I'm thinking that after the last match,(even though I never was in it) having the UN as a faction could be kind of cool. Maybe set it up as a multi soldier faction. I bet it could be done so that the kits could be called un_riflemen with a M16A4 with ACog, then the un_riflemenb would be a G3A3 Ironsights (turkey?) Medic would be the Susat, Engineer would be M4, Officer would be...Maybe once we get some other faction from the community, maybe the Tavor? I don't know I'm just throwing out ideas. The voices would be an issue, but maybe as a workaround, un_fallback 1 would be american english, fallback 2 would be brit, fall back 3 would be turkish, 4 would be hewbrew ect. get the idea?
Then the vehicles would just be a mixture of vehicles that would most likely be involved in a UN job, the most used jeep of one army, the most used tank of another, ect ect.
Discuss
We already have a UN merlin and UN SUv so why not expand on it?
United Nations
-
DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
-
waldo_ii
- Posts: 961
- Joined: 2008-04-30 22:58
Re: United Nations
Methinks you left out the Canadians.
I don't think this is entirely neccessary. Not a bad idea, but we have enough Blufor stuff/blufor factions (Marines, Brits, US Army, Canadians, Russians, Israeli Defense Forces, yadda yadda). What we need is some good OPFOR. All we got is Militia, PLA, MEC, and Insurgent.
Plus, the role of the UN is not to fight. They are more "standby-look-big-and-strong-peacekeepers" than anything else.
I don't think this is entirely neccessary. Not a bad idea, but we have enough Blufor stuff/blufor factions (Marines, Brits, US Army, Canadians, Russians, Israeli Defense Forces, yadda yadda). What we need is some good OPFOR. All we got is Militia, PLA, MEC, and Insurgent.
Plus, the role of the UN is not to fight. They are more "standby-look-big-and-strong-peacekeepers" than anything else.
|TGXV| Waldo_II


-
Eddie Baker
- Posts: 6945
- Joined: 2004-07-26 12:00
Re: United Nations
UN has been suggested before. Please use search. 
