is if someone wants to swap positions or if the gunner disconnects, but really, what is 30 seconds if you are in an asset? I wouldn't leave if there were tanks in serious trouble or something, I would take care of it first, then leave.
Post Reply

Return to “PR:BF2 Suggestions”