thing is though, will the choppers fly in a heavy dust storm?Alex6714 wrote:Very dark/almost night or heavy dust storm.
another idea for a day scenario
thing is though, will the choppers fly in a heavy dust storm?Alex6714 wrote:Very dark/almost night or heavy dust storm.

I agree with this, especially if there were more enertables within the city itself (not just the outskirts). I've noticed there are some scattered around, but some main roads (ie. just outside the city to the south on the main road) need more cover for ambushes.Dr2B Rudd wrote:p.s. if possible some of the enertables from Muttrah and more imaginative use of the enterables to produce differing buildings rather than clone blocks, more like Archer but tidier if pos
thats a great suggestion, more green next to any fresh water = win win win win realism wini would like to see the river areas lined with vegetation. trees, shrubs and maybe grass.
Maybe make the storm out in the distance, because then the game timer will have a realistic feel to it. I.E you have to find and destroy caches before the storm hits because storm will destroy communication devices + vehicles etc.Dr2B Rudd wrote:thing is though, will the choppers fly in a heavy dust storm?
another idea for a day scenariobad storm has grounded aircraft


T.A.Sharps wrote:Wouldn't different game play maps only work if servers chose to run more than one Al Basrah version?

