Special Forces Kit.

General discussion of the Project Reality: BF2 modification.
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Smegburt_funkledink
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Joined: 2007-11-29 00:29

Re: Special Forces Kit.

Post by Smegburt_funkledink »

For being an uber Rambo lone wolf? I don't see SF kits being in PR for much longer, although they have some use.

I've mostly seen them used as a 'spotter' kit, paired up with a sniper or as an ambush kit, placing C4. The SLAMs come in handy from time to time too...
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Gaven
Posts: 349
Joined: 2008-08-31 14:31

Re: Special Forces Kit.

Post by Gaven »

Special forces kits are very useful in 2-3 man squads. The demolitions they have make them great for sneaking around behind enemy lines and blowing assets up.

I also find their silenced pistol to be useful in sneaking up on enemy fortifications in urban maps, less in jungle/desert.
charliegrs
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Joined: 2007-01-17 02:19

Re: Special Forces Kit.

Post by charliegrs »

to me one of the best uses for the spec ops kit is in close quarters fighting. the full auto m4 with red dot sight makes quick work of anyone you bump into inside a building. and slams are great for taking out light vehicles BUT NOT BY BASERAPING
known in-game as BOOMSNAPP
'
Dunehunter
Retired PR Developer
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Re: Special Forces Kit.

Post by Dunehunter »

Yep, I'll grab a spec ops kit on Muttrah or another urban map, especially when we are asset hunting. The auto M4 is really useful for clearing houses :p

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
stozzcheese
Posts: 306
Joined: 2008-09-16 11:34

Re: Special Forces Kit.

Post by stozzcheese »

the best use is on Qwai for the chinese blowing the bridges to prevent the tow hummers from tooting around the chinese side. thats the only real "spec ops" application i can think of =p

smee for [R-CON]
ConscriptVirus
Posts: 489
Joined: 2006-12-18 04:02

Re: Special Forces Kit.

Post by ConscriptVirus »

my favorite use of the special forces kit in quads is the grappling hook. that can be really useful for going over walls when therse only like 2 entrances to a compound
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Solid Knight
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Re: Special Forces Kit.

Post by Solid Knight »

Eh, the only thing I like to do with Spec-Ops is to get enemies to walk into my SLAMS...
Last edited by Solid Knight on 2008-11-19 10:44, edited 1 time in total.
fuzzhead
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Re: Special Forces Kit.

Post by fuzzhead »

There will be changes to this kit in v0.85....
Dunehunter
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Re: Special Forces Kit.

Post by Dunehunter »

Solid Knight wrote:Eh, the only thing I like to do with Spec-Ops is to get enemies to walk into my SOFLAMS...
Eh what :p

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
Solid Knight
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Re: Special Forces Kit.

Post by Solid Knight »

[R-MOD]dunehunter wrote:Eh what :p
It clearly says "SLAMS"
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Re: Special Forces Kit.

Post by nedlands1 »

Solid Knight wrote:Eh, the only thing I like to do with Spec-Ops is to get enemies to walk into my SOFLAM...
There is always a sense of satisfaction in having lazed infantry CAS'ed (especially snipers). It's even funnier when their bodies going flying 100's of m into the air.
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Rudd
Retired PR Developer
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Re: Special Forces Kit.

Post by Rudd »

Spec Ops is a good kit, the best times I ever had with it was ambushing the roads from PLA main on OGT and militia main on mestia, or blowing the british bridge on fools :D

I'm so glad its not a omgwtfpwnzor kit, it's much more fun than that
Solid Knight
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Re: Special Forces Kit.

Post by Solid Knight »

Dr2B Rudd wrote:Spec Ops is a good kit, the best times I ever had with it was [masturbating on] the roads from PLA main on OGT and militia main on mestia, or blowing the british fools :D

I'm so glad its not a omgwtfpwnzor kit, it's much more fun than that
Clarified.
Last edited by Solid Knight on 2008-11-19 13:19, edited 1 time in total.
burghUK
Posts: 2376
Joined: 2007-10-18 13:33

Re: Special Forces Kit.

Post by burghUK »

remember if your special forces and laser designating for aircraft , using como rose isn't enough , type into chat where about the target is and then the plane should find his barings.

And the answer to the threads question is; in my opinion

To be used in a specialist spec ops squad to disrupt enemy movements by desroying assets.
OR
to be used as a spotter for a sniper.
Rudd
Retired PR Developer
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Re: Special Forces Kit.

Post by Rudd »

Solid Knight wrote:Clarified.
thats the REAL 'lone wolf' :lol:

(btw, please put edits in bold)
Last edited by Rudd on 2008-11-19 13:24, edited 1 time in total.
Waaah_Wah
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Re: Special Forces Kit.

Post by Waaah_Wah »

[R-DEV]fuzzhead wrote:There will be changes to this kit in v0.85....
Lets hope that it doesnt get "nerfed" even more.. :)
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

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Solid Knight
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Re: Special Forces Kit.

Post by Solid Knight »

Waaah_Wah wrote:Lets hope that it doesnt get "nerfed" even more.. :)
It won't be as bad as the gun emplacements which are getting replaced with this:
http://www.hasbro.com/media/default.cfm?page=release&release=618
Gore
Retired PR Developer
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Re: Special Forces Kit.

Post by Gore »

Dr2B Rudd wrote:Spec Ops is a good kit, the best times I ever had with it was ambushing the roads from PLA main on OGT and militia main on mestia, or blowing the british bridge on fools :D

I'm so glad its not a omgwtfpwnzor kit, it's much more fun than that
Agree.
Orthas
Posts: 72
Joined: 2006-09-16 08:02

Re: Special Forces Kit.

Post by Orthas »

It's actually very useful kit. You got explosives of course and SOFLAM but don't anyone use for the grappling hook? That's a killer in Muttrah for example.
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