WIP [WEAPONS] AG3F2 & AG3F1

Discussion pertaining to the PR Norwegian Forces faction.
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by halvor1 »

Rambo Hunter wrote:If you need any work done on the textures (Painted or unpainted) I can do them if you need me.
I absolutely love the look of the AG3 :D
yes rambo hit me back at msn [email protected]
Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by Rambo Hunter »

Sorry, I don't have MSN.
Want me to PM you instead?
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halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by halvor1 »

Rambo Hunter wrote:Sorry, I don't have MSN.
Want me to PM you instead?

Could you get msn?
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by FPaiva »

Yeah, looks nice, you just should update the desert camo gun's texture, it looks a bit strange/plain. By the way, you can tell me how to put the guns in the bf2?
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by KP »

DMR version of the AG-3F2:

Image
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
FastWinston
Posts: 265
Joined: 2008-05-15 07:37

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by FastWinston »

Looking extremely nice!
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by Scot »

Nice job there KP.
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johnandreas
Posts: 117
Joined: 2008-09-19 20:08

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by johnandreas »

As a model it looks nice, but, the vertical grip and bipod will have a conflict when the bipod is folded backwards.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by KP »

Actually, these bipods fold forwards, so no problem with that. ;)
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Exec
Posts: 295
Joined: 2008-01-10 19:51

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by Exec »

Pretty good! =D
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FLOZi
Posts: 66
Joined: 2008-02-12 14:37

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by FLOZi »

Very nice, but isn't the plan to use HK 417 as marksman rifle?
Stop the fascist BNP
FastWinston
Posts: 265
Joined: 2008-05-15 07:37

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by FastWinston »

Sniper i think
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by KP »

Plan's been changed. The 417 is now the sniper rifle.
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
G.Drew
Posts: 4417
Joined: 2006-04-30 23:02

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by G.Drew »

dam, thats a nice model, shame its not going to be used :(
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
FastWinston
Posts: 265
Joined: 2008-05-15 07:37

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by FastWinston »

Why wont it be used? It's already stated to be our DM rifle
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by DeltaFart »

[R-MOD]KP wrote:Actually, these bipods fold forwards, so no problem with that. ;)
was going to say that
nice model, Id rather that for sniper but whatever its your mod
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by halvor1 »

[R-MOD]KP wrote:Plan's been changed. The 417 is now the sniper rifle.
Roger ;) Ill tap that :)
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by KP »

Updated DMR version:

Image

I'll keep the bipod folded forwards, as it doesn't really serve a purpose in PR, except for looks. And it looks better that way. ;)
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
foxxravin
Posts: 344
Joined: 2007-06-25 16:37

Re: WIP [WEAPONS] AG3F2 & AG3F1

Post by foxxravin »

freakin nice! :D
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