[Map] Karbala

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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] Karbala

Post by HughJass »

the assets are fine, you just need to get the insurgies up to par. maybe bring in a medic class, have more spawn points, etc, so americans feel like there really is more of them then they think. IF devs modify the insurgents, the map will be sweet.
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ReaperAce712
Posts: 135
Joined: 2008-06-08 16:56

Re: [Map] Karbala

Post by ReaperAce712 »

are there going to be any city insurgent maps for the marines?
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"Cluster bombing from B-52s is very, very accurate.
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dagoober
Posts: 93
Joined: 2007-09-21 01:09

Re: [Map] Karbala

Post by dagoober »

wow with these new enormous city maps were gona need more than 64 people to make it so everyones not in totally different areas of the map.
AI CAWN SPEWL REAWL GEWD
unrealalex
Posts: 1595
Joined: 2007-07-29 21:51

Re: [Map] Karbala

Post by unrealalex »

Wow add this map nao! It looks divine.
Ratio21
Posts: 21
Joined: 2008-10-19 06:33

Re: [Map] Karbala

Post by Ratio21 »

This looks awesome!! Cant wait to play on it!
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: [Map] Karbala

Post by gazzthompson »

ReaperAce712 wrote:are there going to be any city insurgent maps for the marines?
https://www.realitymod.com/forum/f196-p ... nimap.html
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: [Map] Karbala

Post by OkitaMakoto »

SEXY!!!!!
Who Dares Wins
Posts: 116
Joined: 2008-06-14 19:37

Re: [Map] Karbala

Post by Who Dares Wins »

Very nice, great work but do we have to have 'another' US map? The British need some love =P
Dr Rank
PR:BF2 Developer
Posts: 2765
Joined: 2006-11-11 15:05

Re: [Map] Karbala

Post by Dr Rank »

Who Dares Wins wrote:Very nice, great work but do we have to have 'another' US map? The British need some love =P
Yes we do need another USA map, particularly when its as awesome as Karbala. Don't worry, the mapping team hasn't completely forgotten about the British ;)
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steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: [Map] Karbala

Post by steve_06-07 »

The who?
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic21893_1.gif[/img]
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: [Map] Karbala

Post by OkitaMakoto »

steve_06-07 wrote:The who?
I wanna make a British[though I might be a **** and change it to US... depending on how the map comes out/what we are in need of] vs MEC 4km map but have to wait til July... so... umm, stick around til then ;)

Imagine Kashan with a nice city in the middle, and some industrial/slums stuff throughout the desert along a highway... If it doesnt suck, that is...
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: [Map] Karbala

Post by LtSoucy »

For those who dont know, the British forces had a huge mapping building from 0.5 till 0.7. Then in 0.75 it turned to the US Army.
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: [Map] Karbala

Post by Scot »

I agree, but we do have Sangin coming, which is a big British map, but there is a lot of US loving atm, I share your pain, however any map is a good map for me :D
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: [Map] Karbala

Post by Outlawz7 »

Funny how no one uses the term 'when do we get MEC/PLA/Milita maps?'
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: [Map] Karbala

Post by Scot »

Sorry mate, I'm NATO, can't be doing with asking for stuff like that ;)
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Extremo
Posts: 1
Joined: 2008-10-28 16:19

Re: [Map] Karbala

Post by Extremo »

Awesome work.
Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Re: [Map] Karbala

Post by Swe_Olsson »

I know i have yet to test the map but 1 apache and 2 strykers sounds more reasonable than 2 apches and 1 stryker imho. Apaches are just pure overkill but i guess thats the life of being an insurgent.
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