wepon deviation like in prsp

Suggestions from our community members for PR:BF2. Read the stickies before posting.
mp5punk
Posts: 1219
Joined: 2008-07-03 22:18

Re: wepon deviation like in prsp

Post by mp5punk »

[R-DEV]Rhino wrote:deviation is not the same when your on a local server since deviation is based of FPS.

On a dedicated server the FPS of the server is fixed to 30fps (unless its lagging then it will be lower), how ever on a client you can go upto 99FPS max. So if your running your game at say 60 fps, your settle time will be twice as fast as playing on a dedicated server.

I doubt the deviation in PRSP is different from normal PR but instead its just the FPS difference of the client from a dedicated server that makes the difference.
oh that would explain why i cant hit for balloni in PRSP LOL!
Image
Smuke
Posts: 877
Joined: 2007-09-25 16:21

Re: wepon deviation like in prsp

Post by Smuke »

Never knew about the FPS thing.
Image
In-Game Name: SmukeUK
Wild_Bill: Smuke, you are a true ninja!.
Post Reply

Return to “PR:BF2 Suggestions”