Dead RPG round?

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badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Dead RPG round?

Post by badmojo420 »

I hate all the bugs with the rpg. This time i fired, pulled my moltov before the rpg reloaded, threw both of them, pulled out my rpg, let it reload, pulled the trigger, click, click, click, ran away, reloaded again, said WTF and went back to let the US soldier gun me down easily while aiming.

Video....
Last edited by badmojo420 on 2008-11-18 06:24, edited 1 time in total.
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bad_nade
Support Technician
Posts: 1498
Joined: 2008-04-06 18:26
Location: Finland

Re: Dead RPG round?

Post by bad_nade »

badmojo420 wrote:I hate all the bugs with the rpg. This time i fired, pulled my moltov before the rpg reloaded, threw both of them, pulled out my rpg, let it reload, pulled the trigger, click, click, click, ran away, reloaded again, said WTF and went back to let the US soldier gun me down easily while aiming.

Video....
There is no such thing as automatic reload in PR anymore. The 'reload' animation you saw was actually draw animation. After switching back to RPG, you should have pressed 'R' to reload it.

This problem is unique to RPG as it comes with 2 rockets and can be drawn unloaded. Other single shot rockets, as AA's and SRAW's can't be drawn until resupplied from an ammo crate. Maybe draw animation and weapon holding position of the RPG should be altered so that rocket is not visible to player?
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: Dead RPG round?

Post by badmojo420 »

Yeah your right, i always have to hit reload after firing the RPG. Now that i know why it happens, I'll remember to do it. Thanks. If only we could connect this bug to the one with the invisible round. LOL
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Re: Dead RPG round?

Post by fuzzhead »

this is fixed for v0.85, thanks for the bug report.

yes it has to do with the no auto reload ability.

Basically what was done is that we have autoreadyonenable, so that the deploy animation will now act as the reload animation.

This is fixed for RPG, field dressing, molotov and grenades. Let us know if there is any other items that need this fix.
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