Vehicles to scale
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Solid Knight
- Posts: 2257
- Joined: 2008-09-04 00:46
Vehicles to scale
Is it just me or do some of the vehicles, like the M1A2, seem smaller than they should be?
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Waaah_Wah
- Posts: 3167
- Joined: 2007-07-26 13:55
Re: Vehicles to scale
Yup. Here is how it should be:


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Killing for peace is like f*cking for virginity
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Vehicles to scale
HAHAHAH^ notice the IFV
EA models cannot be modified, yes the tanks are too small, PR's tanks have also been sized so this isn't so obvious iirc
EA models cannot be modified, yes the tanks are too small, PR's tanks have also been sized so this isn't so obvious iirc
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Cobhris
- Posts: 576
- Joined: 2008-06-11 07:14
Re: Vehicles to scale
Man that thing is big. It would really add a new "fear factor" to see a 2 story high Abrams coming towards the bunkers on Kashan. It would be "OMGWTFBBQ!!!! Commander, need air support NOW!!"
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Vehicles to scale
makes me think of 

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Priby
- Posts: 2379
- Joined: 2008-06-21 18:41
Re: Vehicles to scale
Fixed.Cobhris wrote:Man that thing is big. It would really add a new "fear factor" to see a 2 story high Abrams coming towards the bunkers on Kashan. It would be "OMGWTFBBQ!!!! Commander, need Death Star NOW!!"
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Solid Knight
- Posts: 2257
- Joined: 2008-09-04 00:46
Re: Vehicles to scale
That doesn't bode well for the troops on the ground...Priby wrote:Fixed.
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nedlands1
- Posts: 1467
- Joined: 2006-05-28 09:50
Re: Vehicles to scale
https://www.realitymod.com/forum/f66-pr ... post725411
Oh and 1m in the editor is the same as 1m in-game.
Oh and 1m in the editor is the same as 1m in-game.



