Plea to devs and stuff

General discussion of the Project Reality: BF2 modification.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Plea to devs and stuff

Post by Rudd »

# $5.99 per fast rope
people would pay

how sad
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Cobhris
Posts: 576
Joined: 2008-06-11 07:14

Re: Plea to devs and stuff

Post by Cobhris »

'[R-DEV wrote:CodeRedFox;901473']We wouldn't need community servers:

Heres our five point pay plan:
  • $65.95 PR core + ($4.50 per level)*
  • $1.50 Per minute Support line**
  • $5.99 per fast rope
  • +$0.20 Reward for teebagging killed enemy
  • $9.95 Sniper rifles
  • Kit request $0.98
*Fileplanet subscription required**Support may include answers such as "Upgrade your crappy computer" and "Works on my computer, your computer must suck"
$1.00 per bullet
$15.00 per tank shot
$20.00 per HAT missile
pwn3ge106
Posts: 145
Joined: 2008-01-26 00:58

Re: Plea to devs and stuff

Post by pwn3ge106 »

don't even think about firing the GAU-8 without taking out a second mortgage.
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Solid Knight
Posts: 2257
Joined: 2008-09-04 00:46

Re: Plea to devs and stuff

Post by Solid Knight »

Okay guys, I just wrote a new engine in Pascal.
TAW_Cutthroat
Posts: 459
Joined: 2008-07-05 08:14

Re: Plea to devs and stuff

Post by TAW_Cutthroat »

Aquiller wrote: Secondly, its if PR gets a 1st place.
Runners-up get it too.
L.Kilmartin
Posts: 23
Joined: 2007-06-13 23:35

Re: Plea to devs and stuff

Post by L.Kilmartin »

wow i stirred up alot of emotion in this thread. and i'd pay 6 bucks for a nasty 1337 f4$tr0p3
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Plea to devs and stuff

Post by CodeRedFox »

Profit!

Good consumer good
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"apcs, like dogs can't look up" - Dr2B Rudd
-=TB=-Tobakfromcuba
Posts: 526
Joined: 2007-02-25 15:06

Re: Plea to devs and stuff

Post by -=TB=-Tobakfromcuba »

if you get an own engine, you consider to stick to all bf2 engine limitations?
i mean, just for the good old times?
torenico
Posts: 2594
Joined: 2007-06-30 04:00

Re: Plea to devs and stuff

Post by torenico »

  • PR Needs 1st Place
  • PR needs time
  • PR needs faztroperz!1
But if we dont win, we can still mod the Engine right? someone has to win.
bloodthirsty_viking
Posts: 1664
Joined: 2008-03-03 22:02

Re: Plea to devs and stuff

Post by bloodthirsty_viking »

torenico wrote:
  • PR Needs 1st Place
  • PR needs time
  • PR needs faztroperz!1
But if we dont win, we can still mod the Engine right? someone has to win.
pr need first OR second place....
that means if it can get a 3rd year or saecond place were still in good luck!
mp5punk
Posts: 1219
Joined: 2008-07-03 22:18

Re: Plea to devs and stuff

Post by mp5punk »

Colonelcool125 wrote:Aren't we getting a bit ahead of ourselves here?
Yea we are, so far i thought half life 2 was in the lead and i didn't see how well we were doing though, god be with the PR team on this one!
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Skodz
Posts: 791
Joined: 2007-05-26 06:31

Re: Plea to devs and stuff

Post by Skodz »

I am not an expert but IF Devs develop a game on a new engine, it will most likely be a new game, nothing to do with the actual PR on BF2 engine... Its not gonna be the BF2 mod PR with fastropes...
Colonelcool125 wrote:Why aim low?

We will get #1 this year. I have no doubt.
Every PR sub-community (clans) should promote it. (we do)
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Plea to devs and stuff

Post by McBumLuv »

Colonelcool125 wrote:The top 100 votes end on Friday. That's when the real battle starts.

Think of it this way:
The PR Forums have 25,000+ Members.
There have been 48,000 votes for split among every single mod on ModDB.

That should give you an indication of how well we could do.
I swear, at least half the members have only posted like one sentence, and prolly only in the help and hardware section :roll:

But I don't think it should be that hard winning, pr 0.8 has made the numbers go up, so I guess there's some truth to that :p
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bloodthirsty_viking
Posts: 1664
Joined: 2008-03-03 22:02

Re: Plea to devs and stuff

Post by bloodthirsty_viking »

Colonelcool125 wrote:We should keep a running tally of how many times the word "Fastrope" is used in seriousness.

But still, Let's say 1/5 of those members are active. That's 5,000 votes. That's a lot.
then why do entire bf2 secion only got 4,084 votes?
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Plea to devs and stuff

Post by McBumLuv »

Quoth thy Bender: BAM!
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bloodthirsty_viking
Posts: 1664
Joined: 2008-03-03 22:02

Re: Plea to devs and stuff

Post by bloodthirsty_viking »

Colonelcool125 wrote:I'm just making up numbers...

:D

How can you tell how many votes a game has?
2008 Mod of the Year Awards event - Mod DB
just keep the mouse over and one of those little boxes open saying the number of votes, dont click, just put it over the name
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