Squad 2ic

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six7
Posts: 1784
Joined: 2006-03-06 03:17

Squad 2ic

Post by six7 »

Well I was just looking at the change list and don't get me wrong-I am extremely pleased with the punishment for squad switching, but I wanted to make a small suggestion. Squad switching is a bad thing, but sometimes it is the only thing that can keep a newb (or even a veteran) squad together sometimes. In the tourney each squad has a 2ic (2nd in command). While the 2ic plays a key role in squad organisation and giving order on TS, on the battlefield they are basicly jsut cannon fodder like the rest of the grunts :mrgreen: .

I was thinking that if a squad leader went down, maybe squad mates could spawn on the second man in the squad. He would act as a temporary spawn point only untill the SL could be spawned on again. If the 2ic went down, then there would be no 3ic. The squad would either have to revive the SL or 2ic, or spawn at the nearest flag. Although this may seem liek it takes the improtance away from keeping the SL alive, it allows for squads to stick together better (but no the the extent of squad hopping). SL would still have full control over the commands issued to squads.

The only reason I brought this up is that i can see it become a bit mroe difficult for squads to stick together, especially if the SL is bleeding and can't get a medic to his position. I do not think the squad should die wit hthe SL, there should still be some sense of organisation after he goes down the the spawning system represents.

Thoughts? (no flames plz)
Of mankind we may say in general they are fickle, hypocritical, and greedy of gain. -Niccolò Machiavelli
[T]Terranova7
Posts: 1073
Joined: 2005-06-19 20:28

Post by [T]Terranova7 »

Sort of a way to similate a fireteam leader? I would only like to see this when theres a minimum of 4 players in a squad. It would be neat if instead of spawning on the 2ic when the SL is dead, how about being able to spawn on the 2ic at any time. This could provide a squad with some tatical options. With a six man sqaud you could have the SL and two squad members suppress a target, while the 2ic and two squad mates flank the target. A simple fireteam really within a squad would be a neat edition to expand on your second-in command idea.
six7
Posts: 1784
Joined: 2006-03-06 03:17

Post by six7 »

Hmmm interesting idea... I like it! Kinda sounds Brothers in Armsish. I liked that game alot.
Of mankind we may say in general they are fickle, hypocritical, and greedy of gain. -Niccolò Machiavelli
00SoldierofFortune00
Posts: 2944
Joined: 2006-02-28 01:08

Post by 00SoldierofFortune00 »

Or what about having half of the squad have an A or 1 next to it, and the second have a B or 2. So the squad leader could send A or Alpha to one point and B or Bravo to another point. At least a little something to let teh SL make a makeshift fireteam where he could use one for attacking while the other one defends the rear or flanks right etc.
Braddock096
Posts: 370
Joined: 2006-02-06 20:04

Post by Braddock096 »

Brothers in Amish. Everyone moves up to the frontline, and then fireteam B starts on the church raisin'. LMAO.

But seriously, interesting idea.That bears further investigation into how that would work from the enemies POV.... No problem from your own squads POV, but I think that would complicate issues overmuch from the enemies POV.

Also a complete squad working together is a beautiful thing. I think keeping the squad as a complete entity is priority rather than giving opportunities to facilitate 2 squads in 1.
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