oh that would explain why i cant hit for balloni in PRSP LOL![R-DEV]Rhino wrote:deviation is not the same when your on a local server since deviation is based of FPS.
On a dedicated server the FPS of the server is fixed to 30fps (unless its lagging then it will be lower), how ever on a client you can go upto 99FPS max. So if your running your game at say 60 fps, your settle time will be twice as fast as playing on a dedicated server.
I doubt the deviation in PRSP is different from normal PR but instead its just the FPS difference of the client from a dedicated server that makes the difference.
wepon deviation like in prsp
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mp5punk
- Posts: 1219
- Joined: 2008-07-03 22:18
Re: wepon deviation like in prsp
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Smuke
- Posts: 877
- Joined: 2007-09-25 16:21
Re: wepon deviation like in prsp
Never knew about the FPS thing.
In-Game Name: SmukeUK
Wild_Bill: Smuke, you are a true ninja!.
Wild_Bill: Smuke, you are a true ninja!.

