active members of military all countries in pr

General discussion of the Project Reality: BF2 modification.
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spartan117gw
Posts: 204
Joined: 2006-08-29 04:49

active members of military all countries in pr

Post by spartan117gw »

sorta related to https://www.realitymod.com/forum/f21-news-frontlines-political-debate/581-you-soldier-52.html

BUT. with a lil more info

state the below and comment about why you like pr, how is it compared to the real deal, what would you change? suggestions?
name wong
rank pv2
branch united states army
mos 25 bravo (it specialist)/paratrooper
unit 82nd abn div 1bct

ps hey today we got a new boss.

- pr has team work down most of the time. thats its strongest advantage. forcing players to be team players and the fact that the fan base are hardcore realism fans. amazing maps vehicles. combat is great.

- to the real deal. id say pretty good, only thing id change is the time it takes bring a weapon up and sight it/shoot whilst on the move. but im sure it just got fixed.

-maybe edit the acu skins a bit. i belive spush made em. pretty good rezolution skins. il talk to em on xfire.

- running speed, if im getting shot at ima be running a lil faster.
- airborne maps. ever think bout making a static c130 and jumping of wramp or jump doors? would be awsome of everyone spawned in it and got in a line. and jumped out the doors to begin an assault.
- add the us army rangers. maybe some 82 in there too

thats all of the top of my head for now

oh yeah. how abou some kind of icon ingame/and on the forums that id's a person as being a member of the military? would be cool.

ALSO. if youve been inspired by playing airsoft and video games and pr to do the real deal. talk to somone whos been in . so yeah if u wanna be a joe. or a jane. make sure its what you want (im pretty happy rocking bf2 on my 40 lcd in da barracks. thank you uncle sam.

some pics from my quests post signing up
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Last edited by spartan117gw on 2009-01-20 18:59, edited 5 times in total.
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BF2 ASSAULT. BETTER TOYS, BADDER GUNS, THE ASSAULT IS COMING... intel x6800 core 2 duo 2.93ghz 4gigs ddr2 ram nvidia 7950 gx2 1gig audigy 2 zs soundcard. aka . the coop king.Image
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Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: active members of military all countries in pr

Post by Rabbit »

why add 82nd why not 173rd, or 25th airborne?
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AfSoccer "I just don't see the natural talent."
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spartan117gw
Posts: 204
Joined: 2006-08-29 04:49

Re: active members of military all countries in pr

Post by spartan117gw »

cus im from 82nd lol. but hey they can add those guys in alaska. 4-25 right? and 173rd could be a map in afghanistan
OPERATION HYDRA 40MB SP\MULTI\COOPdownload now!
BF2 ASSAULT. BETTER TOYS, BADDER GUNS, THE ASSAULT IS COMING... intel x6800 core 2 duo 2.93ghz 4gigs ddr2 ram nvidia 7950 gx2 1gig audigy 2 zs soundcard. aka . the coop king.Image
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Undies
Retired PR Developer
Posts: 1112
Joined: 2006-12-01 15:20

Re: active members of military all countries in pr

Post by Undies »

Take a look here https://www.realitymod.com/forum/f21-ne ... ldier.html you could glean some info.
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"The cavalry bring a bit of panache and flair to an otherwise dull affair"
Doom721
Posts: 503
Joined: 2006-07-30 13:32

Re: active members of military all countries in pr

Post by Doom721 »

I believe, don't quote me, that sight in time is down to some extent, and run speed ( sprint bar ) lasts longer, and recharges faster - but as for airborne C130 maps and the likes... thats been suggested before and would get locked had it been an individual suggestion :P
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"FAIL" - Right after you drive on the grass in Gran Turismo 4
Playing PR since Halo dropping spec ops and SL spawn ;) ( .3 :razz: )
Proud Member of the ~6 player PR clan StrkTm
Anderson29
Posts: 891
Joined: 2005-12-19 04:44

Re: active members of military all countries in pr

Post by Anderson29 »

forgive him undies...he's just a private. lol. anyways spartan, i suppose just pm undies in the format seen on that thread and he'll add you to the serving.
and as far as the sprint bar goes...i think a 100m dash in 20 sec. ain't bad for having about 60 extra lbs of gear.and they are adding 10 seconds to the overall sprint time making it 30 whole seconds of sprint.
the only suggestion i have is that i want bullets to fire as fast as i can click my mouse on semi auto. but that has been discussed allot already

oh and I've been thinking allot about having a deployed state work in all stances for all weapons...add an animation and penalties for moving (slightly longer deviation) and it could work...simulating resting your weapon on low walls or window sills. of course it could be abused but if the penalties are good enough it will discourage that...its a thought in progress.
in-game name : Anderson2981
steam : Anderson2981
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