Anti Air and Infantry

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: Anti Air and Infantry

Post by Conman51 »

YES!!!!!!..this is needed for muttrah
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



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Vege
Posts: 486
Joined: 2008-06-26 23:12

Re: Anti Air and Infantry

Post by Vege »

+1
This should be done, too meny times i see AA standing alone in a battlefield,
It takes 6 grenades right next to the AA to take it down which is a huge amount.
BF universe: Jorma[fIIn], Tahanmikaansovi, Vge, Lou Bang, Marjapiirakka
akatabrask
Posts: 560
Joined: 2008-04-10 14:36

Re: Anti Air and Infantry

Post by akatabrask »

as far as i noted when reading the decrypted 0.85 log it seems like aa's will start as wrecks now and needs to be build atleast, so i guess that this will include this sort of weakspot, or engies get explosives
waldo_ii
Posts: 961
Joined: 2008-04-30 22:58

Re: Anti Air and Infantry

Post by waldo_ii »

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Yes.

Some for deployable .50s, too.



EDIT: If you saw the picture of the dude with pink underwear, I'm sorry. The horror has been fixed.
Last edited by waldo_ii on 2009-01-11 04:23, edited 2 times in total.
|TGXV| Waldo_II

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Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Re: Anti Air and Infantry

Post by Airsoft »

waldo_ii wrote:Image
wtf? lol
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McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Anti Air and Infantry

Post by McBumLuv »

I'd like to see something like this, or at least more resources with which to take them out (demolition engineer anyone?)
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Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Re: Anti Air and Infantry

Post by Expendable Grunt »

You will like .85.

M.
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