cptste el_74 wrote:You mean there aren't enough discussions already about the maps? I thought this was just a "I like this map, don't like that map" thread.
You're encouraging discussion of maps here, when there are already hundreds of threads about them

??:
trust me, as an amatuer mapper i know that the dev mappers only thing they want to hear is what people think of other maps. this kind of feedback is very good.
Anyway, my fav maps
1. Ramiel - Finally, a huge urban map. Not only is this map gritty, it finally settles any guys black hawk down wet dreams. I've been in some pretty epic situations in this map on both side, while fulfilling multiple roles. Lastly, the map offers (to me) a new expirience every time, the city is well constructed so that from every angle you look at one place, it will look different. Basically, a lot of replayability.
2. Qwai River - Possibly the best PR map of all time. This map has gone trough minimal changes, and yet continues to keep up with every single release. A very good map for squad leading, and very good map for teamwork overall. Also setting is very good, an asian farm river valley.
3. Kashan - This map revolutionized PR like no other map. Provided a HUGE view distance and a very realistic feel. A lot of destructables, and an all out war loadout. Whether it is 16, 32, 64, every single version is different. Finally, kashan 16 really changed my PR expirience. Huge map with basically only infantry, very refreshing from all the noise.
Least Fav
1. Quinling - Sadly, kashan with trees did not work in this situation. Its hard to put your finger on it but I really think its because it feels the cp's are so close together. The lake creates this illusion IMO. Basically, the top left part of the map is not utilized (and i mention that part is really cool). I just hope a major overhaul is done with this map, the setting has a lot of potential.
2. Bi ming - Don't get me wrong, this map was THE SHIT when it was night. Tho a small map, the night setting spaced everything out and created such a sweet scenario. Sadly, it is day now, and the map feel extremley too small for PR. Problem here is the woods. The size on small maps such as OGT feel larger because of the vegitation. Deep deep jungle foliage makes ogt feel huge. I would just suggest this for bi ming, just re make the map to a jungle feel, since we all really really really miss mao valley.
3. Op Archer - Great map, possibly is the second best scenario for an insurgency map. But here is where the insurgent's unbalanced gameplay shines. Really, most of the problems lay with in the faction, but map wise the map has too little spawns, and is a very hard map to mobilize in for insurgents.
All the maps i hated are gone really, thats why i choose op archer as the last one. I actually like the map lol.