[Map] Karbala

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Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: [Map] Karbala

Post by Alex6714 »

Swe_Olsson wrote:I know i have yet to test the map but 1 apache and 2 strykers sounds more reasonable than 2 apches and 1 stryker imho. Apaches are just pure overkill but i guess thats the life of being an insurgent.
You could also say that 3AAA guns and many .50s is overkill, but hey. ;)
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
Renegade Warrior
Posts: 153
Joined: 2006-02-26 10:46

Re: [Map] Karbala

Post by Renegade Warrior »

Looks good!
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ralfidude
Posts: 2351
Joined: 2007-12-25 00:40

Re: [Map] Karbala

Post by ralfidude »

guys, u also have to consider the fact that the map will be a mess for alot of the players due to how massively dense it is with objects, in other words, lag, and 2 apaches, well that can create additional lag as iv seen in some places when they are up.
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baptist_christian
Posts: 266
Joined: 2007-06-20 21:51

Re: [Map] Karbala

Post by baptist_christian »

that my friend is pure, uncut 100% columbian win!
TopeH
Posts: 82
Joined: 2008-08-05 14:44

Re: [Map] Karbala

Post by TopeH »

Looks, great, but I really hope that this map won't give me those damn Lag spikes as Ramiel does.
Hitman.2.5
Posts: 1086
Joined: 2008-03-21 20:54

Re: [Map] Karbala

Post by Hitman.2.5 »

you had me at apaches XD
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LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: [Map] Karbala

Post by LithiumFox »

i just like the big streets that look like, well, streets :D

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Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: [Map] Karbala

Post by Psyko »

i keep checking this thread out and looking at the pics, and thinking. Jeez, this would be an amasing dusk map :D
~KILL~Pirate
Retired PR Developer
Posts: 610
Joined: 2008-01-04 18:35

Re: [Map] Karbala

Post by ~KILL~Pirate »

Psykogundam wrote:i keep checking this thread out and looking at the pics, and thinking. Jeez, this would be an amasing dusk map :D
Maybe something like this ;)

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crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: [Map] Karbala

Post by crazy11 »

WOW! That looks really good.
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You miss 100% of the shots you don't take.- Wayne Gretzky
stoobywon
Posts: 67
Joined: 2008-04-03 04:49

Re: [Map] Karbala

Post by stoobywon »

I've always wanted a dusk map! Please do it this way.
Shadow51585
Posts: 91
Joined: 2008-04-08 09:01

Re: [Map] Karbala

Post by Shadow51585 »

We had the chance to test an earlier version of this map in the .08 Beta if some of you recall. :)

I thought it was alright then, and had maybe one or two unique things to it, but now.... it's like night and day! (no pun with the dusk option).

Fantastic work. Absolutley fantastic.

Dusk would be so awesome by the way.... ;)
Shadow51585
Posts: 91
Joined: 2008-04-08 09:01

Re: [Map] Karbala

Post by Shadow51585 »

As a rider on my message, was the city smaller when we tested? I could swear it was. It ended to the east just past the wide double street if I remember correctly. I seem to recall the city ending kind of abruptly to the east and west at that point, as if you were planning to add a little more. But maybe I am crazy. I do remember being in the middle of the city and being awed. It's a totally differant animal then Ramiel, folks. Both dense urban areas, but Karbala has its own feel through and through.

Again, fantastic map. It's one of those can't wait kind of things! :D
Rebel-NOR
Posts: 37
Joined: 2008-08-30 20:27

Re: [Map] Karbala

Post by Rebel-NOR »

SWEET!! Finally a dark map!
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: [Map] Karbala

Post by Psyko »

haha bingo, your onto somthing there bud! :D
hall0
Posts: 1700
Joined: 2007-06-09 17:20

Re: [Map] Karbala

Post by hall0 »

Nice a dark map :D Lets hope not just for one version like biMing :(
TopeH
Posts: 82
Joined: 2008-08-05 14:44

Re: [Map] Karbala

Post by TopeH »

Oh yes, Day and night versions. Will the US army get NVGs?
pclipse_teh_owner
Posts: 440
Joined: 2008-01-20 15:07

Re: [Map] Karbala

Post by pclipse_teh_owner »

so is this just going to be a 1 map install? Or will it be in next release of PR?
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: [Map] Karbala

Post by Scot »

More than likely be in next release.
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steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: [Map] Karbala

Post by steve_06-07 »

That full moon gives this map a creepy feeling, and no it's not the hidden IED's or insurgent snipers.
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