Realism with vehicles

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SpookyEight
Posts: 9
Joined: 2008-11-29 19:46

Realism with vehicles

Post by SpookyEight »

I'm sorry but the whole having to get a crew member kit to drive certain vehicle's is not realistic. At least for the 5 Ton's and APC's. Tanks etc I could understand. But in real life man, every body drives. When an APC is rolling like a 113. (Yes I had to deal with 113's for awhile in the motor pool.) You're trained on driving the ******* by an NCO at a driving class. If they even wanna send ya. When I was a "FNG" brand spankin' new they had me climbing inside and driving it man. We had Saw gunners driving our up armoured 1151's. You're "Kit" shouldn't matter for such vehicle's. You don't got to be an Engineer or an Officer. Officers don't drive shit anyway. The Platoon Guide's, CO's so forth do no driving what so ever. Officers sit in the TC seat and work the blue force tracker, radio, and call up reports. I'm just letting you all in on simple facts I found a bit odd. And the gunner hatch on them is the same issue. I'm a 240Bravo gunner, and we have countless ranges of weapon familiarization ranges so that when a gunner goes down anybody knows how to pull the quick release straps from the gunner's seat. Drag him down and hop up to lay rounds down. This is just my two sense. I understand that you guy's are trying to make it more foot based. Which is cool. But some time's its a bit rediculous when its telling me I have to be an engineer or officer. Trust me engineer's have no superior driving skills. I'm a 21Bravo. Should see half the driving in my unit. Almost rolling 1151's.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Realism with viechles.

Post by gazzthompson »

i would imagine its to highlight to the player, you have a crewman kit you crew the apc !! if players could drive with a rifleman kit they would use it as a taxi and ditch it somewhere. not as a APC.
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Re: Realism with viechles.

Post by fuzzhead »

i would imagine its to highlight to the player, you have a crewman kit you crew the apc !! if players could drive with a rifleman kit they would use it as a taxi and ditch it somewhere. not as a APC.
what he said ^ ^

but there will be some crew restriction changes in v0.85, specifically offiers.

And Officer is a bad term for the kit. If your relating to real life, I would think of the current "Officers" more as section leaders (sergeants, etc) rather than lieutenants or captains.
Gore
Retired PR Developer
Posts: 2491
Joined: 2008-02-15 21:39

Re: Realism with viechles.

Post by Gore »

You wouldn't enjoy PR much longer if everybody could drive anything. Let vanilla keep that.
Dude388
Posts: 404
Joined: 2008-07-21 21:15

Re: Realism with viechles.

Post by Dude388 »

GoreZiad wrote:You wouldn't enjoy PR much longer if everybody could drive anything. Let vanilla keep that.
My thoughts exactly.
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Proff3ssorXman
Posts: 383
Joined: 2008-03-23 08:07

Re: Realism with viechles.

Post by Proff3ssorXman »

Im going with the majority here.
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Priby
Posts: 2379
Joined: 2008-06-21 18:41

Re: Realism with viechles.

Post by Priby »

Keep it the Way it is!
[R-DEV]fuzzhead wrote: And Officer is a bad term for the kit. If your relating to real life, I would think of the current "Officers" more as section leaders (sergeants, etc) rather than lieutenants or captains.
Its on the X-List, right?
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General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

Re: Realism with viechles.

Post by General Dragosh »

One failed again :D

Dude if this keeps up well need a new tuna can to stack up the "makes mod worse" suggestions xD
[img][/img]Newly ordered sig !


unrealalex
Posts: 1595
Joined: 2007-07-29 21:51

Re: Realism with viechles.

Post by unrealalex »

I agree with the 5 ton truck idea though. Silly that only engineers/officers can take them. But I guess it kind of has to be that way so people dont waste them soloing.
Rebel-NOR
Posts: 37
Joined: 2008-08-30 20:27

Re: Realism with viechles.

Post by Rebel-NOR »

If we will have viechles "all kit drive" then there will be soooooo many lone wolfs! Now when you are in a squad well let the SL drive the truck is it a problem? He know were the squad is going. I hate when somebody spawn as enginers and then take the truck, then they will drive to the battlefield and leave the truck. I would rather suggest make the truck only for SL
strima
Retired PR Developer
Posts: 2205
Joined: 2007-02-10 15:04

Re: Realism with viechles.

Post by strima »

Just saw one big block of text and couldn't be bothered to read further.

Joking aside, as most have mentioned the kits stop people soloing and I think the system works well.
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badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: Realism with viechles.

Post by badmojo420 »

How stupid would it be if an APC or tank crew was packing AT kits? Or engineer? Driver hops out and repairs or fires AT while the gunner fires the APC/tank weapon. Basic rifle and field dressing is all they should get.
SpookyEight
Posts: 9
Joined: 2008-11-29 19:46

Re: Realism with viechles.

Post by SpookyEight »

Even if you want to claim the "Officers" are really "Sergeant's" which is lame... Private's drive the vehicles. Sergeants do not drive en-less shit goes hay wire, their TC's as well monitoring the radio. So no matter which way you spin that its retarded. I understand you got little kiddies running around lone wolfing vehicles. But Theres hardly any vehicles to begin with. And that issue of having to use the kit solves no lone wolfing when all they have to do is select engineer and be on their marry way? It wouldn't change a damn thing. But less heart-acke for the squad thats trying to re-group and charlie mike.
SpookyEight
Posts: 9
Joined: 2008-11-29 19:46

Re: Realism with viechles.

Post by SpookyEight »

badmojo420 wrote:How stupid would it be if an APC or tank crew was packing AT kits? Or engineer? Driver hops out and repairs or fires AT while the gunner fires the APC/tank weapon. Basic rifle and field dressing is all they should get.
The basic combat load out of a up armoured 1151 in country, is a few AT4's in the vehicle.... So that when their needed you dismount take out out and fire it. Theres nothing stupid about that what so ever.. Maybe ya'll are playing too much video games and pretending too much. Because your not getting the grasp of this situation. But yeah I know how it is, might as well pretend online instead of joining up and fighting on the line. Much safer that way.
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Re: Realism with viechles.

Post by daranz »

"Officers" drive trucks in PR, cause if you had everyone drive trucks then you'd have some lonewolfing sniper grab one and drive off into the sunset only to get chewed up by an enemy APC 2 minutes later. Leaving trucks to officers only means that they're there for cohesive squads that need them.

For the most part we don't have vehicle commanders in PR, anyway. In MBTs, the TC doubles as the driver, since a) we only get 32 people per team to crew all those tanks and b) having a TC command the driver would cause more problems in public server than it'd be worth. Same deal applies to officer-only vehicles, really.

As to delays on manning 50 cals on vehicles (which I assume was one of the complaints in the original post), it's there because switching to the gunner seat is possible instantaneously from any position in the vehicle. This means that the driver can hit F2 and instantly find himself on the gun, the vehicle stopping immediately since it no longer has a driver. Yes, climbing up from the back seat makes sense, but there's no way to make the delay any different for that.
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badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: Realism with viechles.

Post by badmojo420 »

SpookyEight wrote:Maybe ya'll are playing too much video games and pretending too much. Because your not getting the grasp of this situation. But yeah I know how it is, might as well pretend online instead of joining up and fighting on the line. Much safer that way.
Maybe you are not playing enough video games. Because in video games sacrifices have to be made in order to keep a sense of realism. Jumping out of a tank or apc in a split second with a AT4, Firing, Then back in instantly and driving. Not exactly realism. Don't even get me started on the engineer repairing a tank in the field with a wrench. Also you might need to brush up on PR, because in a humvee you can have any kit. So your argument about having AT4s in the 1151 means nothing.

As for my playing games, rather then serving my country in the military. Fuck off. That has no place in a forum discussing features of a video game.
SpookyEight
Posts: 9
Joined: 2008-11-29 19:46

Re: Realism with viechles.

Post by SpookyEight »

badmojo420 wrote:Maybe you are not playing enough video games. Because in video games sacrifices have to be made in order to keep a sense of realism. Jumping out of a tank or apc in a split second with a AT4, Firing, Then back in instantly and driving. Not exactly realism. Don't even get me started on the engineer repairing a tank in the field with a wrench. Also you might need to brush up on PR, because in a humvee you can have any kit. So your argument about having AT4s in the 1151 means nothing.

As for my playing games, rather then serving my country in the military. Fuck off. That has no place in a forum discussing features of a video game.
lol thats cute. Not just 1151's brother. APC's can carry a load of AT4's as well. Maybe I did go to far with the joining the military comment. I apologize. I just get a little worked up. But I still stand by my suggestion or what ever you will call it. I am new to PR and what not so maybe what I state is not possible. But if realism is what you seek thats what you need to make happen.
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: Realism with viechles.

Post by badmojo420 »

Not just 1151's brother.
but all you mention is the basic combat load out of a 1151
The basic combat load out of a up armoured 1151 in country, is a few AT4's in the vehicle.
APC's can carry a load of AT4's as well.
Right, if you look at my original post i said...
How stupid would it be if an APC or tank crew was packing AT kits? Or engineer? Driver hops out and repairs or fires AT while the gunner fires the APC/tank weapon. Basic rifle and field dressing is all they should get.
Crew is the driver and gunner. The passengers can have any kit they want.

Notice i didn't mention the supply truck? I agree with you on that subject.

I could accept your arguments if they made any sense. But so far you've done nothing but give me information that doesn't relate to the issue i was addressing. And discredited me for not being in the military? Then call it cute when i bring it up? I'm done here.
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Re: Realism with viechles.

Post by fuzzhead »

I've already mentioned Spooky, there will be changes to some of the vehicle kit requirement systems. Not quite like what your suggesting, but the changes will make things more logical and more importantly, better for gameplay.

Regardless, we will not see tank and APC crewmen packing sniper rifles or AT weapons in the near or distant future, as its both unrealistic and not good for gameplay.

I'm glad you have found PR and have enjoyed playing it, but understand that replying with hostility will gain you hostility in return. Several PR developers were past and present serving military from around the globe, as well as hundreds of forum members that are currently serving. No need to come in with an attitude about being in the military.
markonymous
Posts: 1358
Joined: 2007-10-25 05:20

Re: Realism with viechles.

Post by markonymous »

[R-DEV]fuzzhead wrote:I'm glad you have found PR and have enjoyed playing it, but understand that replying with hostility will gain you hostility in return. Several PR developers were past and present serving military from around the globe, as well as hundreds of forum members that are currently serving. No need to come in with an attitude about being in the military.
x20


Useless post infraction given. -M
Last edited by Masaq on 2008-12-01 12:35, edited 1 time in total.
Reason: Useless post infraction given. -M
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