You think I'm the only Dev reading the forums.Wicca wrote:CodeRedFox ehm. I dont mean to rude or anything, but can you like forward this idea to the team, i would hugely appriciat that!
squad leader request kits for squad.
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CodeRedFox
- Retired PR Developer
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Re: squad leader request kits for squad.

"apcs, like dogs can't look up" - Dr2B Rudd
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Gaven
- Posts: 349
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Re: squad leader request kits for squad.
I don't like this...
But it depends on a few things, would the person have to be an officer?
How many people in the squad?
I've probably been squad leader over 100 times and I have never seen anybody join the squad, grab sniper and leave. Usually people are pretty good about it, and if they don't listen, they hit the road. Simple as that.
But it depends on a few things, would the person have to be an officer?
How many people in the squad?
I've probably been squad leader over 100 times and I have never seen anybody join the squad, grab sniper and leave. Usually people are pretty good about it, and if they don't listen, they hit the road. Simple as that.
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CodeRedFox
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Re: squad leader request kits for squad.
Well then your lucky...hell really luckyGaven wrote: I've probably been squad leader over 100 times and I have never seen anybody join the squad, grab sniper and leave.
But the other thing that happens is they join your squad and even after telling them not to grab a certain kit they grab it anyways. Now your AT squad consist of one AT, sniper, marksmen, MGunner.

"apcs, like dogs can't look up" - Dr2B Rudd
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Solid Knight
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Re: squad leader request kits for squad.
Here is a list of potential problems:
- Squad leader doesn't have an officer's kit and thus cannot request kits
-- People in armor squads will be screwed when the squad leader is using a crewman kit.
- Squad leader is not in a position to request kits thus forcing the squad leader to constantly retreat back to rally or base.
- Squad leader is dead and a kit needs to be acquired.
-- Time is of the essence you might need a kit quickly.
- Squad leader requests kit and the kit is hijacked by another squad member.
- Squad leader now has the ability to rapidly request new kits for himself.
-- He could request an AA use it then request a HAT and use it then request a LAT and use it in rapid succession.
- Squad leader fails to give out kits hindering the team.
So we go from people going rogue with their kits as a problem to a slew of new problems. It's not worth the trade.
- Squad leader doesn't have an officer's kit and thus cannot request kits
-- People in armor squads will be screwed when the squad leader is using a crewman kit.
- Squad leader is not in a position to request kits thus forcing the squad leader to constantly retreat back to rally or base.
- Squad leader is dead and a kit needs to be acquired.
-- Time is of the essence you might need a kit quickly.
- Squad leader requests kit and the kit is hijacked by another squad member.
- Squad leader now has the ability to rapidly request new kits for himself.
-- He could request an AA use it then request a HAT and use it then request a LAT and use it in rapid succession.
- Squad leader fails to give out kits hindering the team.
So we go from people going rogue with their kits as a problem to a slew of new problems. It's not worth the trade.
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daranz
- Posts: 1622
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Re: squad leader request kits for squad.
I agree with this. As SL, I generally prefer letting people pick their own kits. I'm not gonna yell at my squad to get a SAW if nobody in the squad actually wants to use it. But, if we're gonna be engaging infantry, then we might as well bring one along. It's not a requirement, but something that enhances the squad's ability to battle infantry. Now, if the SL had to pick the special kits, I imagine kits like auto rifleman, GL or even marksman would go underused, cause the way things are right now, most SLs don't bother explicitly telling people to grab one of those. I'm afraid that it's gonna end up with SL mainly dropping an AT kit when he expects to encounter vehicles, and not bothering to diversify his squad any more. I already rarely have GLs and SAWs firing at me, and this has potential for making people not bother at all.Fishw0rk wrote:Thats the thing...if your squad listens to your request then the devs don't need to spend time coding something like this. I'm really afraid of this proposed system leading to abuse by squad leaders. Also, when I do squad lead I don't want to be bothered by requests from my squad mates for limited kits. I'm sure others may differ, but I tend to let my squad mates pick whatever kit they want. I typically ask that we have 1 medic (volunteer) and most times someone will pick up that role. The only time I ask for someone to get a specific kit is in special circumstance--like light AT for enemy vehicles. Otherwise I'd rather let my squad mates grab whatever and have fun with the game. This proposed system would be a pain in the *** to the casual squad leader who doesn't feel like playing Santa Clause in addition to other roles required.

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DeadboyUSMC
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Re: squad leader request kits for squad.
I'd rather not have someone dictate how I use my already sparse game time, thanks.
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Zegel
- Posts: 95
- Joined: 2008-07-21 18:43
Re: squad leader request kits for squad.
Nor do you see two fully-trained soldiers playing tug of war with a LAW, fighting over who gets what. They do what the commanding officer dictates, and this is a way to litigate that.HELPME7 wrote:takes away from the realizm... you dont see a squad leader with 7 or 8 kits on their back... it's fine to me... truck, vehicles, outposts, etc are ideal!!!!
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Solid Knight
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Re: squad leader request kits for squad.
We should just kick all the players and have scripted attacks with bots instead.Zegel wrote:Nor do you see two fully-trained soldiers playing tug of war with a LAW, fighting over who gets what. They do what the commanding officer dictates, and this is a way to litigate that.
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CodeRedFox
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Re: squad leader request kits for squad.
I understand your concernes, but these are why I like it. Not that I'm in any position to change anythingSolid Knight wrote:Here is a list of potential problems:
- Squad leader doesn't have an officer's kit and thus cannot request kits
-- People in armor squads will be screwed when the squad leader is using a crewman kit.
- Squad leader is not in a position to request kits thus forcing the squad leader to constantly retreat back to rally or base.
- Squad leader is dead and a kit needs to be acquired.
-- Time is of the essence you might need a kit quickly.
- Squad leader requests kit and the kit is hijacked by another squad member.
- Squad leader now has the ability to rapidly request new kits for himself.
-- He could request an AA use it then request a HAT and use it then request a LAT and use it in rapid succession.
- Squad leader fails to give out kits hindering the team.
Last edited by CodeRedFox on 2008-10-21 04:41, edited 1 time in total.

"apcs, like dogs can't look up" - Dr2B Rudd
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Solid Knight
- Posts: 2257
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Re: squad leader request kits for squad.
So you're purposely going to make a system where the squad leader has to essentially babysit the rally or firebase so his guys can get kits, completely screwing over armor squads, completely screwing over players on public servers where squad leader quality is hit or miss, and opening up a kit request exploit that may be used to purposely sabotage a team's efforts?
You do realize that you're giving the squad leader the ability to change his kit whenever he feels like it? You don't think that will lead to a huge amount of complaints down the road? That nobody is going to abuse this?
You do realize that you're giving the squad leader the ability to change his kit whenever he feels like it? You don't think that will lead to a huge amount of complaints down the road? That nobody is going to abuse this?
Last edited by Solid Knight on 2008-10-21 04:45, edited 2 times in total.
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Tte.oteo
- Posts: 302
- Joined: 2008-03-11 12:19
Re: squad leader request kits for squad.
These problems have an easy solution with a new rally/request kit system:Solid Knight wrote:Here is a list of potential problems:
- Squad leader doesn't have an officer's kit and thus cannot request kits
-- People in armor squads will be screwed when the squad leader is using a crewman kit.
- Squad leader is not in a position to request kits thus forcing the squad leader to constantly retreat back to rally or base.
- Squad leader is dead and a kit needs to be acquired.
-- Time is of the essence you might need a kit quickly.
- Squad leader requests kit and the kit is hijacked by another squad member.
- Squad leader now has the ability to rapidly request new kits for himself.
-- He could request an AA use it then request a HAT and use it then request a LAT and use it in rapid succession.
-SL make the squad and 6 guys going inside (before start the map)
-SL: hello guys we are going to make a infantry assault squad (the people who dont want to be in this squad leave and look other)
- SL respown with SL/kit... go to main/bunker/flag and request in the "T" menu: infatry assault squad. Appear the six/five/etc kits and he have configurated him squad.
The combat or the assault happens like always and if they have a casualty... the SL dont need to go back to the rally for request a kit for his SM... like always this man request him own kit... if its a special kit he need to wait the neccesary time like always (maybe in the next life he can request again).
If u know that ur in a asault squad u will know the kits aviable on ur rally all time, nobody can request these kits on main or other rally and ur squad can do the same work all the game.
For the armor squad... its the same. U make the squad and select armor sq and appear the kits necessary to make an armor squad... or pilot or etc..
I belive this change its easy to do and represents a relistic way of the reinforcements and armament in the rally. Only need to perfect by the DEVS for to avoid the abuses.
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Wicca
- Posts: 7336
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Re: squad leader request kits for squad.
Can we just do it so that, he cant request kits unless he is an officer.
And he can only request a kit every 1 min, and you can request kits at more locations, like hummers. etc.
And everyone should be able to request a crewman kit by themselfs. But i think pilot should be the SL. That way we dont get a "i want to be a pilot!"
Now this idea will make the Squad stick more togheter.
I like it.
And he can only request a kit every 1 min, and you can request kits at more locations, like hummers. etc.
And everyone should be able to request a crewman kit by themselfs. But i think pilot should be the SL. That way we dont get a "i want to be a pilot!"
Now this idea will make the Squad stick more togheter.
I like it.
Xact Wicca is The Joker. That is all.
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PRC_Heavy_Z
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Re: squad leader request kits for squad.
This would limit adaptation to new arising situation, and there's simply too many logical/effective kit combination in a 6 man squad.Tte.oteo wrote:These problems have an easy solution with a new rally/request kit system:
-SL make the squad and 6 guys going inside (before start the map)
-SL: hello guys we are going to make a infantry assault squad (the people who dont want to be in this squad leave and look other)
- SL respown with SL/kit... go to main/bunker/flag and request in the "T" menu: infatry assault squad. Appear the six/five/etc kits and he have configurated him squad...
Personally, I think this is a bad idea mainly because it's one of those things that look awesome on paper but in practice would simply be too hard to implement.
If we had something like America's Army "kit selection" menu when the round begins except the SL could selectively choose what kits the squadmate will have, at anytime before the players spawn without ever have to actually requesting it (IE. spawn in w/ weapon, if heavy weapon selected then soldier could only spawn on main base or firebase), then this idea could have some potential.
Last edited by PRC_Heavy_Z on 2008-10-21 10:15, edited 1 time in total.
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Tte.oteo
- Posts: 302
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Re: squad leader request kits for squad.
why not request special kits on the rally point with the normal, like always, time delayed to request it. i belive that this is the most important thing...Tte.oteo wrote:The combat or the assault happens like always and if they have a casualty... the SL dont need to go back to the rally for request a kit for his SM... like always this man request him own kit... if its a special kit he need to wait the neccesary time like always (maybe in the next life he can request again).
If u know that ur in a asault squad u will know the kits aviable on ur rally all time, nobody can request these kits on main or other rally and ur squad can do the same work all the game.
i know this change would give some problems but... the devs sure find the solutions
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@bsurd
- Posts: 353
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Re: squad leader request kits for squad.
i dont like this idea @ all.
Why:
Much more work for the SL... (Babysitter Job)
I like my free choise of a kit. So many times i was in a Sq were the SL dont really know what he has to do...
And with the now system i have to wait @ the Rally for this "stupid guy" to get me a kit...
Why dont let it all as it is now.
If i get in a sq and fell the leader knows what he does and has a plan... Then i ask what kit he needs, or if i can take a sniper for example... Then the leader gives me an answer and everyone has fun.
I have a Dad in RL. So i dont need a sl "dad" that has to tell me the hole round what kit i have to take and every step i have to do...
And what is when i die, rally is overrun and the SL is still alive on the battlefield.
Then the dead ons spawn in main and go back to fight with no kit, or wait till sl dies and respawns in main? Kind of stupid imo...
And what is if you get in a sq where the sl dont know what to do? then you tell him over voice or in chat to:
Take a Officer Kit
come to the rally
to get a kit.
What is with 2 man sq... Lets say a sniper team. (im often a sniper team)
Then you have to search for a 3rd guy, let become him sl, give you the right to request a sniper rifle ? And then? Let him wait in base because if you die you need him again?
Think the SL´s are able to get the guys that way he want them or that the SM take the kit the SL wants. And if the SL isnt able to get this done, think what shit happens then with the changed system...
The half team stands in main to wait that the SL requests a kit for them?
I never ever had fun play this game that way...
The most guys play on public. And you know how hard it is to get a good SL on a public server?
And if you get a bad one, you never had a chance to get any request kit the hole round...
Or then it comes to big sq hopping. Because all search for a good SL to get a kit...
Why:
Much more work for the SL... (Babysitter Job)
I like my free choise of a kit. So many times i was in a Sq were the SL dont really know what he has to do...
And with the now system i have to wait @ the Rally for this "stupid guy" to get me a kit...
Why dont let it all as it is now.
If i get in a sq and fell the leader knows what he does and has a plan... Then i ask what kit he needs, or if i can take a sniper for example... Then the leader gives me an answer and everyone has fun.
I have a Dad in RL. So i dont need a sl "dad" that has to tell me the hole round what kit i have to take and every step i have to do...
And what is when i die, rally is overrun and the SL is still alive on the battlefield.
Then the dead ons spawn in main and go back to fight with no kit, or wait till sl dies and respawns in main? Kind of stupid imo...
And what is if you get in a sq where the sl dont know what to do? then you tell him over voice or in chat to:
Take a Officer Kit
come to the rally
to get a kit.
What is with 2 man sq... Lets say a sniper team. (im often a sniper team)
Then you have to search for a 3rd guy, let become him sl, give you the right to request a sniper rifle ? And then? Let him wait in base because if you die you need him again?
Think the SL´s are able to get the guys that way he want them or that the SM take the kit the SL wants. And if the SL isnt able to get this done, think what shit happens then with the changed system...
The half team stands in main to wait that the SL requests a kit for them?
I never ever had fun play this game that way...
The most guys play on public. And you know how hard it is to get a good SL on a public server?
And if you get a bad one, you never had a chance to get any request kit the hole round...
Or then it comes to big sq hopping. Because all search for a good SL to get a kit...
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: squad leader request kits for squad.
It all comes down to wheather you want to be SL or not, if you dont like the SL, leave. Nothing is holding you back.
And maybe the devs can make it so that you only need to be 2 guys in a squad to request sniper kit.
But the point is that the squad should stay with the SL, and then yes wait for him. Or opposite, he waits for you. Thats how it works when you loose a rally.
And people who are staying at main only stays there cause they hope the SL will give them kits, he can just say, no i wont give you any kits, go to that position.
And i dont care if you dont want to have a PR "dad", the SL is a PR god!
And maybe the devs can make it so that you only need to be 2 guys in a squad to request sniper kit.
But the point is that the squad should stay with the SL, and then yes wait for him. Or opposite, he waits for you. Thats how it works when you loose a rally.
And people who are staying at main only stays there cause they hope the SL will give them kits, he can just say, no i wont give you any kits, go to that position.
And i dont care if you dont want to have a PR "dad", the SL is a PR god!
Xact Wicca is The Joker. That is all.
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: squad leader request kits for squad.
Another attempt at changing the game to change the players, and it won´t work. the only people who it will affect are those who would otherwise be sensible with kits anyway.
@Wicca, in CAS squads it is not good that the SL is the pilot, because you can´t fly, set markers, assess the situation and give orders all at the same time effectively.
I did it in a tournament battle when my SL wasn´t available, leading a 3 man pilot squad while flying the frogoot for 2 hours, commander talking in my ear, having to set markers myself and give orders to the others in my squad and it was not easy at all.
All of this comes with the assumption that public servers are perfect, but no, I don´t know when you guys play but less that 10 out of 30 everythime I go on are good at anything, and as we have seen with the deviation system, the lasing system it doesn´t work... Who lases? Only the decent players who would do it anyway. Who plays infantry the way the deviation is meant to portray it? Only a few of the good players, the rest bypass it with other more unrealistic tactics.
@Wicca, in CAS squads it is not good that the SL is the pilot, because you can´t fly, set markers, assess the situation and give orders all at the same time effectively.
I did it in a tournament battle when my SL wasn´t available, leading a 3 man pilot squad while flying the frogoot for 2 hours, commander talking in my ear, having to set markers myself and give orders to the others in my squad and it was not easy at all.
All of this comes with the assumption that public servers are perfect, but no, I don´t know when you guys play but less that 10 out of 30 everythime I go on are good at anything, and as we have seen with the deviation system, the lasing system it doesn´t work... Who lases? Only the decent players who would do it anyway. Who plays infantry the way the deviation is meant to portray it? Only a few of the good players, the rest bypass it with other more unrealistic tactics.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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Chubben
- Posts: 118
- Joined: 2007-01-22 08:57
Re: squad leader request kits for squad.
No matter what comes i will adjust as SL but i could imaging that it would bring alot more battle stress into SL'ing with 2-4 guys screaming at you to get a new kit.
Tbh i don't see the problem as the layout is now if people don't listen i usually give them a second chance if they don't listen then they get kicked from the squad, if they don't wanna listen and take the sniper kit there is a good chance that they in the first place are not teamplayers and therefor useless in a squad anyway.
It's hard to control every move and thought of players out there it's up to the SL to do the best he can with the material given.
Actually thinking about it i think that giving full control of kits to SL would just enhance smaller squads since thats the easy way to get a kit..
Tbh i don't see the problem as the layout is now if people don't listen i usually give them a second chance if they don't listen then they get kicked from the squad, if they don't wanna listen and take the sniper kit there is a good chance that they in the first place are not teamplayers and therefor useless in a squad anyway.
It's hard to control every move and thought of players out there it's up to the SL to do the best he can with the material given.
Actually thinking about it i think that giving full control of kits to SL would just enhance smaller squads since thats the easy way to get a kit..
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: squad leader request kits for squad.
dont see any problems...Solid Knight wrote:Here is a list of potential problems:
- Squad leader doesn't have an officer's kit and thus cannot request kits
squad leaders fault
-- People in armor squads will be screwed when the squad leader is using a crewman kit.
crewman and pilot kit requestable for every one ?
- Squad leader is not in a position to request kits thus forcing the squad leader to constantly retreat back to rally or base.
sounds good.
- Squad leader is dead and a kit needs to be acquired.
well , he'll spawn at the rally soon anyways
-- Time is of the essence you might need a kit quickly.
should all ready have it, promotes issuing kits before hand and using them efficiently
- Squad leader requests kit and the kit is hijacked by another squad member.
kick said member from squad, why would u want this player in ur squad? this would also be a problem when assigning a kit to some one and some one else taking it, player problem not game problem
- Squad leader now has the ability to rapidly request new kits for himself.
leave the guys squad , hes obviously noob, and then he wont be able to get any kits
-- He could request an AA use it then request a HAT and use it then request a LAT and use it in rapid succession.
AA and HAT not from rally points... so dont see problem. if squad is at firebase, well these weapons are available so even in the current system squad member would be able to request them, so no problem.
- Squad leader fails to give out kits hindering the team.
hindering his squad. in which every one leave and makes new squads cause this guy is obviously noob.
this idea is in the VERY early stages, i just thought it up and posted it when i was in game and dead the alt tabbed back into game and carried on playing, so things like this can be adjusted or fixed. i don't get why people just slate a concept idea even though there has been no thinking beyond the initial concept. i mearly wanted to bring it to devs attention they could think:Solid Knight wrote: You do realize that you're giving the squad leader the ability to change his kit whenever he feels like it? You don't think that will lead to a huge amount of complaints down the road? That nobody is going to abuse this?
"yea this is good, but lets put this limitation on it, change this and add this.... ect"
kinda just brain storming then people come in and just don't contribute but express the hate towards the idea before its even off the drawing board.
Last edited by gazzthompson on 2008-10-21 12:26, edited 4 times in total.


