Weapon cache distance?
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Upplandsvasby
- Posts: 21
- Joined: 2008-11-04 21:23
Weapon cache distance?
Hello all
I've tried to find information about this but no results so here I go.
Does anyone know exactly how far away the weapon cache can be from the marker on the map?
Some say 50 meters, others 140 and one guy even said 500 metres but that is just silly.
So. Anyone know exactly?
Weapon cache distance from the marker on the map.
I've tried to find information about this but no results so here I go.
Does anyone know exactly how far away the weapon cache can be from the marker on the map?
Some say 50 meters, others 140 and one guy even said 500 metres but that is just silly.
So. Anyone know exactly?
Weapon cache distance from the marker on the map.
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Mongolian_dude
- Retired PR Developer
- Posts: 6088
- Joined: 2006-10-22 22:24
Re: Weapon cache distance?
I believe its 140
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Waaah_Wah
- Posts: 3167
- Joined: 2007-07-26 13:55
Re: Weapon cache distance?
I though it was 100??
Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity
I
Jaymz
Killing for peace is like f*cking for virginity
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Surround
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Rudd
- Retired PR Developer
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fuzzhead
- Retired PR Developer
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Waaah_Wah
- Posts: 3167
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Re: Weapon cache distance?
Thanks.[R-DEV]fuzzhead wrote:~140m
Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity
I
Jaymz
Killing for peace is like f*cking for virginity
I
Jaymz-
PlaynCool
- Posts: 711
- Joined: 2008-04-06 21:51
Re: Weapon cache distance?
Well i was playing Archer today and our cache was in the bunker it was destroyed and another one spawned at the same bunker, got destroyed and then another one spawned near the bunker in the houses...
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fuzzhead
- Retired PR Developer
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Re: Weapon cache distance?
thanks playn, yes archer is getting some of these issues fixed as well as hopefully a facelift.
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GeZe
- Retired PR Developer
- Posts: 3450
- Joined: 2006-02-09 22:09
Re: Weapon cache distance?
It's a square, thus, from the middle, horizontally and vertically, it is 100m, but to corners, it is 100 * sqrt(2)m [~141.421356m].
I wrote the python code to make it a circle... but they didn't want that.
edit:
To (badly) illustrate:

edit 2:
I'm pretty sure this works in making it a circle.
I wrote the python code to make it a circle... but they didn't want that.
edit:
To (badly) illustrate:

edit 2:
I'm pretty sure this works in making it a circle.
Code: Select all
import random
import math
cacheX = whateveritis
cacheY = whateveritis
randY = random.randint(0, 200)
iconY = cacheY - 100 + randY
randXmax = int(math.sqrt(10000 - math.pow((randY - 100), 2)))
randX = random.randint(0, (randXmax * 2)) + (100 - randXmax)
iconX = cacheX - 100 + randX
Last edited by GeZe on 2008-11-22 05:11, edited 4 times in total.
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daranz
- Posts: 1622
- Joined: 2007-04-16 10:53
Re: Weapon cache distance?
Ooooooooh. That explains everything. I wondered why it was a ~140m instead of an exact radius, and it turns out there's really no radius.'[R-DEV wrote:GeZe;853695']It's a square, thus, from the middle, horizontally and vertically, it is 100m, but to corners, it is 100 * sqrt(2)m [~141.421356m].
I wrote the python code to make it a circle... but they didn't want that.
edit:
To (badly) illustrate:

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Upplandsvasby
- Posts: 21
- Joined: 2008-11-04 21:23
Re: Weapon cache distance?
Thanks Geze. That explains it all. I believe this information would be useful in the Insurgency guide. (in the "guide" section of this site).
Many people dont seem to know how to play insurgency at all (including myself up to now!
)
Many people dont seem to know how to play insurgency at all (including myself up to now!
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$kelet0r
- Posts: 1418
- Joined: 2006-11-15 20:04
Re: Weapon cache distance?
I never understood why the weapons caches were not also spawn points. Wouldn't that solve a host of problems with the Insurgent faction?
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daranz
- Posts: 1622
- Joined: 2007-04-16 10:53
Re: Weapon cache distance?
And also allow Brits to follow the unending stream of insurgents to the source more easily.$kelet0r wrote:I never understood why the weapons caches were not also spawn points. Wouldn't that solve a host of problems with the Insurgent faction?



