When resaving roads
I think is caused by roads being inside the terrain. However this would not explain the LOW settings crash?TBM: Some polygones are probably not correctly clipt!
I think is caused by roads being inside the terrain. However this would not explain the LOW settings crash?TBM: Some polygones are probably not correctly clipt!











It's a cool addition but it really is too brightcat wrote:The neon grass was specifically painted in to add more contrast into it.

cat wrote:Beta version 2 out:
http://www.tr-racing.de/pr_maps/rm/radi ... _beta2.rar
The cool people at Tactics and Teamwork are holding a playtest tomorrow afternoon european time.So if anyone wants to join in:
Name: Tactics & Teamwork | Custom Map Test
IP/Port: 85.236.103.12:16667











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