Ironsight only maps

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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Ironsight only maps

Post by Outlawz7 »

Here's a small idea I was playing around a bit: no scoped assault rifles on small infantry maps.

The idea is that all kits get iron sight rifles ie. Officer, Light AT etc. and the optic rifleman kit gets removed off kit menu.
The 3 scoped DMR and two sniper kits are either:
-kept as it is
-removed
-5 DMRs and no sniper rifles

I'd secretly go for removed. :p

Since this means that the limited kit spawners would need their own version, like on Insurgency maps, where coalition gets limited kits with restrainers instead of knives, this would be possible to put only on certain maps along with the kit menu having 4 kits instead of 5, so game modes are out.

The maps that could be candidates for this are Korengal, Op Ghost Train, Tad Sae, Road to Kyongan Ni and Sunset City .

They're all small maps with relatively low view distances and lots of close quarter combat situations.

Another good reason would be diversity in gameplay as everyone is forced to use the ironsights/aimpoints.
IMO theoretically this would mean more suppressive fire being used as people won't be able to just wtfbbq headshot the guy firing on them.

One major thing that would need to be done however is modeling an iron sight version of all the grenadier rifles.


Please think a bit about it before you decide to shove 'zomg no wai, we n33dz optix everywere 4 sho' up my face, since that's what I got the last time suggesting a similar concept. :rolleyes:
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Rudd
Retired PR Developer
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Re: Ironsight only maps

Post by Rudd »

Might have applications as a training server, as long as low populations etc are set etc
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Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: Ironsight only maps

Post by Psyko »

good suggestion. I hate optics on CQB maps.
strima
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Re: Ironsight only maps

Post by strima »

I'd like to see this on Ramiel, it might even things up a bit.
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Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Ironsight only maps

Post by Waaah_Wah »

Why...? If you dont like optics in CQC, dont use them, if people with scopes kill you from long range, start.
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

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Gaven
Posts: 349
Joined: 2008-08-31 14:31

Re: Ironsight only maps

Post by Gaven »

Waaah_Wah wrote:Why...? If you dont like optics in CQC, dont use them, if people with scopes kill you from long range, start.
Adds a little variation to the repetitive game-play?
PRC_Heavy_Z
Retired PR Developer
Posts: 1088
Joined: 2007-02-25 22:56

Re: Ironsight only maps

Post by PRC_Heavy_Z »

Really wouldn't bring much different game play, iron sights aren't THAT bad at long range, the only one that seems lacking is the G3 sight
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Ironsight only maps

Post by Scot »

Ironsights = epic for supression. If you ain't hitting him, you can be damn sure he ain't shooting back at you. Or at least that's my tactic, if you can't clearly see him, make sure that the people who can(peeps with scopes) aren't getting shot at.
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Falkun
Retired PR Developer
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Re: Ironsight only maps

Post by Falkun »

Cool idea. :)
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Re: Ironsight only maps

Post by daranz »

How about everyone-gets-scopes-on-their-rifles maps then? I already place with ironsights most of the time :P
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Solid Knight
Posts: 2257
Joined: 2008-09-04 00:46

Re: Ironsight only maps

Post by Solid Knight »

I don't even bother with the sights in CQB. I just put the center of the screen on them and fire away. It works pretty well actually.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Ironsight only maps

Post by Outlawz7 »

*thread resurrection*

2 days since last post and already it disappeared off the forum :/
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Truism
Posts: 1189
Joined: 2008-07-27 13:52

Re: Ironsight only maps

Post by Truism »

Solid Knight wrote:I don't even bother with the sights in CQB. I just put the center of the screen on them and fire away. It works pretty well actually.
Quoted for truth. Sights are bad up close.

I like the idea of irons only maps, but not on CQB only maps, I was more thinking on longer range maps to force closer engagement. Like the Skirmish Muttrah.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Ironsight only maps

Post by Outlawz7 »

Truism wrote: I like the idea of irons only maps, but not on CQB only maps, I was more thinking on longer range maps to force closer engagement. Like the Skirmish Muttrah.
Outlawz wrote: Since this means that the limited kit spawners would need their own version, like on Insurgency maps, where coalition gets limited kits with restrainers instead of knives, this would be possible to put only on certain maps along with the kit menu having 4 kits instead of 5, so game modes are out.
In short, the two factions and kits are the same on all game modes the map has, you can't change it. If you wanted iron sights on the Muttrah's skirmish mode, then the full AAS version of Muttrah would also have them.
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OkitaMakoto
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Re: Ironsight only maps

Post by OkitaMakoto »

I think this would be cool if it could be done server side or in some way done as a for fun community match or something. OGT with irons would be AWESOME! Close fighting in the jungle... Ooohhhhhhhhhhhh :P

I DONT want to see it as a normal gamemode or something, not too common, just something for a server to do once a month or something if they wish... even just one server... idk. But yeah...
-=x0(GHOST)0x=-
Posts: 51
Joined: 2007-06-11 13:27

Re: Ironsight only maps

Post by -=x0(GHOST)0x=- »

I agree with Okita. This would be fun for a change of pace, but could be come tedious if it's a permanent feature.
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Outlawz7
Retired PR Developer
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Re: Ironsight only maps

Post by Outlawz7 »

It was a "permanent feature" until 0.6, although L85 and QBZ95 with optics were already available in 0.5 for Riflemen and Officer kits.

Whats this fear of playing with aimpoints/ironsights only all of a sudden? Anyone care to explain a bit further from 'do not want' type of context?
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DeadboyUSMC
Posts: 122
Joined: 2007-11-28 21:37

Re: Ironsight only maps

Post by DeadboyUSMC »

Outlawz wrote:It was a "permanent feature" until 0.6, although L85 and QBZ95 with optics were already available in 0.5 for Riflemen and Officer kits.

Whats this fear of playing with aimpoints/ironsights only all of a sudden? Anyone care to explain a bit further from 'do not want' type of context?
Could be because the iron sights in PR aren't nearly as effective as their real life counterparts. Or, as stated before, one can just center their screen on an opponent and have the same effect while still having the ability to engage targets in game at ranges that real life irons sights wouldn't have a problem with (but do in PR).
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gclark03
Posts: 1591
Joined: 2007-11-05 02:01

Re: Ironsight only maps

Post by gclark03 »

PR is a game, and this is a fun - and temporary - change. Who cares about how effective they are IRL?
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