I have a suggestion, what about deleting the markers. There's nothing realistic on them. Communication is the weapon!
- DHC-Michael


You want to press whatever key turns off 3D map for you if markers bother you that much. Really, though, the 3D gameworld markers are a necessary evil, and fine as they are. The range can be something of a cheat when using the UGLs and whatnot, but it helps you determine where the marker is pointing. After all, it's floating on the HUD and there's no depth of field to it. You need to actually move around to get a natural feel for how far away a marker is. If you've ever had the laser painter go wonky on you, you know what I'm talking about.Rebel-NOR wrote:you should keep the markers on the map, but the 3d marker flying in the middel of the AIR yo could remove. In real life you maybe point a one location for moving up, but Bf2 can't have theat, so maybe you should keep the markers, but atleast turn off the range. I don't really know what I want.

Yup, that's what I mean, turn off range and delete the marker on your screen, only show them on your map.Rebel-NOR wrote:you should keep the markers on the map, but the 3d marker flying in the middel of the AIR yo could remove. In real life you maybe point a one location for moving up, but Bf2 can't have theat, so maybe you should keep the markers, but atleast turn off the range. I don't really know what I want.

I don't know, but the SL can just say, build this please at my position.[R-DEV]OkitaMakoto wrote:In real life you have maps, better "VoIP" and inter command communication, peripheral vision. You can point, you have more points of reference...
Countless other things are available to real life soldiers for being aware on the battlefield. I think its OK that we get move markers and repair makers, otherwise half the squaddies would sit their with their thumbs up their butts asking "You want me to repair what?? Where? I dont see it? Enemy contact? Where?? compass rose 310? Im 100 yards to the side of you I dont see the same numbers. Move where? The hill? Hill? Which one? This is Qwai, there are a million and a half hills!!" etc
Sure those arent the best examples, but youve got to leave a bit of slack for it being a video game.
And yeah, if you dont want them, turn them offAnd tell your squad to as well
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5 meters ... if you play lil' bit PR you know what 5 meters is ingame. A sniper is always working with a spotter. I think the range should be avaiable with the SOFLAM. Irl the spotter tells him how far away the target is too.@bsurd wrote:and how can a SL check then if ha can build a fb there if he cant check the range with his marker?
How would a Grenny or Sniper gets his target rage?
Let it as it is now...
Its a Game... And to much reality kills a Game.

When trying to place razor wire with precision, guess doesn't cut it. In Real Life, there's better depth perception as well, it's easier to guess ranges in real life because you have references you just can't replicate in PR.Lightening34 wrote:5 meters ... if you play lil' bit PR you know what 5 meters is ingame. A sniper is always working with a spotter. I think the range should be avaiable with the SOFLAM. Irl the spotter tells him how far away the target is too.
Dr2B Rudd wrote:I'd like to revisit this subject. I think they should be removed. I would rather have to tell friendlies where stuff is by things like "due west, left of the corregated fence" rather than "west, on the attack marker" doesn't feel as immersive.
BUT! The icon should still come up on ur map. This is because its harder to gauge how far away stuff is ingame than IRL because of the fact you are lookin in to a little window in to another universe.
the GLTD should have a rangefinder to replace attack markers. Would be more realisitc and make more sense.






charliegrs wrote:im not gonna bring up my map and try to place a marker right on the enemys location and probably get shot in the process.
RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 
Yea, keep the markers for the map, but that marker you see int eh gameworld should gocharliegrs wrote:dont markers kinda take the place of GPS units in the game? I mean we dont have gps units per se, but the marker system sort of represents it?
and a little off topic but you know what I hate? when over voip I relay the position of a bad guy, by using landmarks etc something like "hes behind those bushes left of the blue building by the street" and one of my squaddies says "HURF DURF CAN YOU PUT A MARKER ON IT" its like moron, i just told you where he is im not gonna bring up my map and try to place a marker right on the enemys location and probably get shot in the process. rant over.