[?] about Map size/ AA/ Paras

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cat
Posts: 260
Joined: 2005-10-31 20:38

[?] about Map size/ AA/ Paras

Post by cat »

I want to make of similar layout to Muttrah. It has around 60% of dry land. I have a few questions about this:


1. How many CP groups are "best" for a 2km map?

US Ship ( not cappable)---->2CPs--->2CPs--->2CPs---->Other Team base (cappable)

Bleeding for US should happen when they have only their ship. Bleeding for Other team should be only when they lose all flags. Is this a correct and reasonable setup?


2. AA

How far is safe distance to prevent AA placements to target the ship? Also what is the drawdistance for Muttrah (I am not planning to copy the map, I just want to know the performance and safety limits for a map of this size)



3. Airborne Spawns

I remember some versions of Pr had this airfield map that had paratrooper spawns. Are these removed from PR (or undesired)? If they are allowed, is it possible to make one side use only para spawning as a way to start the map? Is that possible within the rules? In view of the support truck spawning
Twisted Helix
Retired PR Developer
Posts: 5145
Joined: 2008-11-03 04:18

Re: [Question] about Map size/ AA/ Paras

Post by Twisted Helix »

I am also interested in Airborne spawns or creating some kind of paratrooper kit. However I had heard rumours that this was removed or canceled because it opened up the potential for abuse of it ?

What about the possibility to have some kind of paratrooper spawn made available that was on a timer like the JDAMs ?
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