[Question] Monitor settings & pings

General discussion of the Project Reality: BF2 modification.
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sunshine1991
Posts: 130
Joined: 2007-10-03 23:32

[Question] Monitor settings & pings

Post by sunshine1991 »

1) i love playig with my contrast\gamma setting to make PR look badass.
but i found that TAD SEA is realy dark map...or is it ?
can some of you post pic of tad sea i want to sea the correc lighting of the map.


2)when i watch PR 0.8 trailer i see a cobra taking off on map that looks like OPERATION BARACUDA. was cobra removed or that is diffrent map . ?


3)on most of server i play i got pin 100-200 ( ^_^ ) i was wondering how long is delay between i shoot somebosy and hit.
explaining: lets say i playing and i got 150 ping so i will shot somebody directly in the head ( instant kill ) will he die imidiatly after hit ( smoke when u hit ) or will be dilay of sec . ?
i ask that becouse i notice when i shoot moving target it seems that i hit him (smoke from target ) but he not dieing ( after 3 hits )
Neo_Mapper
Posts: 251
Joined: 2008-04-08 16:51

re: [Question] Moitor settings & pings

Post by Neo_Mapper »

1.) na its not dark :D the lighting isnt the best, but its definetaly NOT dark
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2.) Yes I think it was removed cuzz of absolute superiorety (however you spell the word XD) Now there are 2 attack hueys... And I think this is enough, when used correctly (*remembering of perfect round in an attack huey with a friend*)

3.) Well thats a big problem with the "hitboxes" with bf2... Just use google. enough is said about it ;)
Sorry for my bad english ^_^'
sunshine1991
Posts: 130
Joined: 2007-10-03 23:32

re: [Question] Moitor settings & pings

Post by sunshine1991 »

lol i guess i play with contrast too much lolz
becouse it rely dark for me (btw love the hummve on every pic )
do you play with maxxed ?

3) i mean if ping effect something
Japub
Posts: 237
Joined: 2007-08-28 16:02

re: [Question] Moitor settings & pings

Post by Japub »

Tad Sae is very dark actually. I have the same problem. The second picture shows this quite clearly, it's hard to see details on the humvee, it's so dark.
Neo_Mapper
Posts: 251
Joined: 2008-04-08 16:51

re: [Question] Moitor settings & pings

Post by Neo_Mapper »

yes im playing on maxxed settings. And NO it isnt dark xD the lighting just suck (dark hummve but bright envirement = bad lighting ;) )
Sorry for my bad english ^_^'
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

re: [Question] Moitor settings & pings

Post by Spec »

Objects are too dark. Sky is bright, but that doesnt change that.
PFunk
Posts: 1072
Joined: 2008-03-31 00:09

re: [Question] Moitor settings & pings

Post by PFunk »

Don't tell me that the USMC is going to become one of those armies that won't fight in the dark. :P
[PR]NATO|P*Funk
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CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: [Question] Moitor settings & pings

Post by CodeRedFox »

Thread title changed....do you know how many one line thread we have :-p
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"apcs, like dogs can't look up" - Dr2B Rudd
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