
I have made a heightmap by tracing heightlines from google maps and giving them the colors that should fit their respective height.

But these two does not fit. On the heightmap north is at the bottom, south is the top, west if the left and east is the right. in the guide linked to in this thread by Irontaxi. they say you should turn it on its head so that is what I have done. The problem is that it have come out all crooked. In one corner there should be a completely flat are but it is nowhere on my map when I get the heightmap into the editor. I have not tranceformed the heightmaps to .raw files myself because I do not have photoshop.
In the editor there are two weird lines that goes across the map diagonally where there is a sharp drop in terrain like the one below.

The heightmap I am using is here
Info about the map
Size: 1024x4
Lowest point: 44 meters above sealevel
Editor max height: 400 meters above sealevel
Therefore the max height is 38x meters on the map.
Combatarea:


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