Ticket Cost

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vishuddaxxx
Posts: 139
Joined: 2008-07-06 16:24

Ticket Cost

Post by vishuddaxxx »

hello,

I have a suggestion... on maps like kashan desert, is it possible to make it so that when armor is taken down, the enmy loses like 10 tickets or so, a jet 20 and so on... its just I think its kinda lame how , you take a heavy asset down and only a couple of tickets are shaved off the enmeies tickets score...

if this has been suggested before, then I apologize...

thanks
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: Ticket Cost

Post by Smegburt_funkledink »

Put it this way, you've taken a heavy asset down that had a chance of taking 50+ tickets from your team in the right hands. If you've just taken out a tank, the enemy has just lost one of its powerfull assets that could have caused chaos for your team. That is enough of a gain/ loss.

An enemy chopper can easily take dozens of tickets from your team, destroying it has just changed the balance of play in your favour. Taking even more tickets from them would be a bit too much IMO.

Not to mention people costing your team 10s-20s of tickets 'cause of something silly they may have done. Tickets represent reinforcements IIRC, so destroying a tank shouldn't prevent the next 10 guys from joining the battle.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
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