Reduce deviation

General discussion of the Project Reality: BF2 modification.
Locked
bprelec
Posts: 11
Joined: 2008-08-28 13:34

Reduce deviation

Post by bprelec »

your a bunch of dumb motherfuckers, firstly.


Reason why is because the reasons why you increase deviation can also be used to explain a reduction in deviation.

this quote from Zantalos is 100% supported by me and would 100% work out for a better game for everyone.
The weapons are accurate and if someone actually aimed at people with their guns they would kill them. The reason so many shots are fired is because the enemy is not seen or behind cover and soldiers will shoot anyways. As soon as the enemy reveals himself it only takes a second for a marksman to bring him down.

If the accuracy in project reality was boosted up, people might behave like real soldiers do and hide and take cover, because if they don't they will die. In this version though people clearly see each other engage for 10 rounds and nobody gets killed, so there's nothing to be afraid of. There's no fear that if you pop your head out for a few seconds, it's subject to be blown off.
apart from that ive played PR for like 700 hours, so i know exactly how things go on, anyone who disagrees is wrong.

Edit: User was warned for his attitude.
Last edited by Saobh on 2008-10-20 12:57, edited 1 time in total.
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: Reduce deviation

Post by Tirak »

Image
Mj Pain
Posts: 1036
Joined: 2008-05-07 21:18

Re: Reduce deviation

Post by Mj Pain »

....
Image
Image
Corporal Cody
Posts: 62
Joined: 2008-01-23 12:28

Re: Reduce deviation

Post by Corporal Cody »

To start off a rant by saying that we're all "dumb motherf***ers" will definitly not draw positive attention.
Neither will closing off the rant by stating that anyone who disagrees is wrong.

That said, I have to agree with you, in a way. I believe that the new deviation system is a two edged sword. Perhaps if weapon accuracy was increased we'd see more careful consideration for our lives, but we'd also see an increase in run-and-gun and the more unrealistic aspects this mod try to remove.
Ingame Name: TG-XV Corporal Cody
Xfire: CorporalCody
Email: mailto:?subject=&body=
Jackoboy
Posts: 98
Joined: 2007-03-11 21:26

Re: Reduce deviation

Post by Jackoboy »

as much of a jerk you are. your right.
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Re: Reduce deviation

Post by Jaymz »

changes are being made to the deviation system for 0.85.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
Saobh
Retired PR Developer
Posts: 8124
Joined: 2006-01-21 11:55

Re: Reduce deviation

Post by Saobh »

Thank you for your useful input.

And next time you put such an attitude in a post you'll win a 1 week vacation !
Congratulations ! :-D

Locked.

(darn it Pride beat me to the infraction point page :p )
Last edited by Saobh on 2008-10-20 12:58, edited 1 time in total.
The only acceptable 'Lone Wolf' you'll be allowed to play : http://www.projectaon.org/en/Main/Home

Image
Locked

Return to “PR:BF2 General Discussion”