How many seconds should you have to wait between each shot to maintain mid/long range

General discussion of the Project Reality: BF2 modification.

How many seconds should you have to wait between each shot to maintain long accuracy?

0.00
4
1%
0.50
45
15%
1.00
59
19%
1.50
68
22%
2.00
55
18%
2.50
17
6%
3.00
28
9%
3.50
11
4%
4.00
5
2%
4.50
0
No votes
5.00
16
5%
 
Total votes: 308

Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by Tirak »

'[R-DEV wrote:Jaymz;706554']I would agree with that. But, deviation added from mouse movement should be kept to a minimum. For the sake of target tracking and making minor adjustments to your aim.
This isn't going far enough deviation from slow mouse movement should be non existant, look at the Sniper Rifle, the darned thing is useless unless your target is stationary, which is an all too rare occurance.
Wolfe
Posts: 1057
Joined: 2007-03-06 03:15

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by Wolfe »

Agreed, slow mouse movements (tracking) should have zero deviation. Doing a quick 180 should have large deviation, but extremely brief.
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by arjan »

i actualy hate the much deviation right now i think its allready to much for a game.
but than im talkin about gameplay, but still. i voted 0.50 well i think it should be lowerd to 0.25 maybe?

But yeah my vote doesnt count.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by gazzthompson »

arjan wrote:i actualy hate the much deviation right now i think its allready to much for a game.
but than im talkin about gameplay, but still. i voted 0.50 well i think it should be lowerd to 0.25 maybe?
.
i seriously don't understand how people complain about the deviation, some one please explain to me, i can be running, see some one and stop wait half a 2nd then land 6/7 shots very quickly, why do people complain about that? do they want to be able to do a double back flip whistle shooting some 1 in the head at 1000m?
Truism
Posts: 1189
Joined: 2008-07-27 13:52

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by Truism »

0.5 seconds.

It's a lot longer on the battlefield than you might think. By comparison a good CS player will aim a good shot in about 0.02 seconds, and an average player around 0.15ish seconds. 0.5 seconds BETWEEN shots isn't unreasonable at all from a gameplay perspective. It should be compensated for with onscreen recoil to promote more skill in long shooting.

From a realism perspective I wouldn't really know, having never fired a semi-automatic rifle with any urgency at that range.
daones
Posts: 28
Joined: 2008-10-02 06:39

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by daones »

i dont think the question asks about movement at all, the question is assuming you are standing still already in position and taking shots, in reality to keep accurate shots it should be around 2 seconds to get your point of aim, there should be variations though depending on your shooting position with standing being 2 seconds.

Im guessing on experience from using the m16a4 and the M4/ACOG in the past. The standing should be a lot more but this still is a game and wouldnt be fun with higher wait times, but when standing its hard to get accurate shots off with the wind and breating being a factor unless you have something to lean on.
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by cyberzomby »

Also I thought this was about the real life seconds instead of ingame ones right? Seeing this is project reality.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by gazzthompson »

it is, there should be a option of "what ever the military advisor's say i will be ok with"
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by AnRK »

Yup, I'm not gonna say anything, what with the most powerful firearm I've ever shot being either a paintball gun or my brother's BB gun that can get through a tin can in 3-4 shots, whatever's most powerful out of those 2. Only thing I can say I agree with is this:
[R-CON]Wolfe wrote:Agreed, slow mouse movements (tracking) should have zero deviation. Doing a quick 180 should have large deviation, but extremely brief.
I'm no expert at all, but I can't believe some movements cause so much havok. How exactly does movement effect deviation in layman's terms? Is there a certain speed you have to move your cursor to inflict the maximum amount of deviation penalty? Are there several penalties? i.e. move faster then X you get X penalty, move faster then Y you get Y penalty? Or is the whole equation a massive variable, perhaps with a universal limit on it's effect?

I know this isn't a suggestions thread, but is it possible to make it so the deviation effect is less potent when you aim within a certain area of where you first sighted? If it's doable, it would simulate the area where it's comfortable to aim for before having to move your entire body, and not just your legs to aim for that position. I assume the system was hard enough to get into the engine in the first place, but to me that would make sense if it was possible.
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by marcoelnk »

i never shot a rifle...but simply by imagening shooting one i'd say 2-3 sec until you are in full control of your aim again.
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PetetheSweet
Posts: 43
Joined: 2007-08-03 02:51

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by PetetheSweet »

G3 unscoped in RL 5 sec. @ 300m, smaller Cal. like 5,56 x 45 mm 2-3 sec. @ 300m (Scoped).

But pls put away the simulated break in singlefire mode!

Try to shoot in Singlefire mode in RL, you can fire as fast as your finger can **** the trigger. If not, change your weapon :lol:
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A.English
Posts: 29
Joined: 2007-11-15 10:43

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by A.English »

If anyone has seen Jarhead..They say "Fire,Fire,Fire,"Click"" it works eveytime. They wait time in seconds are 3 and this is with sniper rifles at very very long range i mean i was playing PRSP COOP and was sniping enemy Tango's at 600m+ and i was saying tht to myself and firin and hit everytime!! 8)
Squad leader of "UKSFD VOIP" Squad. Founder of 1st Armoured Division =1ADV=
Titan
Posts: 294
Joined: 2008-09-13 15:55

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by Titan »

Try to shoot in Singlefire mode in RL, you can fire as fast as your finger can **** the trigger
Try to **** the trigger, as fast as i can hit my mouse, in RL ;)
Caboosehatesbabies
Posts: 335
Joined: 2008-08-25 19:01

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by Caboosehatesbabies »

I voted for 3 seconds due to the minimum deviation qualification, though I don't believe is should go below 1.5 seconds for minimum. I believe in trade offs. If you want want to fire rapidly, you get surpressive fire, but in return you give up the ability to put rounds exactly where you want. If you want to put a round exactly where you want, you give up the surpressive fire ability and have to pace yourself.

For me, I would ideally like 2.5 seconds to 3 for absolute maximum accuracy, however, I would go has high as 3.5 or as low as 1.5, but any higher or lower and it hurts more then helps.

Keep in mind guys, this minimum deviation is the same from 0 meters to the maximum rang of the Assault rifle before BF2 makes the bullet nosedive, which his like 600 meters I believe. If I read the post right, what they are asking is how long should you have to wait to get minimum deviation between shots at any range, the 200 meters was just an example. In application, if the maximum range of the rifle is 600 meters and it takes 3 seconds to get minimum deviation, then at 200 meters (1/3 the distance) it should take 1 second to realine your round to hit the target (1/3 the time).

I think the people who answered below 1.5 seconds just want a twitch reflex game.
Everyone wants to easily kill their opponent but nobody wants to be the one easily killed. That line of thinking escalates weaponry to the point where practically every soldier has a shoulder-mounted nuke launcher that when fired, automatically displays the text "pwnt".- [R-CON]Wolfe

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CodeC.Seven
Posts: 303
Joined: 2007-11-24 01:57

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by CodeC.Seven »

i think 0.50 is a really good value

HOw about 2 hours? :D
-Sig removed-
Aranykai
Posts: 59
Joined: 2008-11-02 02:49

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by Aranykai »

[R-DEV]LeadMagnet wrote:Single aimed fire should take about 1.5 seconds between, firing, recoil and reaquiring sight picture. We trained for 3 aimed shots at distance in under 5 seconds.
I have to agree. Your delay comes from reacquiring a sight picture and correcting your aim. Its not like a video game where your body somehow forgets where you were trying to point the gun and you end up aiming higher.

Squeeze the trigger, allow the gun to settle, reacquire sight picture, move to target, repeat. Doesn't take that long when you've been firing hundreds of rounds a month in training. I voted 2 seconds for maximum aim, but 1.5 should be plenty to put rounds into a human at <100 yards.
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7thID| Aranykai - 7thID.net
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" Honestly its not so much the weapon you have but how you use it that should matter." - [R-DEV]CAS_117"
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by Psyko »

Truism wrote:0.5 seconds.

It's a lot longer on the battlefield than you might think. By comparison a good CS player will aim a good shot in about 0.02 seconds, and an average player around 0.15ish seconds. 0.5 seconds BETWEEN shots isn't unreasonable at all from a gameplay perspective. It should be compensated for with onscreen recoil to promote more skill in long shooting.

From a realism perspective I wouldn't really know, having never fired a semi-automatic rifle with any urgency at that range.
first off...i dont agree. thats a silly number.

secondly, i have heard over and over in recent years that the average joe-soap has a reflex reaction time of down to a fifth of a second, and its almost impossible to go below that. the same accounts in computer games.
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by Jaymz »

Major bumpage going on up in here,

Unfortunately, few people are taking the linearity of how this works in proportion to how far your target is. If your target is 200m away and the settle time is only one second, then at a more common PR engagement range of 100m it will be half a second. That means "Boom Headshot" by the time you've got your sight one their head which is retarded.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: How many seconds should you have to wait between each shot to maintain mid/long r

Post by gazzthompson »

that why we should leave the deviation timings to the MA's :D
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