A chain of command is NOT a democracy.

General discussion of the Project Reality: BF2 modification.
Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Re: A chain of command is NOT a democracy.

Post by Cassius »

Wicca wrote:Haha! this reminds me, i was a CO once. And it was Kashan, i was commander from the start.

So i had squads going everywhere, following orders, i wanted to surprise the mec at south village, so i sent an apc with inf there, which was not to use Close combat but long range fire to take tickets from them.

Anyway, i told one squad to go to the north village, but he didnt want to, so i told him noone else is going there. He still said no and he was driving with his truck far far north away from that. Then about 30 seconds later he went to North village saying he would cap it since noone else did it.

Then i told him to go to the south of the South bunker, to build a bunker there. Instead he went straight for south village and was yelling at me telling me to stop doing his job, i was kinda amused at the thought that he was yelling at me. Anyway i asked if he wanted to be part of my team, if he wants to follow orders, he said no. Which was kinda annoing. So i just gave up, and went with a couple of friends in an APC.

If im a SL and the commander gives me an order, i will follow it like he is my god!
Please stop the "thinking" of what is best for the team, if you fell like something is being left out, then tell the commander. But still follow orders so that he sees his mistake, or you see his ingenuity. I swear to god, if i ever will go CO again, ill be damn sure to be able to decide what the different squads will do, and where they will go. Cause if dont get that, im not gonna go CO.

Im hoping that SL could have 500 m informatonal awarness. On the map, so he can only see that on the map. And the SM only sees the squad. and nothing else, maybe important things, but nothing more. Cause well, if i want to be a SL or CO i want to be in complete control. Or else its just not satisfying for me. I might be the only one thinkning this way, but i feel its better. If my squad can only see their squad, and maybe 100 m informational awarness, then i could control my squad alot more, since they fail if they go alone.

Im sorry if i offend anyone.
I completly agree with what you wrote. Squadleaders should make suggestions but the final word is always with the CO.
|TG|cap_Kilgore
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bloodthirsty_viking
Posts: 1664
Joined: 2008-03-03 22:02

Re: A chain of command is NOT a democracy.

Post by bloodthirsty_viking »

i usually listen to commander, but what kills me is when you are stuck defending the flag, and its the only flag they need to start the ticket bleed, you just barley get a firebase down inside the villiage, you have 7 diffrent armor vheicas shooting at you, and all but one squad of there team is attacking my squad, the commander should send reinforcement or atleast a j-dam, not say f you and leave us all alone with the rest of the team at main waiting for tanks or helis.....

when my squad finnaly died we lost in about 10 minutes.we could have won if we would have had reinforcemants....
WildBill1337
Posts: 317
Joined: 2008-08-02 21:47

Re: A chain of command is NOT a democracy.

Post by WildBill1337 »

i played as CO once on Jabal, and it went great because the SLs and I had mutual respect for one another. i basically gave them basic orders, then let them decide how to complete the task i had given them. my other main priority was relaying info quickly and efficiently.

for instance, squad two is taking bridge, enemy has east beach, and squad 3 is east of northeast of bridge. I say, "Squad 3, suggest you move near this move marker to defend the southeast flank of the bridge." They say, "cannot do that, engaged by infantry to our north." i relay information to a frindly APC in the city to reinforce Squad 3. the enemy infantry squad is dead. w00t.

or, i see an apc moving to the dam with allied infantry about 100m behin it going towards the dam. i say, "APC, slow down. you have allied infantry behind you that can provide protection from AT, and you can support them." then i get coordinates of an enemy infantry squad near the apc, then relay that information to the apc. the apc moves in and wipes out the enemy squad.
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