[Suggestion] Ambulance & Qom

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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SüleymanAbi
Posts: 15
Joined: 2009-01-16 16:59

[Suggestion] Ambulance & Qom

Post by SüleymanAbi »

Hello people. I really want to see an ambulance vehicle in PR on insurgency maps. It could be really awesome and atmospheric. It can heal wounded insurgents and it can have a siren to give a deeper feeling. Also
there should be only one ambulance respawning in a long time. But Americans should lose ticket if they shoot one.

And one more thing: I must admit I love Qom :-o and I really want to hear it in the technicals while fighting the infidels. MG fire and Qom would be great together :D


Well that's my suggestion and I wish you'd consider it seriously :)
jbgeezer
Posts: 908
Joined: 2008-06-10 15:30

Re: [Suggestion] Ambulance & Qom

Post by jbgeezer »

Wouldnt that be unrealistic, as ambulance IRL carry civvilans to hospitals
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Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Re: [Suggestion] Ambulance & Qom

Post by Airsoft »

yeahm it can run over people but can not be shot at. Sounds fair.
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Incomplete Spork
Posts: 436
Joined: 2008-12-30 03:26

Re: [Suggestion] Ambulance & Qom

Post by Incomplete Spork »

Airs0ft_S0ldier11 wrote:yeahm it can run over people but can not be shot at. Sounds fair.
If it was big and clunky enough then problem solved. I don't support this idea but im just saying if it was clunky and big it wouldn't attempt to run people down.
markonymous
Posts: 1358
Joined: 2007-10-25 05:20

Re: [Suggestion] Ambulance & Qom

Post by markonymous »

Airs0ft_S0ldier11 wrote:yeahm it can run over people but can not be shot at. Sounds fair.
The civilians can throw rocks at you till you die or just call in mortars on your head yet you're not allowed to shoot them. Is that fair or realistic?
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Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: [Suggestion] Ambulance & Qom

Post by Rezza »

They are still civilians in real life civilians also help their own peoples army or troops so why not this i think its a great idea both for atmosphere and for realism.
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DannyIMK
Posts: 226
Joined: 2008-01-28 18:16

Re: [Suggestion] Ambulance & Qom

Post by DannyIMK »

i made topic about doctors and ambulances.
anyway i think that ambulances is good idea, sirens are good too.
make it if it transporting an armed insurgent, it is allowed to shoot the ambulance, or if it run over an brit/us solider.
i got more idea but i think it's hardcoded, maybe if the ambulance is taking insurgent, first it can take insurgent with 40/30 health or less, also the doc should have a tool that used to simulate taking incapacitated insurgents/civis, then he can take it to hospital and then the docs/paramedics/civis and the wounded insurgent/civi get out, and there is should be something like a bed and when you click E it heals you slowly. but in ambulance it just make you not bleed(to code this maybe make the heal rate fast as bleed, so when you bleed you also heal)
Zeppelin35
Posts: 191
Joined: 2008-01-13 02:55

Re: [Suggestion] Ambulance & Qom

Post by Zeppelin35 »

I think DannyIMK's suggestion is the perfect balance of realism and fun. If it would be possible to code then it should really be ingame.
kingkoolkoobyak
Posts: 78
Joined: 2008-11-18 21:43

Re: [Suggestion] Ambulance & Qom

Post by kingkoolkoobyak »

yeeah
good one
only for insurgency
i suggest it should be an old VW 'bully' because it is still widely used in 3rd world countries

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if mec still use brdm we could even use an older one...sixtees revival, all hippies went to afghanistan with this one

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[img]http://img254.imageshack.us/img254/5892/gdwsignewsstarndard.png[/img]
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