[[New Faction Proposal] ] PLAN Marines

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Aquiller
Posts: 884
Joined: 2008-03-25 09:43

Re: [Proposal] PLAN Marines

Post by Aquiller »

Forget the flamethrower, not worth the effort.
I really like this idea of PLAN Marines, but I also agree with Rhino - it doesnt really need to be a new faction.
PRC_Heavy_Z
Retired PR Developer
Posts: 1088
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Re: [Proposal] PLAN Marines

Post by PRC_Heavy_Z »

some WIP's of ZBD2000 Chassis:

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Nothing much to see but it's actually almost done :P

Yeah, I realize there's some un-smoothing grouped surfaces and what not. I need some rest
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Proposal] PLAN Marines

Post by HughJass »

..aren't flame throwers against the geneva convention?
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torenico
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Joined: 2007-06-30 04:00

Re: [Proposal] PLAN Marines

Post by torenico »

HughJass wrote:..aren't flame throwers against the geneva convention?
IF its against the Geneva convention, the Napalm should be against it too.
Solid Knight
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Joined: 2008-09-04 00:46

Re: [Proposal] PLAN Marines

Post by Solid Knight »

Do you think China would really care if it was?
PRC_Heavy_Z
Retired PR Developer
Posts: 1088
Joined: 2007-02-25 22:56

Re: [Proposal] PLAN Marines

Post by PRC_Heavy_Z »

Do you think ANY country really cares? Anyways, please stop the discussion regarding the flamethrower. If you want to talk about it, make your own thread.

EDIT

ATTENTION ALL TEAM MEMBERS:


I need you to PM me with ANY progress on you've made on your current assigned task (.max files, .dds / .PSD etc). I need them as soon as possible to submit to the red tags and get officially approved.
Last edited by PRC_Heavy_Z on 2009-01-01 07:53, edited 1 time in total.
Chuc
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Re: [Proposal] PLAN Marines

Post by Chuc »

How's the uniforms going? :P
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Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: [Proposal] PLAN Marines

Post by Tomato-Rifle »

The type 82 Grenade

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Z-trooper
Retired PR Developer
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Re: [Proposal] PLAN Marines

Post by Z-trooper »

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Current state: ~1K tris.
Finished state: ~4-7K tris without clutter
Texture estimated to 2048^2 custom pallet, diffuse, bump (with spec).

HZ, do you still want the .max even at this stage? :/
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"Without geometry, life is pointless"
PRC_Heavy_Z
Retired PR Developer
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Re: [Proposal] PLAN Marines

Post by PRC_Heavy_Z »

If you can get me the .max file that'd be best. This is not a final evaluation, just to show we are making progress and probably also to receive some tips and advice.

Looking good by the way :)
Rhino
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Re: [Proposal] PLAN Marines

Post by Rhino »

[quote=""'[R-CON"]Z-trooper;885807']Image

Current state: ~1K tris.
Finished state: ~4-7K tris without clutter
Texture estimated to 2048^2 custom pallet, diffuse, bump (with spec).

HZ, do you still want the .max even at this stage? :/[/quote]

good start Z thou the hull etc is a little low poly.

Make sure you talk to me on xfire or msn soon, the sooner the better really.

[quote="Tomato_With_A_Rifle""]The type 82 Grenade

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Image[/quote]

it looks pretty good, but looks pretty damn high poly, whats the poly count?
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PRC_Heavy_Z
Retired PR Developer
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Re: [Proposal] PLAN Marines

Post by PRC_Heavy_Z »

Poly count for the grenade is currently 3922 :mrgreen: more than 2x recommended. No worries, we'll get it optimized.

BTW, this is the grenade the PLA Should be using.
Rhino
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Re: [Proposal] PLAN Marines

Post by Rhino »

yep, I would say you should aim for 3k polys MAX for the 1p model, then 3p optimize it LOADs so that its something like 500 or 1k polys.

by this I mean taking off all the ridges etc, in 3p no one will notice and you can have a separate 3p texture that is small rez thou providing your 1p texture has all the shadows of the ridges etc you shouldn't need to do that.
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Rhino
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Re: [Proposal] PLAN Marines

Post by Rhino »

Tyep 071, like it says in the bottom right :p
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Stryker Machine
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Re: [Proposal] PLAN Marines

Post by Stryker Machine »

Sounds great, but is it Realsitic ? As PR was created for more realism, im not sure if this is very realsitic, but you have my moral support guys, good luck !
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