1. Medic should not steal frags. If you shoot down an enemy and a medic revive him, you should get your kill, because the revived guy is in hospital and on his place come new guy. ABR system dont work, so you should not worry about statspadding.
2. Ralley point system was much better in previos versions, you needed to find and destroy enemy RP, not only cruise around the city in your vodnik...
3. Score system
I see it as big problem, that some guys dont fight, defend or attack flags, they simply drive their squads in truck over the hole map and build everywhere firebases (not in CnC), because they get for such things much more points than for taking out enemies.
I heard about aces like combat troops, snipers, fighter pilots, special forces, tanks. But I never heard about being a truck driver in the rear of your army, that that would make you to the most important person on the battlefield.
In my opion they are to much points for driving your squad simply around the map, I dont have something agiainst drivers, but I dont like that players abuse the point system.
Please make a useful mix of frags, good k/d and teamwork (medic, transport, repair + a bit squadbonus), maybe 1/3 to 1/3 to 1/3.
4. LAT
Every squad should be able to get a LAT as it is in real armies.
A car should not be used like a light tank anymore, because I think its not realistic to overdrive soldiers of a regular army and so on.
5. I hate CnC.
Some Suggestions
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Dude388
- Posts: 404
- Joined: 2008-07-21 21:15
Re: Some Suggestions
I believe that most of these suggestions have been mentioned before and that there is some tweaking involved (like the rallies) and some are just hardcoded (medic frags/players in general).
However keep in mind that the point of PR is not the point system bu the collective teamwork of the players, what those player are doing (driving off and building FO) is an intricate part of the game, without it there is no advancing the game for that side.
However keep in mind that the point of PR is not the point system bu the collective teamwork of the players, what those player are doing (driving off and building FO) is an intricate part of the game, without it there is no advancing the game for that side.
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AquaticPenguin
- Posts: 846
- Joined: 2008-08-27 19:29
Re: Some Suggestions
2. the rally point system atm means that players can't just camp people's rally points and rack up a lot of kills which I think is a bigger problem.
3. I agree the score system is unbalanced - It seems the only way to build score is to create firebases, you don't get a proportionate amount for doing other jobs in the team. Hopefully this will be tweaked.
4. LAT should be more available, maybe add 2 more LAT kits. 1 per squad is a nice idea but I have a feeling that would make it to easy to destroy light enemy vehicles. The cars should be more susceptible to light arm fire and more vulnerable so that LATs aren't needed as much in my opinion. Also in real life squads generally have more people in
5. CnC is getting a revamp for .85
3. I agree the score system is unbalanced - It seems the only way to build score is to create firebases, you don't get a proportionate amount for doing other jobs in the team. Hopefully this will be tweaked.
4. LAT should be more available, maybe add 2 more LAT kits. 1 per squad is a nice idea but I have a feeling that would make it to easy to destroy light enemy vehicles. The cars should be more susceptible to light arm fire and more vulnerable so that LATs aren't needed as much in my opinion. Also in real life squads generally have more people in
5. CnC is getting a revamp for .85
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single.shot (nor)
- Posts: 692
- Joined: 2008-04-12 07:06
Re: Some Suggestions
CnC is experimental
War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
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PlaynCool
- Posts: 711
- Joined: 2008-04-06 21:51
Re: Some Suggestions
Now first lets say that in PR you have 200 tickets, this represents 200soldiers, if anyone knows how much LAT, MG, Grenadier, are supplied to 200soldiers(ex: each 30th soldier gets Grenadier, each 35 gets MG, each 40 gets LAT)Let's say that you have 200 tickets 200:40= ~5(lat's left) lat's for the team, now lets say that the enemy killed certain amount of troops, and the team have 100tickets left - 100:40= ~2(lat's left)My question is:Is it possible to have the ticket count influence the sqwad reqwested limited kits like LAT, Grenadier,MG,Marksman, and will that fit the PR gameplay?That way on smaller maps your team gets lower number of sqwad reqwested kits, but on big maps like Kashan where you have ~400 tickets you could have more limited kits.
Or have the ticket determine the number of theese kits ex: you start with 200 tickets - 200:40=5-limited kits until the end of the round, no matter how tickets your team loses.
And one more final qwestion: Whi does it takes for ever to aim with the LAT, you cant always walk scoped and with the limited visibility it makes it even hared to aim and destroy the enemy vehicule.
Or have the ticket determine the number of theese kits ex: you start with 200 tickets - 200:40=5-limited kits until the end of the round, no matter how tickets your team loses.
And one more final qwestion: Whi does it takes for ever to aim with the LAT, you cant always walk scoped and with the limited visibility it makes it even hared to aim and destroy the enemy vehicule.
Last edited by PlaynCool on 2009-01-01 22:04, edited 3 times in total.
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jbgeezer
- Posts: 908
- Joined: 2008-06-10 15:30
Re: Some Suggestions
Man personally I love CnC, it is one of the most realistic gamemodes in my opinion.
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jaspercat444
- Posts: 599
- Joined: 2007-12-19 06:11
Re: Some Suggestions
#1. It is supposing that the soldier was only wounded enough to still be healed- not crippled.
#2. I, personally, do not like how you lose your RP if someone happens to walk by. I think the range should be lowered to maybe 5-10m, or completely removed.
#3. Who needs points? Points are lame. Remove them.
#4. Currently, isn't there enough for one per squad? And yes, vehicles should be easier to destroy.
#5. This is a suggestion?
#2. I, personally, do not like how you lose your RP if someone happens to walk by. I think the range should be lowered to maybe 5-10m, or completely removed.
#3. Who needs points? Points are lame. Remove them.
#4. Currently, isn't there enough for one per squad? And yes, vehicles should be easier to destroy.
#5. This is a suggestion?

