[Question] New Game Mode, Attach and defend

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sittingduck911
Posts: 71
Joined: 2008-06-11 09:21

[Question] New Game Mode, Attach and defend

Post by sittingduck911 »

is it possible to create or alter the current incurgancy game mode to cause the end of a round when a single cache or item is destroyed causing a total loss of tickets?
because I was thinking of creating a map based on the COD4 search and destroy style game mode. making 1 team defend for a set time frame with the round ending either by timing out or the target being destroyed and then the next round you swap!

would this be possible?
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Re: [Question] New Game Mode, Attach and defend

Post by Teek »

;)

(dev speak for wait and see)
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Tannhauser
Posts: 1210
Joined: 2007-11-22 03:06

Re: [Question] New Game Mode, Attach and defend

Post by Tannhauser »

Hey this ain't a bad idea. It's pretty much insurgency mode, but caches are replaced by objectives and there are only maybe 1 or 2 of em.. gl :D
sittingduck911
Posts: 71
Joined: 2008-06-11 09:21

Re: [Question] New Game Mode, Attach and defend

Post by sittingduck911 »

yeah i thought the idea of USA v MEC or other modern forces fight in close combat to defend a a specific object would make an excellent training style map for my clan mates.
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