Al-Basrah V2!

General discussion of the Project Reality: BF2 modification.
steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Al-Basrah V2!

Post by steve_06-07 »

Al-Basrah II FTW!
It's released!

See the community map Al Basrah II thread for screenshots!


Download Al Basrah II installer here



Here is a list of the important changes:
  • The west FOB have a resupplying heli pad.
  • The viewdistance has been raised by 100m.
  • Terrain and vegetation has been changed alot, so insurgents have more cover.
  • Brits has been replaced with USA.
  • Blufor got a helo again (chinook) and it have a bit more HP.
  • SA7 have be readded and modified. Sadly this one work's only well on SLOW moving targets. But i added it anyway.
  • Boat's added to both sides. US boat respawns all 10 minutes, insurgents boat respawns all 30 minutes.
  • All civilian cars respawn after one hour.
  • INS supply vehicle respawns after 30 minutes
  • Landbridges has been removed so defending the (now stronger) bridges is more important. As a last resort, bluefor can use the west village bridge, as this bridge is indestructible!
  • Some caches were moved, some were added in the new buildings.
  • Stationary m249 have much better short burst accuracy and reduced overheating. This makes it more useful as defensive weapon.
  • Artillery IED is much stronger now. It takes out everything and got a scaring explosion animation + sound.
  • The normal IED can destroy armored vehicles again. To blow up a MBT you need 4 of them. They are almost as strong as they used to be.
  • Bridges are much stronger now. You need two artillery IED's or 4 normal IED's to blow up a bridge segment.
  • Dirtbikes are much stronger now and don't blow up on the first road bump.
  • The buildings in the "slums" got added walls to create smaller rooms.
    Additionally, all building parts have been aligned more properly.
  • The so called "gas station" is now really one.
  • The fields got a green ground texture. Now they look much better from far.
  • north and south construcion sites have been replaced with other buildings.
  • Added some buildings around F3, north of the bridge.
  • The insurgent death zone south of the airport is a big bigger. This should prevent helo spawn rape.
  • Death zones around the map edges are smaller. The whole H-column is enterable again.
  • The highway south of gas station got some ramps.
  • H-AT is more responsive.
  • RPG's have 5 rockets now.
  • New grenade launcher pickup kit (similar to the taliban version).
  • Revised pickup kit locations.



Join us on 74.208.145.77:16623 (thebattlearena.com Al Basrah II 24/7)!
Server Password is: TBA
*Literally TBA, not "To Be Announced"
View topic - Al Basrah II - TheBattleArena.com

http://www.thebattlearena.com/forum/topic2558.html
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Last edited by steve_06-07 on 2010-05-09 01:02, edited 11 times in total.
Reason: New Al-Basrah
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic21893_1.gif[/img]
BattleArena4
Posts: 279
Joined: 2007-07-04 19:41

Re: Al-Basrah V2!

Post by BattleArena4 »

These are not the maps you are looking for.
Image
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Al-Basrah V2!

Post by Rudd »

ooo, pretty pic
Last edited by Rudd on 2008-11-08 18:32, edited 1 time in total.
scandhi
Posts: 293
Joined: 2006-02-02 20:53

Re: Al-Basrah V2!

Post by scandhi »

Cant' see shajt.. :-|
Super mario brothers: Nothing beats reality like killing turtles while high on shrooms and flying with a cape
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Al-Basrah V2!

Post by gazzthompson »

theres a screen shot with al basrah v2 as map on battle arena
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: Al-Basrah V2!

Post by HughJass »

BattleArena4 wrote:These are not the maps you are looking for.
admin mind tricks, dont fall for them!
Image
scandhi
Posts: 293
Joined: 2006-02-02 20:53

Re: Al-Basrah V2!

Post by scandhi »

Thanks, gazz! Forgot my glasses.. :o ops: :o ops:
Super mario brothers: Nothing beats reality like killing turtles while high on shrooms and flying with a cape
steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: Al-Basrah V2!

Post by steve_06-07 »

yeah I saved it as a JPEG and it came out weird....no it's not a photoshopped pic either! I speak the truth and I will not be silenced!!! Al-Basrah V2 exists!
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic21893_1.gif[/img]
Neo_Mapper
Posts: 251
Joined: 2008-04-08 16:51

Re: Al-Basrah V2!

Post by Neo_Mapper »

pr 0.85 is coming *_*
Sorry for my bad english ^_^'
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Al-Basrah V2!

Post by gazzthompson »

more like its battle arena map, i HIGHLY doubt is a official map
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Al-Basrah V2!

Post by Rhino »

gazzthompson wrote:more like its battle arena map, i HIGHLY doubt is a official map
yep, its not like I have put v2 on Muttrah City on the ingame menu....
Image
GeneralNorth
Posts: 100
Joined: 2008-10-09 09:27

Re: Al-Basrah V2!

Post by GeneralNorth »

[R-DEV]Rhino wrote:yep, its not like I have put v2 on Muttrah City on the ingame menu....
well, it might just be a working name for the moment! :-o
$pyker
Posts: 623
Joined: 2007-12-27 18:49

Re: Al-Basrah V2!

Post by $pyker »

today battlearena was playing a map called huge boobies so i highly doubt this is an official map
Image
Combined Offensive Mod


"You cannot invade the mainland United States. There would be a rifle behind every blade of grass." - Admiral Isoroku Yamamoto
GreedoNeverShot
Posts: 213
Joined: 2008-06-16 20:48

Re: Al-Basrah V2!

Post by GreedoNeverShot »

Hmmm, I would play that map..... :grin:
"If you outlaw guns, only Outlaws will have guns."
steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: Al-Basrah V2!

Post by steve_06-07 »

It's a cover up!
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic21893_1.gif[/img]
stoobywon
Posts: 67
Joined: 2008-04-03 04:49

Re: Al-Basrah V2!

Post by stoobywon »

Nothing to see, move along.
Image
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: Al-Basrah V2!

Post by KP »

$pyker wrote:today battlearena was playing a map called huge boobies so i highly doubt this is an official map
Image
Actually, that's a map Coderedfox has been working on behind the scenes. :wink:
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Al-Basrah V2!

Post by Scot »

I hope his boobies aren't bumpy like Korengals mountains...
Image
=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: Al-Basrah V2!

Post by =Romagnolo= »

[R-COM]TheScot666 wrote:I hope his boobies aren't bumpy like Korengals mountains...

What do you see in the last scene ? (pay attention at the mountain)


Image
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
Post Reply

Return to “PR:BF2 General Discussion”