Will claymores be back in 0.7??

General discussion of the Project Reality: BF2 modification.
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KandiotA
Posts: 66
Joined: 2007-07-24 00:16

Re: Will claymores be back in 0.7??

Post by KandiotA »

bahhh no thank you
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Will claymores be back in 0.7??

Post by Rudd »

claymores on Barracuda.....USMC screwed epically! :D
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Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Will claymores be back in 0.7??

Post by Spec »

We're talking about remote controlled claymores, yes? I could live with them for special operations.
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Will claymores be back in 0.7??

Post by Waaah_Wah »

Spec_Operator wrote:We're talking about remote controlled claymores, yes? I could live with them for special operations.
Yes we do. Would be nice for engineers. Great for defence
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Will claymores be back in 0.7??

Post by Spec »

Mh, yea, the trip flares could be replaced. But i find those quite funny too.
hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Re: Will claymores be back in 0.7??

Post by hx.bjoffe »

Go all the way and give us the Anti-Personell Rifleman back :D
wooly-back-jack
Posts: 940
Joined: 2007-01-14 17:20

Re: Will claymores be back in 0.7??

Post by wooly-back-jack »

yeah seeing as the spec ops kit is usually snapped up by a 'spotter'

on a side note, make a spotter/scout class that has the spotting bino's so the guys who actually love using demolitions can get to work
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: Will claymores be back in 0.7??

Post by Conman51 »

as long as their not spammed..and remote detonated on limited kits or spec ops im fine...but PLEEZ not on a spawnable kit
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



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FeldwebelSchultz
Posts: 42
Joined: 2008-04-11 18:36

Re: Will claymores be back in 0.7??

Post by FeldwebelSchultz »

friends the claymores will come back if they get programmed right.....
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and percanaly i am no friend of a APM cause they are proscribed by the unitet nation
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Will claymores be back in 0.7??

Post by Waaah_Wah »

Not if they arent proxomity detenotated...
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: Will claymores be back in 0.7??

Post by Polka »

Vanillamore <3
Caboosehatesbabies
Posts: 335
Joined: 2008-08-25 19:01

Re: Will claymores be back in 0.7??

Post by Caboosehatesbabies »

I would much rather have a reverse claymore as a sabatoure's charge in the engie kit.

Ya know, instead of blowing outward from where it was placed, it blows inward.

I'm kinda iffy about having a remote detonated ap mine for non-INS spawn kits, maybe if they only got 1.
Everyone wants to easily kill their opponent but nobody wants to be the one easily killed. That line of thinking escalates weaponry to the point where practically every soldier has a shoulder-mounted nuke launcher that when fired, automatically displays the text "pwnt".- [R-CON]Wolfe

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Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Will claymores be back in 0.7??

Post by Waaah_Wah »

Me me me me!
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
FeldwebelSchultz
Posts: 42
Joined: 2008-04-11 18:36

Re: Will claymores be back in 0.7??

Post by FeldwebelSchultz »

Dont feed the troll!!!!!
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Will claymores be back in 0.7??

Post by Outlawz7 »

FeldwebelSchultz wrote:Dont feed the troll!!!!!
Yeah he's on a diet.
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