BrotherAlex wrote:ok point taken but ease the baserape rule so spec ops or small squads if could sneak in,they would be allowed to.
-That's pretty much been an accepted exception forever(Though there are no assets left to blow up at main anymore now, except vehicles and that's baserape).
-The reason why there is a baserape rule on servers is because you are just spawning in or just starting up a vehicles, something that would not have been the case in reality. You don't spawn at some random location on the ground with no sense of direction and unaware of the events around you. The main base either signifies a fortified position or a place where reinforcements arrive from an off-map location, they would not be as vulnerable as they are in the game and any tank that was standing around attacking their main would have been destroyed the moment it made it's presence known. This is why there are baserape rules on maps(In addition to the fact that it's boring).
Make Norway OPFOR! NAO!
It's your hamster Richard. It's your hamster in the box and it's not breathing.
There are some servers that have baserape allowed. EAGLES one.
The argument that IRL you could do this or that. well IRL some aircraft come from half way round the world. Aircraft carriers have so much defence you be dreaming if you think you would get within a mile. They don't sit on the coast and let people shoot at them.
IRL US launch lots of missiles not sent in just littlebirds.
The reason most people don't want base rape cause spawning just to die ain't fun. Why not have the enemy get a chance to start, only people that want easy kills, numnuts that think its fun, just play some left4dead if you want to easy kills or play some single player PR if you want base rape. Best parts of PR when you play as team working to play
3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0
I just hate sitting the main, not been able to get out because some techincals are just sitting their pounding away at us, it's not realistic, and neither is it fun.
In-Game Name:SmukeUK Wild_Bill:Smuke, you are a true ninja!.
Doesnt Texas team players server allow attack of main bases at any time. I think you are allowed to destroy assets as they spawn, plant mines, c4, spawn kill, etc
TG allows attack of allied bases on insurgent maps. You could drive big red into basra airport and blow up the tank and every apc at the start of the game if wanted, ied the exits so they cant leave. 50 cal the helipad, etc
Generally I dont agree with spawn camping as a tactic as people beam in from outer space, its not really part of a realistic pr game as I understand it
I agree with you in principle that 'no rules' would make sense but in practise it makes for bad gameplay and exploits the game mechanics more then anything to do with real tactics ie. its unrealistic
Every main base should have a vulcan and AAA, tow and every available resource to stop them being easy targets.
Ideally out of bounds exclusion zones would be dynamic during a game to reflect larger troop movements then can be shown with 64 people only, till then you will have to imagine that is what server admin and the devs are trying to reflect, imo
.:iGi:. allows INS to attack mains against convectional teams(two links OP provided of RL baserape are afghanistan which most servers allow INS to attack even if not allowed to on AAS maps). but not in AAS. we want a fair fight outside of the "main" not some guy sitting in a tank inside enemy main (yes it happens.)
and personally i would like spec ops to go into enemy main but it is such a chore to admin that its not worth the time.
for e.g even if a spec ops sneaked into main, did what ever they do, didn't engage any one in till he was forced to by self defense. he would of broke no rules, buuuuut the enemy team would cry BASERAPE !!!!!!!!!! i would look and see we only have 1 guy in there main, what am i going to do ? kick the guy ? i dont know if he broke the rules. as you can see its not worth the effort.
I think if people are attacking main, all the attention will then turn to that area, thus not having an enjoyable expereince. As many people will spawn and get frustrated waiting another 20 secs when they get killed at there main. The rules are here to insure a fun and enjoyable time playing PR, lets respect em .
[COLOR="Red"]|Automatic Rifleman|Supply Support and Transport Driver|[/COLOR] Battlefield 2 In Game : MeanMachine002 Xfire : meanmachine02
Sabre_tooth_tigger wrote:Doesnt Texas team players server allow attack of main bases at any time. I think you are allowed to destroy assets as they spawn, plant mines, c4, spawn kill, etc
Yes they do, I play there regularly. It is generally thought that if a mapper didn't want you to go somewhere then there would be the 'dome of death' around it. Yeah it is a pain when you spawn at main and get killed, but really the only ones doing that should be those after vehicles that the main spawns. The infantry should be spawning at FOBs and rally points, not the main.
Personally I feel that BF2 is ill equipped to give anything near realism as far as fixed wing aircraft and I see more baserape going on with airfield maps than any others.
In .8 there's no reason for specops to be at a main base, anyway. Unless you count blowing up vehicles as they spawn as a valid reason, which I'd be very reluctant to do, as it's akin to shooting people the moment they spawn.
Guys, quit with the whole "it's up to the server admin" ****. Of course it is! That's not the OP's point, though. He's simply throwing his proposal out there. He's not forcing anyone to change, just suggesting it.
Similarly, it's up to congressmen to make laws, but that doesn't stop ordinary people from suggesting changes.
Who cares? Seriously though, if you don't like the rules of the server, find one with different rules. Trying to change something that the majority of the PR community agrees with isn't likely to work.
There are popular servers that play the rule either way...
Personally, I think that camping a base with a tank sucks, but camping with say a sniper, or going in with a spec ops team really is not that bad.
But you can never tell between these kinds of players, so its best to have a blanket no in many cases.
As mentioned before, having to set a 'security force' seriously would remove the amount of players this game has, if you could have 120 on a map, it would not be an issue, but for now, we cannot.
Who would really want to wait at the base the whole map though.
We do have this situation on fools road sometimes where the bridge needs looking after.
For actual base defence, sitting on a tow gun for half an hour and so on I think it would need a team of bots about 30 say then I'd agree that attacking the main base is reasonable gameplay
Imagine PR was a game of 512 each side and every player was in charge of a team of bots as well as coordinating with other actual players
Sabre_tooth_tigger wrote:Who would really want to wait at the base the whole map though.
We do have this situation on fools road sometimes where the bridge needs looking after.
For actual base defence, sitting on a tow gun for half an hour and so on I think it would need a team of bots about 30 say then I'd agree that attacking the main base is reasonable gameplay
Imagine PR was a game of 512 each side and every player was in charge of a team of bots as well as coordinating with other actual players
Coop PRSP server.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
On maps with an airbase there would be the twice size of your team dedicated to defending it, and then they'd be god knows how many times on the field.
I'd be well up for letting people attack bases if there was;
1) A big enough server size for people to man defences without taking a noticable amount of troops off the frontline
2) Bots that didn't take up server spaces that could man defences
since neither of those are currently possible I don't think baserape is in order, although ultimately up to admins at the moment.
Need advice on a ban situation i've been banned today on Kashan; the situation is like this- i was in the mountans, near that big antenna - close to a road to South Village, overlooking the zone that goes from PLA Operations (not the MAIN) all the way to South Bunker; i was manning an US AA, dont know the name of it - manage to destroy a truck and a PLA AA, miss a heli; a second PLA appears - i engaged it......and then BAN, reason BASERAPE??!! is that a BASERAPE situation???? I did not engage in MAIN PLA, not shooting in that direction, and my targets were closer to SOUTH BUNKER than enemy MAIN- around the crossroad that goes to bunkers, and pla outpost. This ban is the first one a took ever for a manoeuver like that......so I am asking: was that a Baserape situation ????? why BAN??
claus1000ro wrote:Need advice on a ban situation i've been banned today on Kashan; the situation is like this- i was in the mountans, near that big antenna - close to a road to South Village, overlooking the zone that goes from PLA Operations (not the MAIN) all the way to South Bunker; i was manning an US AA, dont know the name of it - manage to destroy a truck and a PLA AA, miss a heli; a second PLA appears - i engaged it......and then BAN, reason BASERAPE??!! is that a BASERAPE situation???? I did not engage in MAIN PLA, not shooting in that direction, and my targets were closer to SOUTH BUNKER than enemy MAIN- around the crossroad that goes to bunkers, and pla outpost. This ban is the first one a took ever for a manoeuver like that......so I am asking: was that a Baserape situation ????? why BAN??
It's MEC not PLA on Kashan, and it's probably some kind of mistake? :/