[[New Faction Proposal] ] PLAN Marines

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PRC_Heavy_Z
Retired PR Developer
Posts: 1088
Joined: 2007-02-25 22:56

Re: [Proposal] PLAN Marines

Post by PRC_Heavy_Z »

Already done... of course there's primary research, but I can't find any fabric warehouses near my location that I can go in and take a sample.
PRC_Heavy_Z
Retired PR Developer
Posts: 1088
Joined: 2007-02-25 22:56

Re: [Proposal] PLAN Marines

Post by PRC_Heavy_Z »

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WIP shots with a little comparison.

going through optimization right now. 5019-tri's
Rhino
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Re: [Proposal] PLAN Marines

Post by Rhino »

your very front wheel with the spikes needs a little work, since it comes outside the track to keep it on then it has thous spikes etc.

to do the spikes on the wheels you can either model each spike which is done most of the time but takes up a load of polys, or you can do what the FH2 guys do and put a 2 sided plane on both sides of both front wheels, then put a flat texture of the spikes on them, problem is that they dont look as good as 3d spikes but the difference is hardly noticeable for the most part.
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PRC_Heavy_Z
Retired PR Developer
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Re: [Proposal] PLAN Marines

Post by PRC_Heavy_Z »

DOH! yeah forgot to add that part, I've originally modeled every single spike but that took up like 300 polys per wheel :lol: . But yeah I'll add the 2 sided plane. I really don't think anyone would be able to tell the difference between modeled and textured spikes because of the side skirt blocking most of the view.
Rhino
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Re: [Proposal] PLAN Marines

Post by Rhino »

ye, make sure the plane is not too close to the track to avoid zfighting.
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Aquiller
Posts: 884
Joined: 2008-03-25 09:43

Re: [Proposal] PLAN Marines

Post by Aquiller »

I like it sooo much, keep up the good work!
WilsonPL
Posts: 510
Joined: 2008-03-27 17:32

Re: [Proposal] PLAN Marines

Post by WilsonPL »

Sooo whats going on with this faction?

I just saw news on FH2 site, and they gonna have flamethrower in next version. Maybe you can ask them how it works, or exchange for something.
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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: [Proposal] PLAN Marines

Post by Maxfragg »

we dont want a flamethrower as we dont want a MIKOR MGL :-P (the old ones will remember the time when it was suggested twice a week)
torenico
Posts: 2594
Joined: 2007-06-30 04:00

Re: [Proposal] PLAN Marines

Post by torenico »

And dude, that Flametower is an US WW2 Era Flametower..
PRC_Heavy_Z
Retired PR Developer
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Re: [Proposal] PLAN Marines

Post by PRC_Heavy_Z »

Right, this is the last time I'm going to say this, no more flamethrower discussion in this thread please. Otherwise you'll feel the wrath of my newly obtained blue-tag powers :twisted: j/k

Anyhow, some pictures for y'all. It might not look like much considering the time that's pass but it's hard as hell trying to make the model match up to the references and achieve that realistic look.

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Keep in mind they are very much WIP, the turret is far from complete and rest of the chassis is definately going to go through some more touching up, depending on poly count. Currently the model is 5561 tris, not too bad. Yeah I still haven't added the 2 sided planes for the front drive wheels, I'll do that last so it doesn't look too funky for these WIP shots.
Scot
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Re: [Proposal] PLAN Marines

Post by Scot »

Looks awesome mate :)
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McBumLuv
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Joined: 2008-08-31 02:48

Re: [Proposal] PLAN Marines

Post by McBumLuv »

^Ditto, and good job finally getting the blue tags, just don't spam " ;) " in any thread, else you'll get a cult following you :p
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fludblud
Posts: 1197
Joined: 2007-10-07 07:35

Re: [Proposal] PLAN Marines

Post by fludblud »

hehe, 13 years ago but does anybody remember this?



wonder if the PLA still use modified fishing boats for large scale amphibious operations?
HughJass
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Joined: 2007-10-14 03:55

Re: [Proposal] PLAN Marines

Post by HughJass »

prc, what do you think, 2km or 4km for the map?
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PRC_Heavy_Z
Retired PR Developer
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Re: [Proposal] PLAN Marines

Post by PRC_Heavy_Z »

How big of a map do you think you can handle? we really need to have a 4km map but a smaller map will do.
Rhino
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Re: [Proposal] PLAN Marines

Post by Rhino »

2km is a good size you should aim for doing with most of your maps tbh. 4km maps I would do where its really necessary if you want it largely a vehicle based map.
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PRC_Heavy_Z
Retired PR Developer
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Re: [Proposal] PLAN Marines

Post by PRC_Heavy_Z »

actually, yeah come to think of it, what size was Muttrah? 2 km? in that case a 2km map would be fine. The reason why we'd need say a 4 km map is because the main difference between the PLA and PLANM is its vehicles. Thus a large map with emphasis on vehicular combat would show case the PLANM better.
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