Reactive armour on tanks

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Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

Reactive armour on tanks

Post by Zoddom »

I noticed it when i watched the 0.85 teaser.
i looked at the T-90 and thought.."That looks bizare.." At first i didnt know why, but then i saw some pics and noticed, that no PR heavy-tank is equiped with reactive armour. Its just a suggestion for the models, not for gameplay-changes. It would just look pretty nice and more realistic ;)
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Reactive armour on tanks

Post by Rudd »

gotta remake the tank models that were made by EA first, can't just modify their models.
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Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

Re: Reactive armour on tanks

Post by Zoddom »

? but they have already been changed? and in addition they built a challenger tank themselves, so where should be the porblem?
Neo_Mapper
Posts: 251
Joined: 2008-04-08 16:51

Re: Reactive armour on tanks

Post by Neo_Mapper »

cant you just "connect" it with the ea model? Didn't you do the same with the us blackhawk? just attached some little pieces to let it look more epic :D

Well I dont know much about modeling, but this just cam into my mind ;D
Sorry for my bad english ^_^'
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Reactive armour on tanks

Post by Rudd »

? but they have already been changed? and in addition they built a challenger tank themselves, so where should be the porblem?
skinning is allowed, but changing the actual model is not without express permission of EA/DICE, I'm unsure of the situation regarding the tiny changes to the blackhawk, I think thats something to do with something modlers call 'children'

But afaik there is a T80 being made, a thingy for the chinese, and a very VERY nice m1a1 being made as well by community members. So I'm sure they may use the lastest armour configurations.
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Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

Re: Reactive armour on tanks

Post by Zoddom »

you, my idea wasnt making gameplay-changes with this armour.
and i think this armour could count as child.
just 2 textures would be needed, there dont have to be 100 little blocks, it could be one whole ... "entity", dunno what its called in case of modelling
M_Striker
Posts: 513
Joined: 2008-05-31 00:36

Re: Reactive armour on tanks

Post by M_Striker »

As far as I know, not all reactive armor looks like that. The reactive bits is just another layer that looks like the main armor.
Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

Re: Reactive armour on tanks

Post by Zoddom »

M_Striker wrote:As far as I know, not all reactive armor looks like that. The reactive bits is just another layer that looks like the main armor.
As far as I know, the American reactive armour, which is included in the Urban Combat kit (or whats the name), looks like the one i posted, only a bit bigger charges
KingLorre
Posts: 1893
Joined: 2006-10-21 14:01

Re: Reactive armour on tanks

Post by KingLorre »

Isn't that a Georgian T-72? i think they went a little overboard with the reactive armor boxes on that.
jbgeezer
Posts: 908
Joined: 2008-06-10 15:30

Re: Reactive armour on tanks

Post by jbgeezer »

Sure got that right Kinglorre :wink:
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Reactive armour on tanks

Post by Rudd »

Zoddom wrote:As far as I know, the American reactive armour, which is included in the Urban Combat kit (or whats the name), looks like the one i posted, only a bit bigger charges
TUSK right? cptwildstar is making a TUSK/non-TUSK version I think, but don't quote me there
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Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: Reactive armour on tanks

Post by Hotrod525 »

HUM GUYZ !!!!! Do you EVEN KNOWN IF BF2 ENGINE can support ERA realisticly ?????
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77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Re: Reactive armour on tanks

Post by 77SiCaRiO77 »

the t90 and the chally already have ERA modeled .
Proff3ssorXman
Posts: 383
Joined: 2008-03-23 08:07

Re: Reactive armour on tanks

Post by Proff3ssorXman »

Challenger? I didn't know that

*Goes off to check in game*
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Reactive armour on tanks

Post by Rudd »

Hotrod525 wrote:HUM GUYZ !!!!! Do you EVEN KNOWN IF BF2 ENGINE can support ERA realisticly ?????
sure why not, I was reading the slat armour thread and they said you just make it another material with unique properties
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V4.SKUNK
Posts: 98
Joined: 2008-02-04 10:45

Re: Reactive armour on tanks

Post by V4.SKUNK »

Proff3ssorXman wrote:Challenger? I didn't know that

*Goes off to check in game*
Challenger2 doesn't use ERA any more in reality though.
We just need some one to model the new CR2 upgrades.
Here is a video of what i'm talking about.
LiveLeak.com - British Challenger 2 tanks live firing in Iraq
Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

Re: Reactive armour on tanks

Post by Zoddom »

erm like i said..
it doesnt have to explode, when you hit it.... for me. just the polygones and textures would be enough for me :)
@Rudd:
If youre right, ... niiice, looking forward to it :)
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