|TG| TacticalGamer.com (old)

Player feedback for all Project Reality: Battlefield 2 servers.
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Tactical Gamer 0.7 server [USA]

Awesome!
196
42%
Good.
108
23%
Alright.
44
9%
Has some problems.
55
12%
Bogus.
40
9%
Never played.
26
6%
 
Total votes: 469

ArticBlues
Posts: 27
Joined: 2008-09-22 22:15

Re: TacticalGamer.com (USA)

Post by ArticBlues »

I've never played on it, guess what, every single time I want to connect, before the loader it stays I'm kicked for teamkilling.
And I've never joined it before.

That is a little " aaarg " when my clan members are there and I can't.
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: TacticalGamer.com (USA)

Post by Waaah_Wah »

It autokicks you when at 62/64
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
ArticBlues
Posts: 27
Joined: 2008-09-22 22:15

Re: TacticalGamer.com (USA)

Post by ArticBlues »

You know that is very mean.
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MarineSeaknight
Posts: 287
Joined: 2008-01-08 16:12

Re: TacticalGamer.com (USA)

Post by MarineSeaknight »

ArticBlues wrote:You know that is very mean.
Artic, our server has a script running for supporting members (people who donate to TG to help pay for the cost of the server). The script makes the server full for non-supporting members at 62/64. If you're not a supporting member and try to join at 62/64 players, you'll recieve a message saying you've been kicked for excessive teamkilling. Don't worry about that, we're not able to change what that message says, but it really should say that the server is full at 62 players.

Simply join when the player count is at 61/64 or lower, which is usually in between map changes. Alternatively, you can choose to help keep the server running by purchasing a supporting membership at http://www.TacticalGamer.com
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Truism
Posts: 1189
Joined: 2008-07-27 13:52

Re: TacticalGamer.com (USA)

Post by Truism »

I just got off what has to go down as one of the worst, most abusive and most unrealistic rounds of PR I've ever played. TG is normally an image of realism and good server management, but just now on Muttrah city we had a smacktard Huey pilot running people over, LB's doing firemissions with Spec Ops on the side and an APC that was basically spawn camping MEC main despite West and East being in play.

There was 1 tagged TG member on the US team, and he was completely unco-operative when it came to asking for the name of the pilot for a report, and when an admin arrived and was told about the Huey pilot I was told to "Not go into the open...".

TG needs to pick up its game.
d1sp0sabl3H3r0
Posts: 439
Joined: 2007-07-03 20:57

Re: TacticalGamer.com (USA)

Post by d1sp0sabl3H3r0 »

Truism wrote:I just got off what has to go down as one of the worst, most abusive and most unrealistic rounds of PR I've ever played. TG is normally an image of realism and good server management, but just now on Muttrah city we had a smacktard Huey pilot running people over, LB's doing firemissions with Spec Ops on the side and an APC that was basically spawn camping MEC main despite West and East being in play.

There was 1 tagged TG member on the US team, and he was completely unco-operative when it came to asking for the name of the pilot for a report, and when an admin arrived and was told about the Huey pilot I was told to "Not go into the open...".

TG needs to pick up its game.

It's posts like this that really, really frustrate me. I'm not upset with Truism for his remarks, but why post this type of thing? Based on the post, he feels TG is "normally an image of realism and good server management", but after 1 lousy round it's going to hell in a hand basket?

I remember this round. I believe I was the admin that responded (if not, I had to deal with a similar situation on Muttrah). I remember admonishing the huey pilot for his poor play and unrealistic usage of a helicopter. Was it worth kicking the player over? He landed on one enemy soldier and only one, and did this just once. No, in my opinion a warning and a reminder in chat that this type of game play is not encouraged on our server seemed adequate enough. Kicking him also would have cost the USMC a valuable asset that is vital to their ability to compete on Muttrah. As far as the comment to "Not go into the open", well I can't speak to that because I don't know who said it or in what context.

However, after a post like this is made, I feel as though I need to step up to defend not only TG and it's players, but also the admins and the community itself. This is entirely unfair based on one bad experience. We try as hard as we can to have constant admin coverage, but I'll be honest with you, I have a pretty hectic life in reality and I cannot sit in front of the computer 24/7 to ensure every single round is free of smacktards, teamkillers, hackers, griefers and other low lifes who would ruin a round or two of game play for others. To get called out for not running a good server is just simply unfair, and frankly I'm annoyed that I or any of our admins even have to come here to defend the server as often as we do. I'm sure admins on other servers feel the same way.

We all (any PR server admin) try to do the best we possibly can to make our servers fun to play on for as many people as possible. We each understand that perhaps our communities or our server rules are not for everyone. Why is that such a hard concept for the player community to grasp? I see such selfish attitudes from so many players who think that since they don't agree with a rule or a policy it should be changed to suit *them* and *their* beliefs. It's childish, but we all see it day in and day out. Then, when players don't "get their way", their first reaction is post how shitty the server, it's player base, it's rules and it's admins are here. That is just crazy.

Anyway, thanks for the feedback Truism. We try as hard as we can to make TG a great place to play. We're not perfect. That's the best I can offer up, and I hope that we'll see you back on our server again some time. Don't let one bad apple ruin the bunch.
Truism
Posts: 1189
Joined: 2008-07-27 13:52

Re: TacticalGamer.com (USA)

Post by Truism »

d1sp0sabl3H3r0 wrote:It's posts like this that really, really frustrate me. I'm not upset with Truism for his remarks, but why post this type of thing? Based on the post, he feels TG is "normally an image of realism and good server management", but after 1 lousy round it's going to hell in a hand basket?

I remember this round. I believe I was the admin that responded (if not, I had to deal with a similar situation on Muttrah). I remember admonishing the huey pilot for his poor play and unrealistic usage of a helicopter. Was it worth kicking the player over? He landed on one enemy soldier and only one, and did this just once. No, in my opinion a warning and a reminder in chat that this type of game play is not encouraged on our server seemed adequate enough. Kicking him also would have cost the USMC a valuable asset that is vital to their ability to compete on Muttrah. As far as the comment to "Not go into the open", well I can't speak to that because I don't know who said it or in what context.

However, after a post like this is made, I feel as though I need to step up to defend not only TG and it's players, but also the admins and the community itself. This is entirely unfair based on one bad experience. We try as hard as we can to have constant admin coverage, but I'll be honest with you, I have a pretty hectic life in reality and I cannot sit in front of the computer 24/7 to ensure every single round is free of smacktards, teamkillers, hackers, griefers and other low lifes who would ruin a round or two of game play for others. To get called out for not running a good server is just simply unfair, and frankly I'm annoyed that I or any of our admins even have to come here to defend the server as often as we do. I'm sure admins on other servers feel the same way.

We all (any PR server admin) try to do the best we possibly can to make our servers fun to play on for as many people as possible. We each understand that perhaps our communities or our server rules are not for everyone. Why is that such a hard concept for the player community to grasp? I see such selfish attitudes from so many players who think that since they don't agree with a rule or a policy it should be changed to suit *them* and *their* beliefs. It's childish, but we all see it day in and day out. Then, when players don't "get their way", their first reaction is post how shitty the server, it's player base, it's rules and it's admins are here. That is just crazy.

Anyway, thanks for the feedback Truism. We try as hard as we can to make TG a great place to play. We're not perfect. That's the best I can offer up, and I hope that we'll see you back on our server again some time. Don't let one bad apple ruin the bunch.
My apologies, I definately did overreact, but there were reasons for it. From where I was sitting, the Huey pilot (who only succeeded in landing on one person, but tried several times more than that) wasn't rebuked, and I was told that I was in the wrong ("Don't go in the open...").

TG is still on average the best administrated and populated server for PR, but it isn't without its problems. TG has been going downhill lately. There has been an influx of one man locked squads, increases in friction between specialist squads and non-specialist squadleaders, fewer commanders, less intersquad teamwork, less intrasquad teamwork and on the whole, less of an atmosphere of cameraderie.

I could give a hundred and one tiny examples of niggling little things that have jaded my opinion of TG more recently, but there would be two things wrong with that. The first is that it's not admin's fault, it seems to have more to do with shifts in the player base. The second is because TG is still far and away the best and friendliest PR server - complaining about the small problems with it would be misleading as it would unfairly downplay the big things that it gets right that other servers can't seem to.

TG has its problems, but the sort of **** I was talking about in the above post is very much the exception to a warm rule. TG doesn't need to lift its game, it just needs to make sure it doesn't drop the ball (any more).
d1sp0sabl3H3r0
Posts: 439
Joined: 2007-07-03 20:57

Re: TacticalGamer.com (USA)

Post by d1sp0sabl3H3r0 »

Truism wrote:My apologies, I definately did overreact, but there were reasons for it. From where I was sitting, the Huey pilot (who only succeeded in landing on one person, but tried several times more than that) wasn't rebuked, and I was told that I was in the wrong ("Don't go in the open...").

TG is still on average the best administrated and populated server for PR, but it isn't without its problems. TG has been going downhill lately. There has been an influx of one man locked squads, increases in friction between specialist squads and non-specialist squadleaders, fewer commanders, less intersquad teamwork, less intrasquad teamwork and on the whole, less of an atmosphere of cameraderie.

I could give a hundred and one tiny examples of niggling little things that have jaded my opinion of TG more recently, but there would be two things wrong with that. The first is that it's not admin's fault, it seems to have more to do with shifts in the player base. The second is because TG is still far and away the best and friendliest PR server - complaining about the small problems with it would be misleading as it would unfairly downplay the big things that it gets right that other servers can't seem to.

TG has its problems, but the sort of **** I was talking about in the above post is very much the exception to a warm rule. TG doesn't need to lift its game, it just needs to make sure it doesn't drop the ball (any more).

Truism - I agree with you 100%. We're very aware of the shift lately and it is frustrating to all of us as well. I don't think any of us are foolish enough to say we know what the problem is, but the change in player dynamics brought on by the growing popularity of PR and influx of players who have known nothing but vanilla for 3+ years is very evident. It's an uphill battle we're fighting right now, that is for sure.

Thanks for the feedback and constructive criticism. It is appreciated!
dyson20
Posts: 85
Joined: 2007-08-05 15:58

Re: TacticalGamer.com (USA)

Post by dyson20 »

it's a good server but i've just got off it because there is no voip so everyone is everywhere lol
prepare for the worst hope for the best.
LeadMagnet
Retired PR Developer
Posts: 1372
Joined: 2007-02-09 20:11

Re: TacticalGamer.com (USA)

Post by LeadMagnet »

dyson20 wrote:it's a good server but i've just got off it because there is no voip so everyone is everywhere lol
VOIP works just fine on TG or are you saying that no one was using it? If it's the former I'd be inclined to think that you were just bugged (happens with BF2).

As for TG itself, I've been extremely happy with the level of conduct and play on there when I can make it in. Lately it seems that an admin is right there to jump all over anyone who steps out of line or offer assistance if need be (and remember folks, these guys like to enjoy the game themselves if possible).

“Without Warning, Sans Remorse”
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: TacticalGamer.com (USA)

Post by Tirak »

[R-DEV]LeadMagnet wrote:VOIP works just fine on TG or are you saying that no one was using it? If it's the former I'd be inclined to think that you were just bugged (happens with BF2).

As for TG itself, I've been extremely happy with the level of conduct and play on there when I can make it in. Lately it seems that an admin is right there to jump all over anyone who steps out of line or offer assistance if need be (and remember folks, these guys like to enjoy the game themselves if possible).
VOIP is down for everyone, or at least is was when I was on last. We've been using TS.
MarineSeaknight
Posts: 287
Joined: 2008-01-08 16:12

Re: TacticalGamer.com (USA)

Post by MarineSeaknight »

Tirak is right. VoIP is currently down on the TG server, and last I've heard, our admins have already tried a hard restart and that didn't restore VoIP. Probably waiting for the higher-ups to get the word and see what to do...

On a lighter note, just because VoIP is down doesn't mean the teamwork has to stop! If you have a registered forum account with Tactical Gamer , then you can click on the TeamSpeak Link and get information for TG's TeamSpeak server. It only takes a few minutes to register an account. We're trying our best to coordinate over TS until the VoIP problems can get fixed.
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MarineSeaknight
Posts: 287
Joined: 2008-01-08 16:12

Re: TacticalGamer.com (USA)

Post by MarineSeaknight »

VoIP is back on the server, thanks to our hard-working admins :)
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PR Testing Team: Serious Business

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Aranykai
Posts: 59
Joined: 2008-11-02 02:49

Re: TacticalGamer.com (USA)

Post by Aranykai »

I would just like to point out in public forum that the TG administration seems to have taken a sharp decline over the last week.

Myself and a fellow squad mate had just joined the server towards the end of ghost train, and during the long trek to the bridge(the vehicles were all in use by this point), we engaged in the conversation going on in global chat. Remarks were made that dead soldiers were more expensive than living solders, and my clan mate explained that the person meant VA benefits in the US cost the army more than the pay a living soldier would earn. When questioned further, he explained that his father is both a vet and disabled. At this point, the admin kicked him with the message "Keep your humor to yourself".

Firstly, there were some humorus overtones to what several of the members stated, myself included. However, none of these were in any way disrespectful of those serving in the armed forces in anyway.

Shortly after kicking my clan mate, several players, including myself remarked that he was not joking about dead soldiers. I know his father, he did serve in Vietnam and is disabled. The admin then paused the server and said something along the lines of 'stop the spamming or I will turn kicks into bans'.

I felt the whole situation was handled poorly, and the administration owes my friend, who happens to be a supporting member of the TG servers, an apology.
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7thID| Aranykai - 7thID.net
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" Honestly its not so much the weapon you have but how you use it that should matter." - [R-DEV]CAS_117"
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: TacticalGamer.com (USA)

Post by Waaah_Wah »

^^Lemme guess, was it Disposable Hero?
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: TacticalGamer.com (USA)

Post by Tirak »

Aranykai wrote:I would just like to point out in public forum that the TG administration seems to have taken a sharp decline over the last week.

Myself and a fellow squad mate had just joined the server towards the end of ghost train, and during the long trek to the bridge(the vehicles were all in use by this point), we engaged in the conversation going on in global chat. Remarks were made that dead soldiers were more expensive than living solders, and my clan mate explained that the person meant VA benefits in the US cost the army more than the pay a living soldier would earn. When questioned further, he explained that his father is both a vet and disabled. At this point, the admin kicked him with the message "Keep your humor to yourself".

Firstly, there were some humorus overtones to what several of the members stated, myself included. However, none of these were in any way disrespectful of those serving in the armed forces in anyway.

Shortly after kicking my clan mate, several players, including myself remarked that he was not joking about dead soldiers. I know his father, he did serve in Vietnam and is disabled. The admin then paused the server and said something along the lines of 'stop the spamming or I will turn kicks into bans'.

I felt the whole situation was handled poorly, and the administration owes my friend, who happens to be a supporting member of the TG servers, an apology.
Rule of thumb, don't talk about things like this in globe chat, don't talk about things like this in team chat, don't talk about things like this in squad chat. You and your friend may not have intended for it to be taken as though you were joking or being insulting, but obviously the Admin did, and if he did, it is likely others did as well. TG owes no apology.
waldo_ii
Posts: 961
Joined: 2008-04-30 22:58

Re: TacticalGamer.com (USA)

Post by waldo_ii »

A lot of the people who are regulars on our server, including a few of our admins, are in the armed forces themselves. In fact, one of our senior admins, Dirtboy, was deployed just a few months ago. It is best to simply not talk about serious issues, especially about our men out there on the other side of the globe. If you want to talk politics/Iraq/healthcare/facism/etc, go somewhere else, BF2 in-game chat is not the place for it.

Anything that could be considered offensive in any way, especially towards our men in the Service, will likely get you kicked. We don't want anyone being offended on our server, and I think putting any sort of price tag on a soldier whatsoever warrants at least a kick.
Last edited by waldo_ii on 2008-11-02 04:00, edited 1 time in total.
Aranykai
Posts: 59
Joined: 2008-11-02 02:49

Re: TacticalGamer.com (USA)

Post by Aranykai »

Tirak wrote:Rule of thumb, don't talk about things like this in globe chat, don't talk about things like this in team chat, don't talk about things like this in squad chat. You and your friend may not have intended for it to be taken as though you were joking or being insulting, but obviously the Admin did, and if he did, it is likely others did as well. TG owes no apology.
The fact the subject was off limits is not the problem. The way the situation was handled, ie kicking a person that had not initiated nor participated in said joking. The entire situation transpired in less than 45 seconds, so I'm quite certain, had anyone actually been offended, they would not have had time to file complaint, leading me to believe this was a rash reaction made by the admin only.

My statement that "you have more legroom on the trip back" implying that a dead soldier gets better treatment than a living one in some ways was completely disregarded and looked over, but evidently my friend saying 'The VA pays benefits to dead soldiers family' was way out of line.
Waaah_Wah wrote:^^Lemme guess, was it Disposable Hero?
No, I have never found any reason to disagree or be displeased with Disposable. The admin involved can chose to name themselves if they so desire, I will not.
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7thID| Aranykai - 7thID.net
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" Honestly its not so much the weapon you have but how you use it that should matter." - [R-DEV]CAS_117"
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: TacticalGamer.com (USA)

Post by Tirak »

Aranykai wrote:The fact the subject was off limits is not the problem. The way the situation was handled, ie kicking a person that had not initiated nor participated in said joking. The entire situation transpired in less than 45 seconds, so I'm quite certain, had anyone actually been offended, they would not have had time to file complaint, leading me to believe this was a rash reaction made by the admin only.

My statement that "you have more legroom on the trip back" implying that a dead soldier gets better treatment than a living one in some ways was completely disregarded and looked over, but evidently my friend saying 'The VA pays benefits to dead soldiers family' was way out of line.


No, I have never found any reason to disagree or be displeased with Disposable. The admin involved can chose to name themselves if they so desire, I will not.
Then obviously the Admin was offended. You've always got to be careful what kind of topics you talk about using the In Game chat if it's not game related, and anything to do with active serving personnel is a sensitive subject for many people.
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