Anyway, on with the context, probably occured to other people that wrecks that are destroyed with a few .50cal rounds aren't exactly realistic, and if you ask me the only thing that should be able to clear wrecks is explosives from whatever source you care to use. The amount of times I've seen a blocked road been cleared with a machine gun is a bit ridiculous, so is there any way of making wreck vehicles a little more hardy? Wrecks don't really add anything to tactical situations like they should, and it'd be cool if a tank destroyed at a chokepoint in a road would actually cause some major tactical problem to hummers/vodnicks/command trucks or anything that can't blow the wreck up.
Did a search, but the closest thing I saw was making wrecks stay on map longer, which is in game (although I'm not sure to what extent, whatever it is it should be longer!



