Remove the "land" on some deployables?

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Remove the "land" on some deployables?

Post by Waaah_Wah »

Kinda got this idea from looking at this pic that Codered posted in the DEV journals section.


Image

If you look at the bottom of the razor wire, you will see that it doesnt match the ground at all. So i was thinking, would it be possible to remove that from the model so the model would look more real?

To prevent it from floating above the ground you could remove the colision mesh from the lower part of the razorwire so it would sink into the ground once placed.


Or something like that :p

Yay or nay?
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Remove the "land" on some deployables?

Post by Spec »

Nay. Maybe have a prettier texture (kinda like the brown near the road, that'd fit anywhere and looks less... grey...), but removing it wouldnt be worth the glitching. That counts for any deployable. Those simply need that, otherwise they will certainly be used in a ... wrong way or will be ineffective (in case of the wire), stuck in the ground or not reachable, because floating.

I'm gonna say nay on this. It'd look prettier without, but would perform worse.
Shotgun
Posts: 97
Joined: 2008-01-21 07:26

Re: Remove the "land" on some deployables?

Post by Shotgun »

if you put it on an angled slope it would float in the air and would look stupid
PR BigD for life

Home of the Australian and New Zealand PR Community

http://www.bigdgaming.net

Image
crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: Remove the "land" on some deployables?

Post by crazy11 »

Dont forget that this is a wip and is probably going to have a better texture.
Image
You miss 100% of the shots you don't take.- Wayne Gretzky
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Remove the "land" on some deployables?

Post by Waaah_Wah »

Shotgun wrote:if you put it on an angled slope it would float in the air and would look stupid
It does it anyway doesnt it?
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
Solid Knight
Posts: 2257
Joined: 2008-09-04 00:46

Re: Remove the "land" on some deployables?

Post by Solid Knight »

You put it on a big cement block.
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Re: Remove the "land" on some deployables?

Post by Teek »

It looks like clay, perhaps of the type that you would find if you dug in the ground under the top soil.
Image
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Re: Remove the "land" on some deployables?

Post by daranz »

The base piles of dirt are there because the devs haven't figured any other way to make the objects fit on any terrain without floating up. If they could sink it into the ground there would be no problem in the first place.

I say paint the base in ACUPAT. Cause, as we all know, ACU fits EVERYWHERE! :lol:
Image
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Remove the "land" on some deployables?

Post by Waaah_Wah »

It fits well on sofas :p

Image
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: Remove the "land" on some deployables?

Post by badmojo420 »

LOL

i was like..."thats not camo" then i noticed the guy
hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Re: Remove the "land" on some deployables?

Post by hx.bjoffe »

Waaah_Wah wrote:It does it anyway doesnt it?
Nowadays, if you put an asset on a slope, it says "try again in a better position."
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Remove the "land" on some deployables?

Post by Waaah_Wah »

Well, even better.
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
Post Reply

Return to “PR:BF2 Suggestions”