[Map] Steel Thunder (4km) [WIP]
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marcoelnk
- Retired PR Developer
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Re: [Map] Steel Thunder [WIP]
you mean wait for more updates , right? cause im looking everywhere and cant find any 

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HughJass
- Posts: 2599
- Joined: 2007-10-14 03:55
Re: [Map] Steel Thunder [WIP]
more previews
note : done all in editor, excuse the quality
apaches ready to engage


z-10 hovering over an armored column

and those 2 story european statics, i heard you can't use em, i hope they fix em soon
note : done all in editor, excuse the quality
apaches ready to engage


z-10 hovering over an armored column

and those 2 story european statics, i heard you can't use em, i hope they fix em soon
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marcoelnk
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flickflackingfligger
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Re: [Map] Steel Thunder [WIP]
kinda remindes me of a small WW2 french town 
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marcoelnk
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>para<
- Posts: 765
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Re: [Map] Steel Thunder [WIP]
germany vs russia
((((((((((((((((( im for not europe regions maps and wars btw europe countries
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Rangu
- Posts: 843
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Re: [Map] Steel Thunder [WIP]
Oooh, thanks for doing this HughJass! Looks nice!
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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marcoelnk
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HughJass
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Re: [Map] Steel Thunder [WIP]
yes, thats actually a big part of how i am doing this map. all the screen shots you see so far are from the left side of the river, where the germans start out. the right side however will be where the russians start.[R-CON]marcoelnk wrote:will there be a river like in steel thunder? id love to see that.
the left side im almost done doing, i will soon move on to the right side.
also, thanks for all the comments.
Last edited by HughJass on 2008-12-07 20:13, edited 1 time in total.
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marcoelnk
- Retired PR Developer
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HughJass
- Posts: 2599
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Re: [Map] Steel Thunder [WIP]
the light maps are rather strange, but whatever. Here is the minimap so far
warning, large pic
http://static3.filefront.com/images/per ... oybemg.jpg
also, ill explain the cap points.
the southern most fort left side of the river is the german spawn.
next is the farm village area
next is the northern most village.
on the right side of the river,
you will have a russian spawn on the SOUTH side.
next is the village towards the middle
and finally the mine area at the north part.
also, the little military type base thing will be moved in between the mine and the village on the right side of the river.
thoughts?
warning, large pic
http://static3.filefront.com/images/per ... oybemg.jpg
also, ill explain the cap points.
the southern most fort left side of the river is the german spawn.
next is the farm village area
next is the northern most village.
on the right side of the river,
you will have a russian spawn on the SOUTH side.
next is the village towards the middle
and finally the mine area at the north part.
also, the little military type base thing will be moved in between the mine and the village on the right side of the river.
thoughts?
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HughJass
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hall0
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Re: [Map] Steel Thunder [WIP]
A realistic looking field 
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marcoelnk
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HeXeY
- Posts: 1160
- Joined: 2008-06-28 18:03
Re: [Map] Steel Thunder [WIP]
No no no, all the [R-***]'s don't have holidays. I've read that in their "TOP SECRET" files for application/Rules for membership. 

Looks nice
Looks nice

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HughJass
- Posts: 2599
- Joined: 2007-10-14 03:55
Re: [Map] Steel Thunder [WIP]
hehe, im not a rockstar yet.HeXeY wrote:No no no, all the [R-***]'s don't have holidays. I've read that in their "TOP SECRET" files for application/Rules for membership.
Looks nice![]()
anyway I'd like to just get more of the map done before more updates.
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hawKKK
- Posts: 87
- Joined: 2008-05-21 20:37
Re: [Map] Steel Thunder [WIP]
This looks sooo perfect for our Leopards, Dingos, Wolfs (Wolves
), Pumas and so on.
Damn!
If you want to do the gerries a real favor, get some hills in there.
But not as excessive as in qinling
Damn!
If you want to do the gerries a real favor, get some hills in there.
But not as excessive as in qinling





