New factions for PR v0.85

Suggestions from our community members for PR:BF2. Read the stickies before posting.
hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: New factions for 0.85

Post by hiberNative »

Zerapup wrote:these are the most proper maps for Russian Forces
yeah i think mestina is a great map for russian vs militia campaigns. it's the first map i think of when it comes to russian forces :)
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Japub
Posts: 237
Joined: 2007-08-28 16:02

Re: New factions for 0.85

Post by Japub »

User was warned for disrespecting the work of a whole faction community.
w00t, I thought it was a joke from hiberNative at first but then I saw this:

Last edited by [R-MOD]Saobh; Today at 01:02 PM..
How was that disrespecting? And what happened to the freedom of speech? :P
hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: New factions for 0.85

Post by hiberNative »

nevermind that. i said that i though some things were too similar and a lot of other stuff. i've edited that post now ;D
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Gore
Retired PR Developer
Posts: 2491
Joined: 2008-02-15 21:39

Re: New factions for 0.85

Post by Gore »

Can't wait to have the MG3 with German forces.
What about faces? Will we see some new faces in the new factions?
Tannhauser
Posts: 1210
Joined: 2007-11-22 03:06

Re: New factions for 0.85

Post by Tannhauser »

master of the templars wrote:You Forgot The Australians.


Australian Forces Mod - Project Reality Forums
My bad, forgot the Dutch too! Sorries!

Possibly 21 factions in PR.. Yeah this is something you would not get anywhere else.

I'm not sure about the RA getting Mestia, but I remember they had an Airborne map on the works and where talking about using Daqinq Oilfields audit for RAvsPLA. But Seeing as how they will likely be introduced in PR 0.85, the info on that will come out DEV-style rather than on their Community Forums. :-)
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: New factions for 0.85

Post by AnRK »

Solid Knight wrote:Taliban should always lose no matter what.
They aren't losing so far are they...
hiberNative wrote:4. mujahideen (located both in chechnya forests and down south, they'd be a bit like mec but without air vehicles and more guerilla style tactics and work in many different terrains. might be the new name for the militia? just add beards!)]
From Wiki:

"A Mujahid (Arabic: مجاهد, muǧāhid, literally "struggler") is a Muslim involved in a jihad, who is fighting in a war or involved in any other struggle.[1] The plural is Mujahideen[2] (Arabic: مجاهدين‎, muǧāhidīn). The word is from the same Arabic triliteral as jihad ("struggle"). In Islamic scripture, the mujahid contrasts with the qaid, one who does not join the jihad."

There are lots of groups are referred to as the Mujahideen, but as far as I know it's usually just a way of refering to that localities Mujahideen, the actual groups themselves will have their own names, such as the Taliban.

As a Jihad can theoretically be against a country or in inept bus service, a Mujahid could be fighting a marine or not buying Coca-Cola with their Rajas :p
STORM-Mama
Posts: 735
Joined: 2008-02-19 08:10

Re: New factions for 0.85

Post by STORM-Mama »

gazzthompson wrote:from the map story they are not , something about UN asking brits to clear area of drug smugglers or what ever , thou im no pro on the area
Then change the "map story". Brits already have more then enough maps and it's not really realistic that a NATO country should be so actively involved in Georgia, thinking about what have happened there the last couple of months. Mestia and Fools Road were created before the war in South Ossetia, right now the situation in that area is different.

Russia would be far more realistic, and it would also be an easy and good way to introduce the Russian Army.
ReconAus
Posts: 199
Joined: 2007-07-08 13:44

Re: New factions for 0.85

Post by ReconAus »

master of the templars wrote:You Forgot The Australians.


Australian Forces Mod - Project Reality Forums
The Aussies are still a far way off from making it into Pr

Recon
Image

A man can change the world with a single bullet in the right place


Tonnie15 10 - ReconAus 3
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: New factions for 0.85

Post by gazzthompson »

STORM-Mama wrote:Then change the "map story". Brits already have more then enough maps and it's not really realistic that a NATO country should be so actively involved in Georgia, thinking about what have happened there the last couple of months. Mestia and Fools Road were created before the war in South Ossetia, right now the situation in that area is different.

Russia would be far more realistic, and it would also be an easy and good way to introduce the Russian Army.
is mestia and fools road set in georgia ??? according to the guide:
The British Army has been tasked by NATO to disrupt the trade in black market arms flowing from the Balkan region of Mestia.
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and as you can see here:
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the brits are in Balkans.

http://news.bbc.co.uk/1/hi/uk/4094818.stm
STORM-Mama
Posts: 735
Joined: 2008-02-19 08:10

Re: New factions for 0.85

Post by STORM-Mama »

According to the old map description for Fools Road the area of combat is located in Georgia, close to the border with Turkey.

And the guide is wrong. Mestia is also located in Georgia: Mestia - Wikipedia, the free encyclopedia
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: New factions for 0.85

Post by AnRK »

It'll sort itself out after a while, they have been doing a fair bit of mapping in the community mods as well as all the other tasks.

What the hell are we doing in Germany anyway? We're not stationed in the Rhine just incase Nazi military infastructure starts popping up again are we?! :p
vilhelm123
Posts: 417
Joined: 2007-09-23 20:11

Re: New factions for 0.85

Post by vilhelm123 »

AnRK wrote:It'll sort itself out after a while, they have been doing a fair bit of mapping in the community mods as well as all the other tasks.

What the hell are we doing in Germany anyway? We're not stationed in the Rhine just incase Nazi military infastructure starts popping up again are we?! :p

Training bases

/on topic

I can't wait to get my grubby hands on the new factions, i don't think any game ever has had this many in a fps or at least not that i've heard of anyway :) .
Lots of love
Vilhelm xx
Tannhauser
Posts: 1210
Joined: 2007-11-22 03:06

Re: New factions for 0.85

Post by Tannhauser »

STORM-Mama wrote:According to the old map description for Fools Road the area of combat is located in Georgia, close to the border with Turkey.

And the guide is wrong. Mestia is also located in Georgia: Mestia - Wikipedia, the free encyclopedia
Operation Dragonfly anyone? Remember this 3rd minimap that had been posted? Hehe. :razz:
STORM-Mama
Posts: 735
Joined: 2008-02-19 08:10

Re: New factions for 0.85

Post by STORM-Mama »

vilhelm123 wrote: I can't wait to get my grubby hands on the new factions, i don't think any game ever has had this many in a fps or at least not that i've heard of anyway :) .
Not to mention how much work has been put into every single faction. vBF2 + SF had a great amount of different armies, but the only thing that was different between some of them was the name (MEC, MEC:SF, Ins, Rebels and Spetsnaz all had the same kits and equipment - very lame). In PR every faction has a unique "feel" to them, with different equipment and so on.

Definately looking forward to the Russians the most, but seeing what the Devs have made with the Taliban will also be interesting.
bigpimp83
Posts: 180
Joined: 2008-05-03 02:11

Re: New factions for 0.85

Post by bigpimp83 »

i cant wait to exerminate those dirty chechens with my brand spanking new ak74 and crush their heads with my brand new t80 and then tee bag them

Warned for attitude. Ease up there.
- KP
Last edited by KP on 2008-12-05 20:21, edited 1 time in total.
YOU CANT STOP ME!!!
shifty66
Posts: 309
Joined: 2008-09-06 01:40

Re: New factions for 0.85

Post by shifty66 »

master of the templars wrote:You Forgot The Australians.


Australian Forces Mod - Project Reality Forums

They always forget us mate...
Image[/img]
*14 sigs made for PR members Ingame name:supermannen6 Not making sigs anymore. Army life does not permit it! hah
stozzcheese
Posts: 306
Joined: 2008-09-16 11:34

Re: New factions for 0.85

Post by stozzcheese »

too right

smee for [R-CON]
Panzerfire
Posts: 1717
Joined: 2008-03-19 01:37

Re: New factions for PR v0.85

Post by Panzerfire »

wow... that's a lot of factions :)

It has been a while since the guys working on the Argentinian faction posted their last WiPs. They did got some nice skins for it.
I've heard their website of PR Argentina got hijacked or hacked somehow and all their forums went down. They got a new forum up now but I haven't found any topic regarding any progress about the faction :(

Too bad... We kinda could use more south-american and asian factions since the majority of the current factions that are being made for PR are europeans.

USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds :p
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: New factions for PR v0.85

Post by gazzthompson »

Panzerfire wrote: asian factions since the majority of the current factions that are being made for PR are europeans.
PLA?
ERASERLASER
Posts: 152
Joined: 2007-12-30 14:58

Re: New factions for PR v0.85

Post by ERASERLASER »

Panzerfire wrote:south-american and asian factions since the majority of the current factions that are being made for PR are europeans.
fight the Colombian terrorist groups (F.A.R.C) in the amazon lol would be cool or how about a falklands reinactment against the argies
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