
The A10 is USI?

I'm still missing my Arty pieces, so yeah, I want more goodiesDirtboy wrote:Ok guys, lets be serious.
As of right now, Project reality has enough assets as is. Do we really want more "goodies" for people to fight over? If we add more stuff like this, than no one will ever do infantry.
That being said, I think that these models are beautiful and we put together well. My hats off to the USI guys.
Dirt
16 player layers for maps only have transport stuff. and "big load transport" in bf2 you can only have 8 people per assethellbounde wrote:my answer to that is take out the fighting assets then... have certain maps designed plainly for infantry and only have big load transport choppers like the chinook.
if you take out fighters then people will only use infantry..
That's because of an awful advert for some crappy game, this ad image has sounds built in that I fully object to.arjan wrote:/offtopic this page is scary, when i open this page it seems their are creepy jungle sounds![]()



Actually thats greasy mullet.Sabre_tooth_tigger wrote:I think this one used to be on oman
The A10 is USI?
T-72/Lion of Babylon, T-62 & T55M. Basically the whole range of post 1945 Soviet battle tanks apart that were available for export apart from the T-54 (AFIK the T-64 & T-80 were never exported during the Soviet era, and if they were, definetly not outside the Warsaw Pact). They all got pwnt by allied armour and airpower for very few losses in the end, but they were "Monkey Model" export variants.black-wolf wrote:Wasnt the T-72 used?
(I got a feeling I'm really going to be pwn3d because of this post, lol)
An Abrams has never been destroyed through enemy fire.torenico wrote:That Large battle in Irak where US Armoured Units whit some British Tanks faced the Uber T-72 or the Irak MBT's. The US Got a few Losses when the Losses for Saddam was TOTAL. None for the Challenger's