I really like the sounds of thatdislexiclawyer wrote:It is an interesting idea, but how about not requiring a bunker to be built in a flag capture radius. For example the AAS game mode would work normally as it does now when soldiers capture a control point. But when your team builds a bunker in the flag capture radius after they have taken the control point the opposing team cannot take the flag until that bunker is destroyed.
This way there won't be a big deal about having spawn points at every flag, because bunkers won't have to be built at every flag. But if the team wants to build one and make it harder for the enemy to advance then they can.
Just my $.02
Much simpler and more realistic portray of controlling areas imo.
